Player Matchup

Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum III
Jetgnomelee
Ymir
Platinum III
Level 128
God Stats
12W - 11L
1,662 SR
Queue Stats
328W - 315L
1,797 MMR
Solo
Tyr
Tyr
Platinum V
MrPablσ17
Tyr
Platinum V
Level 158
God Stats
62W - 62L
1,596 SR
Queue Stats
244W - 234L
1,731 MMR
Solo
Zeus
Zeus
Platinum II
Witzerk
Zeus
Platinum II
Level 168
God Stats
11W - 8L
1,638 SR
Queue Stats
125W - 112L
1,828 MMR
Solo
Sobek
Sobek
Gold III
oystein
Sobek
Gold III
Level 149
God Stats
3W - 6L
1,385 SR
Queue Stats
47W - 38L
1,726 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,556 SR
1,716 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,584 SR
1,642 MMR
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum III
 
Surtr
Platinum III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Misanjo
Sol
Gold III
Level 225
God Stats
1W - 0L
1,663 SR
Queue Stats
109W - 106L
1,720 MMR
Solo
Ravana
Ravana
Platinum V
Shoqqzz
Ravana
Platinum V
Level 147
God Stats
6W - 5L
1,601 SR
Queue Stats
205W - 174L
1,736 MMR
Solo
Bacchus
Bacchus
Platinum V
SkadigoesKRRR
Bacchus
Platinum V
Level 100
God Stats
14W - 7L
1,657 SR
Queue Stats
39W - 31L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 4 / 0
3,912
489
1,688
5,873
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 1 / 0
4,870
609
2,463
5,571
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 0 / 2
5,165
646
4,356
7,216
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
Witzerk
Zeus
8
0 / 3 / 0
4,649
581
3,196
4,549
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
oystein
Sobek
7
0 / 3 / 0
4,207
526
1,576
7,866
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
FenrirOlorunThor

VS

Bans
SusanoSetChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 0 / 1
5,173
647
2,578
3,043
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
 
Surtr
8
0 / 2 / 0
4,557
570
4,441
9,319
5,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
9
3 / 0 / 4
5,475
684
5,571
3,709
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Shoqqzz
Ravana
9
5 / 0 / 2
5,515
689
3,684
3,551
1,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
8
2 / 0 / 7
5,367
671
3,596
4,999
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
0
0
W
Discordia
 
Discordia
1
0
1
1.5
W
Surtr
 
Surtr
0
2
0
0
L
2
1
0
2
W
Sol
3
0
4
5
L
0
0
2
1
W
Ravana
Shoqqzz
Ravana
5
0
2
6
W
Bacchus
2
0
7
5.5
L
Zeus
Witzerk
Zeus
0
3
0
0
L
Sobek
oystein
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,279
Damage
19,870
31,075
Taken
24,621
13,694
Mitigated
12,553
9,170
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,688
834
0
1,261
5,873
1,767
0
3,125
2,748
0
19,860
W
Discordia
 
Discordia
2,578
0
0
447
3,043
981
0
1,310
1,733
33,684
0
W
Surtr
 
Surtr
4,441
2,262
0
4,936
9,319
5,272
0
1,317
7,898
389
29,550
L
2,463
337
0
753
5,571
2,657
0
1,351
4,220
26,543
0
W
Sol
5,571
3,799
0
1,907
3,709
992
1,119
537
3,172
40,249
0
L
4,356
828
0
3,816
7,216
3,621
0
139
7,077
0
37,770
W
Ravana
Shoqqzz
Ravana
3,684
796
0
784
3,551
1,431
0
1,451
2,060
0
36,491
W
Bacchus
3,596
500
0
2,469
4,999
3,877
0
2,436
2,523
10,936
0
L
Zeus
Witzerk
Zeus
3,196
414
0
500
4,549
1,052
0
1,555
2,994
30,179
0
L
Sobek
oystein
Sobek
1,576
107
0
2,840
7,866
4,597
0
5,714
2,152
8,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
26,087
247
Minions Killed
263
0
Camps Cleared
0
804,177
Distance Traveled
823,526
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,912
489
39
5
0
140,287
0
W
Discordia
5,173
647
71
9
0
161,940
2
W
Surtr
4,557
570
49
6
0
146,547
0
L
Ymir
4,870
609
63
8
0
161,279
0
W
Sol
5,475
684
71
9
0
152,837
2
L
Tyr
5,165
646
67
8
0
176,212
2
W
Ravana
5,515
689
60
8
0
179,942
0
W
Bacchus
5,367
671
12
2
0
182,260
2
L
Zeus
4,649
581
73
9
0
151,955
0
L
Sobek
4,207
526
5
1
0
174,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role