Player Matchup

Zeus
Zeus
 
Zeus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FrSkylek
Surtr
Level 88
God Stats
12W - 8L
1,519 SR
Queue Stats
37W - 36L
1,439 Elo+
Solo
Anhur
Anhur
Jenotss
Anhur
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,093 Elo+
Solo
Ne Zha
Ne Zha
LosPitros
Ne Zha
Level 138
God Stats
37W - 27L
1,597 SR
Queue Stats
215W - 210L
1,669 Elo+
Solo
Loki
Loki
ZoroSenshu
Loki
Level 118
God Stats
6W - 12L
1,522 SR
Queue Stats
506W - 476L
1,558 Elo+
Solo
Team Averages
Level 119
1,528 SR
1,452 Elo+

VS

Team Averages
Level 108
1,513 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AllodiOnline
Nemesis
Level 89
God Stats
7W - 3L
1,530 SR
Queue Stats
214W - 173L
1,532 Elo+
Solo
Merlin
Merlin
OlssoNs
Merlin
Level 101
God Stats
14W - 8L
1,683 SR
Queue Stats
211W - 219L
1,448 Elo+
Solo
Camazotz
Camazotz
Sarkayn
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,579 Elo+
Solo
Ares
Ares
SolootAT
Ares
Level 72
God Stats
10W - 13L
1,351 SR
Queue Stats
42W - 55L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
1
0 / 0 / 0
2,506
501
0
126
18
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
FrSkylek
Surtr
6
1 / 1 / 0
3,596
719
1,977
5,014
2,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Jenotss
Anhur
5
2 / 2 / 0
3,340
668
1,625
4,004
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
LosPitros
Ne Zha
5
0 / 2 / 2
3,507
701
2,697
4,304
2,246
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 0 / 0
4,088
818
2,889
4,799
1,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
3 / 1 / 1
3,959
792
4,217
3,713
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
AllodiOnline
Nemesis
6
1 / 1 / 1
3,741
748
1,124
4,515
985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
OlssoNs
Merlin
6
0 / 1 / 0
3,470
694
611
2,399
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Sarkayn
Camazotz
7
1 / 1 / 0
3,743
749
3,511
5,371
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
5
0 / 2 / 2
3,215
643
817
4,936
1,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
5
5
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
Sol
 
Sol
3
1
1
3.5
W
Nemesis
AllodiOnline
Nemesis
1
1
1
1.5
L
Surtr
FrSkylek
Surtr
1
1
0
1
L
Anhur
Jenotss
Anhur
2
2
0
1
L
Ne Zha
LosPitros
Ne Zha
0
2
2
0.5
W
Merlin
OlssoNs
Merlin
0
1
0
0
W
Camazotz
Sarkayn
Camazotz
1
1
0
1
W
Ares
0
2
2
0.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,188
Damage
10,280
18,247
Taken
20,934
7,384
Mitigated
5,279
7,406
Healing
6,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
126
18
0
0
126
90
0
W
Sol
 
Sol
4,217
1,876
0
1,581
3,713
533
0
0
3,713
24,605
0
W
Nemesis
AllodiOnline
Nemesis
1,124
482
0
1,230
4,515
985
0
0
4,515
0
16,278
L
Surtr
FrSkylek
Surtr
1,977
1,067
0
2,323
5,014
2,442
0
0
5,014
203
14,592
L
Anhur
Jenotss
Anhur
1,625
1,108
0
1,476
4,004
1,239
0
2,286
1,718
0
13,801
L
Ne Zha
LosPitros
Ne Zha
2,697
569
0
1,589
4,304
2,246
0
2,401
1,903
0
7,841
W
Merlin
OlssoNs
Merlin
611
96
0
500
2,399
458
280
0
2,399
17,656
0
W
Camazotz
Sarkayn
Camazotz
3,511
1,143
0
2,267
5,371
1,423
0
76
5,295
0
21,210
W
Ares
817
32
0
1,350
4,936
1,880
0
0
4,936
6,651
0
L
2,889
904
0
2,018
4,799
1,439
0
958
3,841
0
21,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,037
Gold Earned
18,128
83
Minions Killed
152
0
Camps Cleared
0
455,291
Distance Traveled
519,514
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,506
501
0
0
0
20,767
0
W
Sol
3,959
792
42
8
0
90,977
0
W
Nemesis
3,741
748
31
6
0
116,107
0
L
Surtr
3,596
719
18
4
0
108,185
1
L
Anhur
3,340
668
20
4
0
85,600
0
L
Ne Zha
3,507
701
10
2
0
119,209
0
W
Merlin
3,470
694
38
8
0
91,376
0
W
Camazotz
3,743
749
40
8
0
110,133
0
W
Ares
3,215
643
1
0
0
110,921
0
L
Loki
4,088
818
35
7
0
121,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role