Player Matchup

Xing Tian
Xing Tian
Scaith1
Xing Tian
Level 83
God Stats
2W - 0L
1,852 SR
Queue Stats
10W - 7L
1,417 Elo+
Party 1
Zhong Kui
Zhong Kui
TheGreatJ14
Zhong Kui
Level 85
God Stats
3W - 3L
1,456 SR
Queue Stats
24W - 34L
1,343 Elo+
Party 1
Susano
Susano
lightning101054
Susano
Level 89
God Stats
1W - 1L
1,228 SR
Queue Stats
28W - 35L
1,366 Elo+
Party 1
Team Averages
Level 86
1,512 SR
1,375 Elo+

VS

Team Averages
Level 78
1,439 SR
1,351 Elo+
Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
PurplePanther16
Ganesha
Level 26
God Stats
13W - 14L
1,317 SR
Queue Stats
17W - 18L
1,277 Elo+
Party 2
Pele
Pele
SuperFastSlug
Pele
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Scaith1
Xing Tian
14
2 / 0 / 9
9,129
761
7,705
6,870
3,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
TheGreatJ14
Zhong Kui
15
4 / 0 / 7
9,371
781
8,391
4,097
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 6
9,691
808
10,723
8,136
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 0 / 0
7,517
626
3,166
2,287
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 5 / 1
7,706
642
4,516
16,361
15,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 0
7,133
594
3,494
13,789
5,349
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
0
5
1
0.1
W
Xing Tian
Scaith1
Xing Tian
2
0
9
6.5
L
0
7
0
0
W
Zhong Kui
TheGreatJ14
Zhong Kui
4
0
7
7.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,819
Damage
11,176
19,103
Taken
32,437
9,742
Mitigated
21,569
5,040
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,166
207
0
455
2,287
732
0
1,138
1,149
12,990
0
L
4,516
282
1,225
925
16,361
15,488
0
9,430
6,931
18,332
0
W
Xing Tian
Scaith1
Xing Tian
7,705
751
0
1,682
6,870
3,530
0
3,080
3,549
29,437
0
L
3,494
660
155
403
13,789
5,349
0
5,643
8,146
0
18,174
W
Zhong Kui
TheGreatJ14
Zhong Kui
8,391
200
253
3,105
4,097
2,991
772
2,296
1,801
31,113
0
W
10,723
1,390
0
0
8,136
3,221
1,181
2,384
5,752
0
46,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,191
Gold Earned
22,356
145
Minions Killed
71
0
Camps Cleared
0
716,498
Distance Traveled
482,687
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,517
626
33
3
0
116,174
0
L
Ganesha
7,706
642
6
1
0
179,862
0
W
Xing Tian
9,129
761
34
3
0
234,297
1
L
Pele
7,133
594
32
3
0
186,651
0
W
Zhong Kui
9,371
781
46
4
0
223,001
0
W
Susano
9,691
808
65
5
0
259,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role