Player Matchup

Surtr
Surtr
Azzaroni
Surtr
Level 125
God Stats
0W - 6L
1,203 SR
Queue Stats
19W - 27L
1,410 Elo+
Party 1
Skadi
Skadi
Blackops1208
Skadi
Level 107
God Stats
2W - 1L
1,755 SR
Queue Stats
94W - 91L
1,398 Elo+
Party 1
Anubis
Anubis
SchmitzMyPants
Anubis
Level 34
God Stats
6W - 11L
1,500 SR
Queue Stats
204W - 219L
1,530 Elo+
Solo
Thanatos
Thanatos
krby00
Thanatos
Level 109
God Stats
10W - 6L
1,642 SR
Queue Stats
115W - 108L
1,417 Elo+
Party 1
Bacchus
Bacchus
sosososam7721
Bacchus
Level 8
God Stats
4W - 9L
1,453 SR
Queue Stats
4W - 9L
1,410 Elo+
Party 1
Team Averages
Level 77
1,511 SR
1,433 Elo+

VS

Team Averages
Level 98
1,608 SR
1,504 Elo+
Bacchus
Bacchus
Foxxu
Bacchus
Level 104
God Stats
52W - 29L
1,682 SR
Queue Stats
372W - 355L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
KungFuuMassa
Kuzenbo
Level 158
God Stats
18W - 12L
1,834 SR
Queue Stats
425W - 379L
1,516 Elo+
Solo
Eset
Eset
Mr_MuTaNtE_PR
Eset
Level 141
God Stats
1W - 1L
1,717 SR
Queue Stats
72W - 74L
1,536 Elo+
Party 2
Loki
Loki
eqEaZy
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
xzStingy-_-
Danzaburou
Level 64
God Stats
6W - 7L
1,309 SR
Queue Stats
86W - 88L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Azzaroni
Surtr
9
0 / 3 / 0
5,131
513
4,419
10,251
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 1
5,290
529
2,188
4,660
1,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 1
5,384
538
4,616
9,878
4,616
Magic Focus

Magic Focus

+20
Magical Power

Thanatos
krby00
Thanatos
11
3 / 1 / 0
6,254
625
6,240
9,803
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
8
0 / 0 / 0
4,992
499
861
3,392
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Foxxu
Bacchus
9
1 / 0 / 0
5,650
565
3,415
6,638
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
KungFuuMassa
Kuzenbo
10
1 / 0 / 2
5,735
574
4,507
7,333
7,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 2 / 2
6,594
659
5,357
4,560
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
eqEaZy
Loki
11
3 / 1 / 2
6,539
654
4,531
8,261
2,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
xzStingy-_-
Danzaburou
10
1 / 1 / 0
5,858
586
1,923
4,830
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
Azzaroni
Surtr
0
3
0
0
L
0
1
1
0.5
W
Bacchus
Foxxu
Bacchus
1
0
0
1
W
Kuzenbo
KungFuuMassa
Kuzenbo
1
0
2
2
W
2
2
2
1.5
L
1
3
1
0.5
W
Loki
eqEaZy
Loki
3
1
2
4
L
Thanatos
krby00
Thanatos
3
1
0
3
L
Bacchus
0
0
0
0
W
Danzaburou
xzStingy-_-
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,324
Damage
19,733
37,984
Taken
31,622
16,957
Mitigated
18,415
17,597
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Azzaroni
Surtr
4,419
1,464
0
3,519
10,251
4,304
0
3,663
6,032
176
38,605
L
2,188
580
0
0
4,660
1,447
0
521
4,139
0
36,220
W
Bacchus
Foxxu
Bacchus
3,415
385
109
2,059
6,638
5,339
0
1,723
4,915
17,451
0
W
Kuzenbo
KungFuuMassa
Kuzenbo
4,507
1,265
0
1,043
7,333
7,951
0
757
6,576
29,142
278
W
5,357
585
0
1,307
4,560
1,026
595
1,618
2,942
49,197
0
L
4,616
269
0
4,864
9,878
4,616
0
5,797
4,081
35,769
0
W
Loki
eqEaZy
Loki
4,531
1,320
0
1,746
8,261
2,213
0
1,384
6,877
0
45,063
L
Thanatos
krby00
Thanatos
6,240
1,726
0
8,080
9,803
4,377
0
1,255
8,548
0
43,095
L
Bacchus
861
0
0
1,134
3,392
2,213
0
1,174
2,183
10,474
0
W
Danzaburou
xzStingy-_-
Danzaburou
1,923
637
0
2,454
4,830
1,886
0
104
4,726
0
39,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,051
Gold Earned
30,376
266
Minions Killed
291
0
Camps Cleared
0
1,021,669
Distance Traveled
1,052,928
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,131
513
63
6
0
194,746
2
L
Skadi
5,290
529
58
6
0
206,921
6
W
Bacchus
5,650
565
25
3
0
219,879
2
W
Kuzenbo
5,735
574
38
4
0
186,908
6
W
Eset
6,594
659
97
10
0
195,892
0
L
Anubis
5,384
538
59
6
0
166,178
1
W
Loki
6,539
654
62
6
0
256,241
0
L
Thanatos
6,254
625
66
7
0
234,331
3
L
Bacchus
4,992
499
20
2
0
219,493
0
W
Danzaburou
5,858
586
69
7
0
194,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role