Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JizzusWalks
Bacchus
Level 88
God Stats
1W - 2L
1,745 SR
Queue Stats
149W - 138L
1,408 Elo+
Party 2
Bakasura
Bakasura
SonofaHaze
Bakasura
Level 58
God Stats
3W - 3L
1,501 SR
Queue Stats
111W - 108L
1,334 Elo+
Solo
Chaac
Chaac
Young__HBK
Chaac
Level 23
God Stats
4W - 7L
1,426 SR
Queue Stats
5W - 10L
1,325 Elo+
Party 2
Danzaburou
Danzaburou
kookid4life
Danzaburou
Level 106
God Stats
3W - 5L
1,715 SR
Queue Stats
176W - 163L
1,476 Elo+
Solo
Team Averages
Level 80
1,578 SR
1,409 Elo+

VS

Team Averages
Level 83
1,508 SR
1,579 Elo+
Cliodhna
Cliodhna
Game N Doggo
Cliodhna
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 10L
1,711 Elo+
Party 1
Surtr
Surtr
Plague 1564
Surtr
Level 61
God Stats
7W - 1L
1,674 SR
Queue Stats
8W - 2L
1,866 Elo+
Party 1
Danzaburou
Danzaburou
RHECN_
Danzaburou
Level 59
God Stats
23W - 12L
1,430 SR
Queue Stats
43W - 40L
1,440 Elo+
Party 3
Geb
Geb
aaaaaajjjjjj1998
Geb
Level 96
God Stats
4W - 1L
1,816 SR
Queue Stats
187W - 181L
1,440 Elo+
Party 3
Merlin
Merlin
isbi06
Merlin
Level 109
God Stats
20W - 18L
1,119 SR
Queue Stats
194W - 181L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 1
4,268
427
264
345
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
JizzusWalks
Bacchus
8
2 / 2 / 3
5,666
567
4,810
9,214
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
SonofaHaze
Bakasura
7
1 / 1 / 0
4,584
458
2,258
7,774
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
9
1 / 3 / 0
5,364
536
4,493
9,680
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
kookid4life
Danzaburou
6
3 / 2 / 2
4,896
490
4,358
5,637
1,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Game N Doggo
Cliodhna
9
1 / 0 / 1
5,821
582
3,599
6,344
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 1
6,106
611
4,920
8,695
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
RHECN_
Danzaburou
10
3 / 3 / 0
6,127
613
5,746
5,792
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 3
5,953
595
2,584
8,246
4,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
isbi06
Merlin
11
2 / 1 / 0
6,555
656
1,105
2,125
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
7
Kills
7
8
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
1
0.5
W
Cliodhna
Game N Doggo
Cliodhna
1
0
1
1.5
L
Bacchus
JizzusWalks
Bacchus
2
2
3
1.75
W
1
1
1
1.5
W
Danzaburou
RHECN_
Danzaburou
3
3
0
1
L
Bakasura
SonofaHaze
Bakasura
1
1
0
1
L
Chaac
1
3
0
0.33
W
0
2
3
0.75
W
Merlin
isbi06
Merlin
2
1
0
2
L
Danzaburou
kookid4life
Danzaburou
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,183
Damage
17,954
32,650
Taken
31,202
15,659
Mitigated
13,747
11,445
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
264
0
0
0
345
72
0
0
345
6,444
0
W
Cliodhna
Game N Doggo
Cliodhna
3,599
569
0
2,510
6,344
2,029
1,203
448
5,816
0
34,509
L
Bacchus
JizzusWalks
Bacchus
4,810
895
131
3,615
9,214
6,374
0
1,633
7,581
24,994
0
W
4,920
2,248
0
3,367
8,695
4,074
882
0
8,436
283
37,824
W
Danzaburou
RHECN_
Danzaburou
5,746
2,572
231
1,796
5,792
2,033
520
1,331
4,461
0
32,701
L
Bakasura
SonofaHaze
Bakasura
2,258
1,691
0
1,641
7,774
2,567
0
775
6,999
0
20,636
L
Chaac
4,493
573
0
3,576
9,680
4,839
0
447
9,233
0
36,377
W
2,584
627
1,005
2,546
8,246
4,903
185
3,031
5,215
20,842
0
W
Merlin
isbi06
Merlin
1,105
30
0
480
2,125
708
138
234
1,821
41,088
0
L
Danzaburou
kookid4life
Danzaburou
4,358
2,758
324
2,158
5,637
1,807
0
951
4,686
0
17,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
30,562
201
Minions Killed
251
0
Camps Cleared
0
865,373
Distance Traveled
932,225
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,268
427
15
2
0
172,956
0
W
Cliodhna
5,821
582
52
5
0
238,633
2
L
Bacchus
5,666
567
39
4
0
184,163
0
W
Surtr
6,106
611
49
5
0
179,030
0
W
Danzaburou
6,127
613
51
5
0
164,007
1
L
Bakasura
4,584
458
50
5
0
212,112
0
L
Chaac
5,364
536
76
8
0
172,641
0
W
Geb
5,953
595
29
3
0
183,521
0
W
Merlin
6,555
656
70
7
0
167,034
0
L
Danzaburou
4,896
490
21
2
0
123,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role