Player Matchup

Hachiman
Hachiman
Anxon0
Hachiman
Level 47
God Stats
1W - 2L
1,306 SR
Queue Stats
113W - 73L
1,599 Elo+
Party 2
Chang'e
Chang'e
Jorlex
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
Scebo
Nu Wa
Level 118
God Stats
5W - 3L
1,705 SR
Queue Stats
292W - 293L
1,541 Elo+
Party 1
Osiris
Osiris
iHausch
Osiris
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,486 Elo+
Party 1
Tyr
Tyr
mrBOWATER
Tyr
Level 123
God Stats
2W - 5L
1,701 SR
Queue Stats
129W - 116L
1,582 Elo+
Party 2
Team Averages
Level 76
1,542 SR
1,562 Elo+

VS

Team Averages
Level 114
1,503 SR
1,491 Elo+
Surtr
Surtr
BongTheRipper
Surtr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Terra
Terra
HOHYEAH
Terra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,470 Elo+
Party 4
Da Ji
Da Ji
Mushroomslap77
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Achilles
Achilles
TTv32god
Achilles
Level 129
God Stats
2W - 3L
1,514 SR
Queue Stats
131W - 148L
1,483 Elo+
Party 4
Nu Wa
Nu Wa
nonchalantnolan
Nu Wa
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anxon0
Hachiman
14
3 / 2 / 4
7,800
709
17,962
12,373
4,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jorlex
Chang'e
12
0 / 5 / 9
7,164
651
10,959
12,387
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Scebo
Nu Wa
14
3 / 2 / 4
7,722
702
14,020
9,800
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
iHausch
Osiris
13
1 / 3 / 5
7,117
647
8,083
15,404
16,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 5
7,599
691
10,720
22,114
18,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
8,433
767
13,203
17,512
20,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
HOHYEAH
Terra
15
0 / 1 / 11
8,858
805
4,467
12,498
14,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 6 / 7
8,492
772
9,700
12,612
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
TTv32god
Achilles
18
6 / 0 / 9
9,654
878
16,472
26,296
25,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
4 / 1 / 6
9,022
820
21,952
7,744
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
10
Kills
15
15
Deaths
11
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Anxon0
Hachiman
3
2
4
2.5
W
2
3
11
2.5
W
Terra
HOHYEAH
Terra
0
1
11
5.5
L
Chang'e
Jorlex
Chang'e
0
5
9
0.9
W
3
6
7
1.08
L
Nu Wa
Scebo
Nu Wa
3
2
4
2.5
W
Achilles
TTv32god
Achilles
6
0
9
10.5
L
Osiris
iHausch
Osiris
1
3
5
1.17
L
3
3
5
1.83
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,744
Damage
65,794
72,078
Taken
76,662
48,420
Mitigated
70,645
33,784
Healing
42,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Anxon0
Hachiman
17,962
10,355
0
3,867
12,373
4,944
0
4,824
7,549
0
41,997
W
13,203
3,985
2,327
5,852
17,512
20,481
546
5,580
11,148
821
23,088
W
Terra
HOHYEAH
Terra
4,467
967
10,587
5,799
12,498
14,325
758
3,447
8,469
8,688
0
L
Chang'e
Jorlex
Chang'e
10,959
984
7,681
3,585
12,387
4,650
0
4,306
8,081
26,129
0
W
9,700
1,706
1,455
715
12,612
7,362
964
4,243
7,916
0
17,356
L
Nu Wa
Scebo
Nu Wa
14,020
4,394
3,020
2,848
9,800
3,834
0
3,122
6,678
27,132
0
W
Achilles
TTv32god
Achilles
16,472
1,624
2,084
11,274
26,296
25,086
1,422
8,016
17,530
0
27,660
L
Osiris
iHausch
Osiris
8,083
1,073
1,021
946
15,404
16,689
0
5,236
10,168
0
14,747
L
10,720
1,515
1,885
8,931
22,114
18,303
0
9,538
12,576
0
18,185
W
21,952
6,610
754
1,296
7,744
3,391
2,522
2,119
5,252
53,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,402
Gold Earned
44,459
154
Minions Killed
122
0
Camps Cleared
0
1,037,796
Distance Traveled
1,093,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,800
709
51
5
0
199,825
0
W
Surtr
8,433
767
23
2
0
220,359
0
W
Terra
8,858
805
14
1
0
224,272
0
L
Chang'e
7,164
651
36
3
0
193,280
0
W
Da Ji
8,492
772
13
1
0
188,919
0
L
Nu Wa
7,722
702
38
3
0
206,115
0
W
Achilles
9,654
878
22
2
0
259,884
0
L
Osiris
7,117
647
13
1
0
207,738
0
L
Tyr
7,599
691
16
1
0
230,838
0
W
Nu Wa
9,022
820
50
5
0
200,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role