Player Matchup

Discordia
Discordia
ANKTARI
Discordia
Level 86
God Stats
1W - 1L
1,784 SR
Queue Stats
208W - 228L
1,287 Elo+
Solo
Hun Batz
Hun Batz
HijoDelDiablo503
Hun Batz
Level 97
God Stats
23W - 15L
1,573 SR
Queue Stats
355W - 346L
1,415 Elo+
Party 1
Surtr
Surtr
Hyper-Soldier503
Surtr
Level 83
God Stats
17W - 24L
1,484 SR
Queue Stats
244W - 243L
1,393 Elo+
Party 1
Cerberus
Cerberus
angel1995tu_tata
Cerberus
Level 107
God Stats
3W - 5L
1,571 SR
Queue Stats
327W - 318L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
blackstar901ol1
Kukulkan
Level 42
God Stats
0W - 3L
1,242 SR
Queue Stats
98W - 135L
1,179 Elo+
Solo
Team Averages
Level 83
1,531 SR
1,338 Elo+

VS

Team Averages
Level 58
1,469 SR
1,374 Elo+
Achilles
Achilles
DaeDaex6
Achilles
Level 49
God Stats
7W - 3L
1,347 SR
Queue Stats
100W - 114L
1,409 Elo+
Solo
Martichoras
Martichoras
Gingerello5018
Martichoras
Level 61
God Stats
6W - 7L
1,482 SR
Queue Stats
559W - 551L
1,377 Elo+
Party 2
Ganesha
Ganesha
The308Don
Ganesha
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
206W - 240L
1,325 Elo+
Party 2
Izanami
Izanami
bone7four
Izanami
Level 68
God Stats
3W - 2L
1,515 SR
Queue Stats
9W - 3L
1,328 Elo+
Solo
Hun Batz
Hun Batz
lazywhiteman07
Hun Batz
Level 69
God Stats
19W - 14L
1,500 SR
Queue Stats
185W - 169L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ANKTARI
Discordia
11
0 / 1 / 1
7,193
379
9,294
9,623
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 3 / 1
8,586
452
7,825
15,832
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 0
8,694
458
9,000
12,070
9,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 3
8,734
460
8,460
21,096
21,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
13
2 / 4 / 0
8,285
436
6,256
13,516
10,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaeDaex6
Achilles
16
2 / 2 / 1
9,136
481
9,807
17,353
24,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Gingerello5018
Martichoras
14
1 / 3 / 1
8,239
434
13,488
15,566
7,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
The308Don
Ganesha
14
0 / 1 / 4
9,085
478
5,217
14,793
18,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
bone7four
Izanami
16
3 / 0 / 2
9,745
513
5,524
11,618
4,677
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
16
6 / 1 / 2
9,827
517
13,867
16,511
7,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
12
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
ANKTARI
Discordia
0
1
1
0.5
W
Achilles
DaeDaex6
Achilles
2
2
1
1.25
W
Martichoras
Gingerello5018
Martichoras
1
3
1
0.5
L
2
3
1
0.83
L
1
2
0
0.5
W
Ganesha
The308Don
Ganesha
0
1
4
2
L
2
2
3
1.75
L
Kukulkan
2
4
0
0.5
W
Izanami
bone7four
Izanami
3
0
2
4
W
Hun Batz
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
47,903
72,137
Taken
75,841
50,913
Mitigated
61,801
13,337
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ANKTARI
Discordia
9,294
435
0
1,465
9,623
2,910
342
612
8,905
44,048
0
W
Achilles
DaeDaex6
Achilles
9,807
1,437
0
4,072
17,353
24,164
612
1,608
15,745
2,691
59,824
W
Martichoras
Gingerello5018
Martichoras
13,488
5,509
0
8,207
15,566
7,262
563
6,177
9,389
0
83,680
L
7,825
1,674
0
1,854
15,832
6,767
0
1,343
14,411
0
64,926
L
9,000
4,138
0
2,431
12,070
9,707
0
618
10,211
245
59,194
W
Ganesha
The308Don
Ganesha
5,217
1,082
310
5,291
14,793
18,456
165
6,983
7,810
34,722
0
L
8,460
717
1,489
5,055
21,096
21,417
312
2,503
18,539
47,778
0
L
Kukulkan
6,256
2,218
0
1,043
13,516
10,112
950
1,010
12,404
41,536
0
W
Izanami
bone7four
Izanami
5,524
3,558
0
77
11,618
4,677
1,425
5,324
6,294
0
66,718
W
Hun Batz
13,867
4,495
0
152
16,511
7,242
192
4,093
12,418
0
74,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
46,032
354
Minions Killed
444
0
Camps Cleared
0
1,623,363
Distance Traveled
1,746,784
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,193
379
60
3
0
353,762
3
W
Achilles
9,136
481
106
6
0
321,318
2
W
Martichoras
8,239
434
128
7
0
316,377
0
L
Hun Batz
8,586
452
80
4
0
350,403
0
L
Surtr
8,694
458
90
5
0
265,433
0
W
Ganesha
9,085
478
6
0
0
358,275
0
L
Cerberus
8,734
460
64
3
0
346,300
0
L
Kukulkan
8,285
436
60
3
0
307,465
0
W
Izanami
9,745
513
108
6
0
353,761
0
W
Hun Batz
9,827
517
96
5
0
397,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role