Player Matchup

Pele
Pele
Goodoldbutters
Pele
Level 49
God Stats
12W - 14L
1,596 SR
Queue Stats
335W - 309L
1,418 Elo+
Party 3
Guan Yu
Guan Yu
Kapisaur
Guan Yu
Level 29
God Stats
0W - 1L
1,893 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
OnagaJr
Merlin
Level 21
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
SirOniPrime
Sobek
Level 42
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
immachef
Neith
Level 8
God Stats
16W - 18L
1,500 SR
Queue Stats
22W - 30L
1,363 Elo+
Party 3
Team Averages
Level 30
1,559 SR
1,456 Elo+

VS

Team Averages
Level 88
1,622 SR
1,703 Elo+
Maui
Maui
BIackHammer
Maui
Level 123
God Stats
2W - 2L
1,187 SR
Queue Stats
4W - 3L
1,717 Elo+
Party 2
Poseidon
Poseidon
Jûbus
Poseidon
Level 137
God Stats
1W - 0L
1,731 SR
Queue Stats
5W - 4L
1,717 Elo+
Party 2
Amaterasu
Amaterasu
RylandSC
Amaterasu
Level 3
God Stats
2W - 2L
1,813 SR
Queue Stats
4W - 3L
1,717 Elo+
Party 2
Danzaburou
Danzaburou
THeunstopabble
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,717 Elo+
Party 2
Martichoras
Martichoras
karvells
Martichoras
Level 78
God Stats
4W - 2L
1,880 SR
Queue Stats
11W - 8L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
8,305
593
7,355
18,813
7,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Kapisaur
Guan Yu
12
2 / 5 / 0
7,367
526
9,258
17,065
20,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
OnagaJr
Merlin
12
2 / 10 / 0
6,988
499
4,483
11,688
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 6 / 1
6,737
481
4,671
17,178
16,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
immachef
Neith
11
1 / 7 / 0
7,056
504
6,359
11,900
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 15
8,424
602
6,247
12,005
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Jûbus
Poseidon
15
9 / 2 / 5
9,415
673
14,166
9,190
3,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
RylandSC
Amaterasu
14
1 / 2 / 3
8,394
600
7,649
12,274
8,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
THeunstopabble
Danzaburou
14
9 / 1 / 2
9,364
669
18,147
12,802
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
karvells
Martichoras
14
10 / 2 / 3
9,082
649
14,253
13,825
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
8
Kills
34
34
Deaths
8
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
L
3
6
1
0.58
W
Poseidon
Jûbus
Poseidon
9
2
5
5.75
L
Guan Yu
Kapisaur
Guan Yu
2
5
0
0.4
L
Merlin
OnagaJr
Merlin
2
10
0
0.2
W
Amaterasu
RylandSC
Amaterasu
1
2
3
1.25
L
0
6
1
0.08
W
Danzaburou
THeunstopabble
Danzaburou
9
1
2
10
L
Neith
immachef
Neith
1
7
0
0.14
W
Martichoras
karvells
Martichoras
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
60,462
76,644
Taken
60,096
52,967
Mitigated
36,908
13,473
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,247
1,439
0
1,848
12,005
14,145
14
2,551
9,454
14,053
0
L
7,355
2,368
0
1,533
18,813
7,689
0
5,795
13,018
0
63,861
W
Poseidon
Jûbus
Poseidon
14,166
4,213
0
1,030
9,190
3,187
381
827
8,363
73,928
0
L
Guan Yu
Kapisaur
Guan Yu
9,258
2,404
202
3,477
17,065
20,111
0
3,068
13,997
0
50,306
L
Merlin
OnagaJr
Merlin
4,483
518
0
960
11,688
4,176
377
5,345
6,343
32,940
0
W
Amaterasu
RylandSC
Amaterasu
7,649
3,473
0
5,595
12,274
8,231
0
408
11,866
0
65,661
L
4,671
865
278
4,748
17,178
16,588
195
1,918
15,260
23,240
0
W
Danzaburou
THeunstopabble
Danzaburou
18,147
10,864
0
8,186
12,802
5,698
440
3,388
9,414
0
66,339
L
Neith
immachef
Neith
6,359
2,727
0
2,275
11,900
4,403
784
4,287
7,613
0
55,507
W
Martichoras
karvells
Martichoras
14,253
7,903
0
5,252
13,825
5,647
508
1,980
11,845
0
61,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
44,679
336
Minions Killed
398
0
Camps Cleared
0
1,353,518
Distance Traveled
1,486,731
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,424
602
20
1
0
318,993
7
L
Pele
8,305
593
90
6
0
320,792
0
W
Poseidon
9,415
673
95
7
0
301,499
0
L
Guan Yu
7,367
526
81
6
0
301,031
0
L
Merlin
6,988
499
48
3
0
248,537
0
W
Amaterasu
8,394
600
113
8
0
310,316
0
L
Sobek
6,737
481
30
2
0
261,696
0
W
Danzaburou
9,364
669
92
7
0
261,574
0
L
Neith
7,056
504
87
6
0
221,462
5
W
Martichoras
9,082
649
78
6
0
294,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role