Player Matchup

Olorun
Olorun
Silver I
 
Olorun
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
DaSushiMan
Cerberus
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 170L
1,262 MMR
Solo
Kukulkan
Kukulkan
Silver III
SpartanCrown683
Kukulkan
Silver III
Level 102
God Stats
1W - 2L
1,080 SR
Queue Stats
45W - 47L
1,393 MMR
Party 3
Tsukuyomi
Tsukuyomi
Bronze IV
faketriz
Tsukuyomi
Bronze IV
Level 105
God Stats
0W - 1L
1,511 SR
Queue Stats
1W - 9L
1,308 MMR
Solo
Susano
Susano
Silver III
lDayTripper
Susano
Silver III
Level 89
God Stats
3W - 4L
1,465 SR
Queue Stats
37W - 50L
1,255 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,411 SR
1,344 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,649 SR
1,328 MMR
Poseidon
Poseidon
Gold IV
 
Poseidon
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
Chunt-y
Hercules
Bronze III
Level 105
God Stats
2W - 0L
1,612 SR
Queue Stats
6W - 4L
1,400 MMR
Party 2
Rama
Rama
Silver I
DarkScum-Z-Z
Rama
Silver I
Level 46
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 27L
1,251 MMR
Solo
Bacchus
Bacchus
Bronze III
KingKamikaze537
Bacchus
Bronze III
Level 53
God Stats
1W - 0L
1,915 SR
Queue Stats
5W - 9L
1,186 MMR
Party 2
Nemesis
Nemesis
Gold V
ZAYT17
Nemesis
Gold V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 71L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 2 / 0
8,257
516
14,261
13,939
6,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
DaSushiMan
Cerberus
10
0 / 2 / 1
6,686
418
7,324
14,940
14,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
13
0 / 3 / 1
7,618
476
6,117
8,591
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
faketriz
Tsukuyomi
12
0 / 7 / 0
7,139
446
5,427
15,694
11,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Susano
12
2 / 4 / 0
7,441
465
7,759
15,528
5,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
He BoSolAgniMulan

VS

Bans
SurtrAo KuangThorAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 1 / 4
9,583
599
11,980
9,740
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Chunt-y
Hercules
15
7 / 0 / 2
9,807
613
9,109
10,179
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 2
8,871
554
13,521
15,988
6,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

11
0 / 1 / 9
7,405
463
7,429
15,210
14,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
ZAYT17
Nemesis
13
2 / 0 / 6
8,340
521
8,856
12,290
5,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
5
Kills
18
18
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
2
0
1.5
W
Poseidon
 
Poseidon
6
1
4
8
W
Hercules
Chunt-y
Hercules
7
0
2
8
L
Cerberus
DaSushiMan
Cerberus
0
2
1
0.25
W
3
3
2
1.33
W
0
1
9
4.5
L
Kukulkan
0
3
1
0.17
W
Nemesis
ZAYT17
Nemesis
2
0
6
5
L
Tsukuyomi
faketriz
Tsukuyomi
0
7
0
0
L
Susano
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,888
Damage
50,895
68,692
Taken
63,407
42,174
Mitigated
43,877
19,788
Healing
22,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
14,261
8,399
39
7,129
13,939
6,091
647
2,610
11,329
83,595
0
W
Poseidon
 
Poseidon
11,980
1,952
343
2,350
9,740
3,747
228
4,678
5,062
84,838
0
W
Hercules
Chunt-y
Hercules
9,109
3,201
0
5,811
10,179
12,916
0
847
9,332
11,806
55,850
L
Cerberus
DaSushiMan
Cerberus
7,324
819
1,863
6,112
14,940
14,844
156
5,416
9,524
19,531
0
W
13,521
12,438
0
7,920
15,988
6,948
376
11,184
4,804
0
80,129
W
7,429
1,274
567
3,987
15,210
14,958
0
8,390
6,820
17,709
0
L
Kukulkan
6,117
242
0
1,503
8,591
3,923
0
4,532
4,010
72,742
0
W
Nemesis
ZAYT17
Nemesis
8,856
3,776
0
1,118
12,290
5,308
0
3,082
9,208
0
67,392
L
Tsukuyomi
faketriz
Tsukuyomi
5,427
1,128
0
1,784
15,694
11,459
0
2,066
13,052
1,129
55,703
L
Susano
7,759
843
0
1,358
15,528
5,857
0
6,294
9,186
0
50,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
44,006
411
Minions Killed
455
0
Camps Cleared
0
1,469,712
Distance Traveled
1,634,127
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,257
516
114
7
0
254,860
3
W
Poseidon
9,583
599
132
8
0
323,902
4
W
Hercules
9,807
613
107
7
0
303,759
2
L
Cerberus
6,686
418
18
1
0
302,528
2
W
Rama
8,871
554
111
7
0
273,473
4
W
Bacchus
7,405
463
21
1
0
339,561
4
L
Kukulkan
7,618
476
129
8
0
287,057
3
W
Nemesis
8,340
521
84
5
0
393,432
2
L
Tsukuyomi
7,139
446
85
5
0
288,323
3
L
Susano
7,441
465
65
4
0
336,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role