Player Matchup

Sun Wukong
Sun Wukong
CrustyVibrator
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,218 Elo+
Solo
Yemoja
Yemoja
DryBonesAk907
Yemoja
Level 45
God Stats
8W - 9L
1,436 SR
Queue Stats
53W - 45L
1,375 Elo+
Party 3
Da Ji
Da Ji
LossYuri
Da Ji
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 1L
1,816 Elo+
Party 1
He Bo
He Bo
Mirni
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 148L
1,609 Elo+
Party 1
Izanami
Izanami
endlessgrace
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,095 Elo+
Party 3
Team Averages
Level 38
1,536 SR
1,423 Elo+

VS

Team Averages
Level 70
1,528 SR
1,435 Elo+
Fenrir
Fenrir
ALB3RT1K1NG
Fenrir
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,311 Elo+
Party 4
Martichoras
Martichoras
AsereKbola
Martichoras
Level 87
God Stats
4W - 3L
1,450 SR
Queue Stats
478W - 458L
1,386 Elo+
Party 4
Cernunnos
Cernunnos
C00PTHULHU
Cernunnos
Level 69
God Stats
30W - 9L
1,692 SR
Queue Stats
135W - 112L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
GBABY41
Nu Wa
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
190W - 193L
1,432 Elo+
Solo
Bacchus
Bacchus
mangoBB
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrustyVibrator
Sun Wukong
12
1 / 0 / 0
6,903
628
4,115
8,670
5,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 0
5,203
473
1,434
8,404
4,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
LossYuri
Da Ji
7
1 / 1 / 1
5,437
494
2,255
5,975
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
Mirni
He Bo
10
2 / 3 / 1
6,430
585
7,337
8,305
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
endlessgrace
Izanami
9
0 / 6 / 0
5,292
481
1,700
8,624
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 2 / 3
6,842
622
4,602
8,952
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
AsereKbola
Martichoras
11
0 / 1 / 0
6,230
566
4,435
6,994
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
C00PTHULHU
Cernunnos
11
6 / 0 / 2
7,088
644
10,704
5,772
1,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
GBABY41
Nu Wa
10
2 / 2 / 1
6,239
567
5,394
6,050
2,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
mangoBB
Bacchus
9
0 / 0 / 7
6,070
552
3,840
9,746
9,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
2
3
2.75
W
Martichoras
AsereKbola
Martichoras
0
1
0
0
W
Cernunnos
C00PTHULHU
Cernunnos
6
0
2
7
L
Sun Wukong
CrustyVibrator
Sun Wukong
1
0
0
1
L
0
2
0
0
W
Nu Wa
GBABY41
Nu Wa
2
2
1
1.25
L
Da Ji
LossYuri
Da Ji
1
1
1
1.5
L
He Bo
Mirni
He Bo
2
3
1
0.83
L
Izanami
endlessgrace
Izanami
0
6
0
0
W
Bacchus
mangoBB
Bacchus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,841
Damage
28,975
39,978
Taken
37,514
17,065
Mitigated
21,238
8,837
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,602
657
208
1,723
8,952
3,611
270
2,867
6,085
0
38,708
W
Martichoras
AsereKbola
Martichoras
4,435
1,637
156
3,768
6,994
2,885
0
0
6,994
0
45,992
W
Cernunnos
C00PTHULHU
Cernunnos
10,704
6,501
0
4,167
5,772
1,980
1,278
809
4,896
0
52,348
L
Sun Wukong
CrustyVibrator
Sun Wukong
4,115
243
0
3,124
8,670
5,257
0
528
8,097
0
53,182
L
1,434
358
918
1,749
8,404
4,938
0
1,938
6,341
11,144
0
W
Nu Wa
GBABY41
Nu Wa
5,394
1,415
0
1,162
6,050
2,833
0
3,364
2,686
34,215
0
L
Da Ji
LossYuri
Da Ji
2,255
467
0
1,223
5,975
2,148
0
1,170
4,805
0
16,618
L
He Bo
Mirni
He Bo
7,337
688
0
625
8,305
2,112
515
3,166
4,690
43,311
0
L
Izanami
endlessgrace
Izanami
1,700
649
0
1,198
8,624
2,610
184
1,813
6,811
0
26,826
W
Bacchus
mangoBB
Bacchus
3,840
1,020
0
2,786
9,746
9,929
114
1,731
7,905
15,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
32,469
246
Minions Killed
261
0
Camps Cleared
0
1,178,503
Distance Traveled
1,107,461
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,842
622
62
6
0
263,319
0
W
Martichoras
6,230
566
78
7
0
201,998
0
W
Cernunnos
7,088
644
69
6
0
200,756
0
L
Sun Wukong
6,903
628
82
7
0
248,037
5
L
Yemoja
5,203
473
17
2
0
221,689
2
W
Nu Wa
6,239
567
41
4
0
205,300
0
L
Da Ji
5,437
494
26
2
0
264,511
0
L
He Bo
6,430
585
80
7
0
231,311
1
L
Izanami
5,292
481
41
4
0
212,955
0
W
Bacchus
6,070
552
11
1
0
236,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role