Player Matchup

Skadi
Skadi
 
Skadi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Deathstroke Red
Serqet
Level 159
God Stats
3W - 8L
1,371 SR
Queue Stats
431W - 506L
1,450 Elo+
Party 2
Sol
Sol
SailingNose9003
Sol
Level 65
God Stats
68W - 66L
1,628 SR
Queue Stats
376W - 444L
1,470 Elo+
Party 2
Chang'e
Chang'e
SuperMario04180
Chang'e
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Artio
Artio
qCroftz
Artio
Level 105
God Stats
9W - 11L
1,437 SR
Queue Stats
235W - 288L
1,495 Elo+
Party 2
Team Averages
Level 111
1,487 SR
1,483 Elo+

VS

Team Averages
Level 71
1,472 SR
1,470 Elo+
Eset
Eset
 
Eset
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mult0n
Thanatos
Level 61
God Stats
14W - 11L
1,442 SR
Queue Stats
86W - 72L
1,433 Elo+
Party 1
Geb
Geb
Nathan800
Geb
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 41L
1,391 Elo+
Party 1
Martichoras
Martichoras
SparkyArcy
Martichoras
Level 109
God Stats
7W - 8L
1,420 SR
Queue Stats
85W - 78L
1,525 Elo+
Party 3
Bellona
Bellona
XXxxMAX1MUSxxXX
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
8 / 3 / 2
8,843
632
12,017
11,059
4,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 3 / 6
7,038
503
6,278
15,420
12,337
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 5 / 0
7,122
509
7,719
10,641
3,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 1 / 3
7,186
513
6,649
10,577
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
qCroftz
Artio
11
2 / 1 / 4
7,158
511
5,189
10,703
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
1 / 3 / 3
8,265
590
8,898
9,342
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Mult0n
Thanatos
11
4 / 5 / 1
7,352
525
5,887
13,406
6,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 6
7,250
518
1,996
13,213
10,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
SparkyArcy
Martichoras
13
6 / 4 / 1
7,906
565
12,898
12,257
5,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 0
8,155
583
6,968
11,290
12,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
12
13
Deaths
15
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
3
2
3
L
Eset
 
Eset
1
3
3
0.83
W
2
3
6
1.67
L
Thanatos
Mult0n
Thanatos
4
5
1
0.9
L
1
2
6
2
W
3
5
0
0.6
L
Martichoras
SparkyArcy
Martichoras
6
4
1
1.63
W
0
1
3
1.5
L
0
1
0
0
W
Artio
qCroftz
Artio
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
36,647
58,400
Taken
59,508
28,822
Mitigated
38,678
18,960
Healing
24,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
12,017
4,535
0
2,198
11,059
4,038
0
5,318
5,398
0
64,846
L
Eset
 
Eset
8,898
870
187
1,899
9,342
3,723
144
1,083
8,089
57,979
0
W
6,278
1,817
0
3,760
15,420
12,337
0
3,413
11,829
0
20,414
L
Thanatos
Mult0n
Thanatos
5,887
772
0
10,014
13,406
6,543
0
2,180
10,930
0
50,096
L
1,996
689
0
2,886
13,213
10,452
0
4,320
8,697
10,942
0
W
7,719
3,091
0
2,986
10,641
3,430
295
527
10,114
49,894
0
L
Martichoras
SparkyArcy
Martichoras
12,898
6,587
0
4,936
12,257
5,041
460
5,092
6,859
0
60,399
W
6,649
829
235
6,116
10,577
4,008
0
0
10,577
52,379
0
L
6,968
1,135
0
4,666
11,290
12,919
0
6,276
4,968
0
68,945
W
Artio
qCroftz
Artio
5,189
1,101
69
3,596
10,703
5,009
0
1,015
9,588
30,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,347
Gold Earned
38,928
348
Minions Killed
388
0
Camps Cleared
0
1,470,250
Distance Traveled
1,320,225
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,843
632
112
8
0
274,380
0
L
Eset
8,265
590
104
7
0
240,027
1
W
Serqet
7,038
503
26
2
0
328,205
3
L
Thanatos
7,352
525
69
5
0
306,830
0
L
Geb
7,250
518
8
1
0
286,981
0
W
Sol
7,122
509
71
5
0
252,993
2
L
Martichoras
7,906
565
87
6
0
252,397
0
W
Chang'e
7,186
513
94
7
0
290,389
0
L
Bellona
8,155
583
120
9
0
233,990
0
W
Artio
7,158
511
45
3
0
324,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role