Player Matchup

Nox
Nox
Dalome130
Nox
Level 97
God Stats
1W - 1L
1,938 SR
Queue Stats
15W - 16L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
El peje XD
Cthulhu
Level 88
God Stats
0W - 1L
1,328 SR
Queue Stats
18W - 17L
1,504 Elo+
Party 1
Skadi
Skadi
Tezcatlipoca522
Skadi
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,486 Elo+
Party 1
Team Averages
Level 80
1,589 SR
1,504 Elo+

VS

Team Averages
Level 135
1,402 SR
1,413 Elo+
Hera
Hera
Gama Metal
Hera
Level 151
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 113L
1,488 Elo+
Solo
Jormungandr
Jormungandr
NickstaJones
Jormungandr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,447 Elo+
Party 2
Ishtar
Ishtar
Snipealope2
Ishtar
Level 115
God Stats
1W - 3L
1,205 SR
Queue Stats
17W - 23L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
6,134
511
645
1,081
395
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
El peje XD
Cthulhu
14
1 / 2 / 2
7,838
653
8,335
13,411
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 1
8,294
691
7,314
10,340
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,247
771
6,519
6,800
2,689
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NickstaJones
Jormungandr
14
1 / 1 / 5
8,655
721
7,039
7,916
7,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
2 / 1 / 4
8,648
721
6,649
8,739
3,680
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cthulhu
El peje XD
Cthulhu
1
2
2
1
W
3
1
1
3.5
W
Jormungandr
NickstaJones
Jormungandr
1
1
5
3.5
W
Ishtar
2
1
4
4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
20,207
24,832
Taken
23,455
22,675
Mitigated
14,246
3,945
Healing
4,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
645
186
0
0
1,081
395
0
670
339
2,891
0
L
Cthulhu
El peje XD
Cthulhu
8,335
442
498
2,271
13,411
16,649
0
6,283
6,454
21,826
0
W
6,519
1,857
0
1,250
6,800
2,689
1,414
3,170
3,393
44,808
0
W
Jormungandr
NickstaJones
Jormungandr
7,039
1,381
167
1,173
7,916
7,877
238
2,586
4,931
32,923
354
W
Ishtar
6,649
2,989
0
1,893
8,739
3,680
760
2,358
6,072
0
32,876
L
7,314
3,226
265
911
10,340
5,631
0
5,233
4,823
0
30,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,266
Gold Earned
26,550
90
Minions Killed
169
0
Camps Cleared
0
378,321
Distance Traveled
603,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,134
511
5
0
0
27,028
0
L
Cthulhu
7,838
653
26
2
0
191,819
0
W
Hera
9,247
771
67
6
0
198,739
0
W
Jormungandr
8,655
721
48
4
0
202,192
0
W
Ishtar
8,648
721
54
5
0
202,298
0
L
Skadi
8,294
691
59
5
0
159,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role