Player Matchup

Ullr
Ullr
KamishiniNoJari
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 82L
1,470 Elo+
Party 2
Ao Kuang
Ao Kuang
Nevadar
Ao Kuang
Level 61
God Stats
0W - 3L
1,294 SR
Queue Stats
23W - 29L
1,369 Elo+
Solo
Geb
Geb
devaastaator
Geb
Level 33
God Stats
1W - 2L
1,249 SR
Queue Stats
19W - 47L
1,074 Elo+
Solo
Loki
Loki
kurtar
Loki
Level 44
God Stats
6W - 6L
1,479 SR
Queue Stats
68W - 67L
1,459 Elo+
Party 2
Jing Wei
Jing Wei
sneksnak
Jing Wei
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 34L
1,579 Elo+
Solo
Team Averages
Level 48
1,404 SR
1,390 Elo+

VS

Team Averages
Level 79
1,454 SR
1,448 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BulbAui
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
Diardt
Khepri
Level 158
God Stats
23W - 26L
1,647 SR
Queue Stats
459W - 452L
1,469 Elo+
Party 1
Susano
Susano
Norveg228
Susano
Level 63
God Stats
1W - 3L
1,313 SR
Queue Stats
47W - 47L
1,445 Elo+
Solo
Loki
Loki
xrvachx
Loki
Level 32
God Stats
3W - 12L
1,310 SR
Queue Stats
83W - 84L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,697
558
5,592
11,432
4,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
Nevadar
Ao Kuang
13
5 / 2 / 2
7,110
593
8,796
12,311
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 0 / 0
3,894
325
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
kurtar
Loki
10
4 / 3 / 1
6,461
538
3,838
7,974
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
sneksnak
Jing Wei
11
0 / 0 / 0
5,876
490
2,251
6,132
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 5 / 0
7,352
613
8,630
15,469
13,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
BulbAui
Neith
10
0 / 0 / 1
5,874
490
3,237
3,040
1,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Diardt
Khepri
11
1 / 0 / 1
6,546
546
1,318
4,386
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Norveg228
Susano
12
5 / 3 / 3
7,088
591
7,813
9,401
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
xrvachx
Loki
12
2 / 2 / 6
7,070
589
4,821
8,838
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
10
10
Deaths
10
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
5
0
0.4
W
Neith
BulbAui
Neith
0
0
1
0.5
W
Khepri
Diardt
Khepri
1
0
1
1.5
L
1
5
3
0.5
L
Ao Kuang
Nevadar
Ao Kuang
5
2
2
3
W
Susano
Norveg228
Susano
5
3
3
2.17
L
0
0
0
0
L
Loki
kurtar
Loki
4
3
1
1.5
L
Jing Wei
sneksnak
Jing Wei
0
0
0
0
W
Loki
xrvachx
Loki
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,477
Damage
25,819
37,849
Taken
41,134
14,911
Mitigated
24,231
12,775
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,630
3,107
0
4,564
15,469
13,290
304
7,702
7,115
0
54,741
W
Neith
BulbAui
Neith
3,237
559
0
752
3,040
1,374
148
0
3,040
0
41,914
W
Khepri
Diardt
Khepri
1,318
64
181
2,350
4,386
2,792
0
0
4,386
24,306
0
L
5,592
1,941
0
943
11,432
4,030
0
0
11,432
0
52,717
L
Ao Kuang
Nevadar
Ao Kuang
8,796
2,116
0
6,279
12,311
6,228
0
0
12,311
32,608
0
W
Susano
Norveg228
Susano
7,813
1,277
0
1,380
9,401
3,478
0
271
9,085
0
34,408
L
0
0
0
0
0
0
0
0
0
0
0
L
Loki
kurtar
Loki
3,838
774
0
2,453
7,974
2,524
0
346
7,628
0
27,359
L
Jing Wei
sneksnak
Jing Wei
2,251
1,493
0
3,100
6,132
2,129
0
972
5,160
0
38,667
W
Loki
xrvachx
Loki
4,821
813
0
3,742
8,838
3,297
0
126
8,712
0
45,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
33,930
237
Minions Killed
304
0
Camps Cleared
0
980,732
Distance Traveled
1,218,884
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,352
613
89
7
0
218,303
2
W
Neith
5,874
490
78
7
0
210,356
0
W
Khepri
6,546
546
23
2
0
238,062
4
L
Ullr
6,697
558
78
7
0
224,202
2
L
Ao Kuang
7,110
593
45
4
0
247,356
1
W
Susano
7,088
591
46
4
0
274,535
0
L
Geb
3,894
325
0
0
0
10,702
0
L
Loki
6,461
538
43
4
0
278,241
0
L
Jing Wei
5,876
490
71
6
0
220,231
3
W
Loki
7,070
589
68
6
0
277,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role