Player Matchup

Nike
Nike
Caeraic
Nike
Level 40
God Stats
6W - 1L
1,780 SR
Queue Stats
35W - 20L
1,668 Elo+
Party 1
Chronos
Chronos
Longneckasaurus
Chronos
Level 159
God Stats
9W - 2L
1,857 SR
Queue Stats
237W - 194L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
Polkaaa
Kukulkan
Level 67
God Stats
26W - 7L
1,917 SR
Queue Stats
162W - 127L
1,638 Elo+
Party 1
Vamana
Vamana
StalinSama
Vamana
Level 147
God Stats
9W - 4L
1,750 SR
Queue Stats
163W - 147L
1,654 Elo+
Party 1
Bakasura
Bakasura
bopappa
Bakasura
Level 66
God Stats
20W - 8L
1,805 SR
Queue Stats
89W - 67L
1,635 Elo+
Party 1
Team Averages
Level 96
1,822 SR
1,662 Elo+

VS

Team Averages
Level 88
1,579 SR
1,519 Elo+
Baron Samedi
Baron Samedi
Clowniac
Baron Samedi
Level 124
God Stats
10W - 9L
1,610 SR
Queue Stats
54W - 63L
1,457 Elo+
Solo
Heimdallr
Heimdallr
KansasNav
Heimdallr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 114L
1,568 Elo+
Party 2
Olorun
Olorun
Plethzoid
Olorun
Level 49
God Stats
8W - 6L
1,762 SR
Queue Stats
70W - 68L
1,501 Elo+
Party 2
Ravana
Ravana
RedNeckRiverHog
Ravana
Level 100
God Stats
3W - 7L
1,291 SR
Queue Stats
137W - 138L
1,494 Elo+
Party 2
Pele
Pele
Skarrish
Pele
Level 95
God Stats
3W - 3L
1,731 SR
Queue Stats
154W - 138L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Caeraic
Nike
16
4 / 0 / 0
10,727
596
3,556
13,329
15,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 1 / 6
11,659
648
20,843
14,348
7,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Polkaaa
Kukulkan
17
3 / 3 / 3
10,964
609
9,684
7,771
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
StalinSama
Vamana
15
5 / 3 / 7
9,301
517
7,532
18,989
19,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
bopappa
Bakasura
17
2 / 1 / 6
10,533
585
12,633
16,831
8,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clowniac
Baron Samedi
10
0 / 11 / 3
6,779
377
3,786
16,003
8,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
KansasNav
Heimdallr
14
1 / 5 / 4
8,023
446
3,807
14,518
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Plethzoid
Olorun
15
1 / 4 / 3
8,796
489
4,130
15,926
6,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 2 / 0
9,001
500
8,023
7,913
10,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
16
5 / 4 / 1
9,478
527
14,581
17,796
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
7
8
Deaths
26
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
Caeraic
Nike
4
0
0
4
L
Baron Samedi
Clowniac
Baron Samedi
0
11
3
0.14
L
Heimdallr
KansasNav
Heimdallr
1
5
4
0.6
W
12
1
6
15
L
Olorun
Plethzoid
Olorun
1
4
3
0.63
W
Kukulkan
Polkaaa
Kukulkan
3
3
3
1.5
L
0
2
0
0
L
Pele
5
4
1
1.38
W
Vamana
StalinSama
Vamana
5
3
7
2.83
W
Bakasura
bopappa
Bakasura
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,248
Damage
34,327
71,268
Taken
72,156
54,068
Mitigated
38,759
24,561
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Caeraic
Nike
3,556
553
0
3,630
13,329
15,064
56
872
12,457
976
66,827
L
Baron Samedi
Clowniac
Baron Samedi
3,786
618
1,424
2,545
16,003
8,121
0
8,855
6,845
25,833
0
L
Heimdallr
KansasNav
Heimdallr
3,807
2,378
0
3,392
14,518
6,288
0
9,440
4,962
0
45,059
W
20,843
10,117
0
6,213
14,348
7,582
953
2,181
12,167
100,580
8,853
L
Olorun
Plethzoid
Olorun
4,130
1,938
0
4,208
15,926
6,351
0
7,327
7,814
57,360
0
W
Kukulkan
Polkaaa
Kukulkan
9,684
529
0
366
7,771
3,457
1,932
1,451
6,320
83,366
0
L
8,023
2,430
0
1,882
7,913
10,590
0
26
7,048
0
73,700
L
Pele
14,581
5,718
0
6,358
17,796
7,409
0
4,351
12,227
0
88,298
W
Vamana
StalinSama
Vamana
7,532
2,923
263
2,574
18,989
19,568
653
2,578
16,411
0
40,843
W
Bakasura
bopappa
Bakasura
12,633
9,391
0
11,515
16,831
8,397
449
1,694
15,137
0
74,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,184
Gold Earned
42,077
590
Minions Killed
430
0
Camps Cleared
0
1,836,757
Distance Traveled
1,555,634
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,727
596
144
8
0
307,113
5
L
Baron Samedi
6,779
377
25
1
0
300,494
12
L
Heimdallr
8,023
446
76
4
0
282,175
0
W
Chronos
11,659
648
137
8
0
365,163
0
L
Olorun
8,796
489
88
5
0
285,618
0
W
Kukulkan
10,964
609
142
8
0
362,037
0
L
Ravana
9,001
500
130
7
0
325,280
0
L
Pele
9,478
527
111
6
0
362,067
0
W
Vamana
9,301
517
38
2
0
400,231
0
W
Bakasura
10,533
585
129
7
0
402,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role