Player Matchup

Danzaburou
Danzaburou
V2 Sticky
Danzaburou
Level 98
God Stats
3W - 5L
1,265 SR
Queue Stats
206W - 202L
1,472 Elo+
Solo
Shiva
Shiva
kingrese12345
Shiva
Level 124
God Stats
8W - 5L
1,477 SR
Queue Stats
216W - 242L
1,469 Elo+
Solo
Medusa
Medusa
misterawesome
Medusa
Level 137
God Stats
1W - 0L
1,302 SR
Queue Stats
37W - 29L
1,620 Elo+
Party 1
Nox
Nox
mnmrocks
Nox
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,576 Elo+
Party 1
Amaterasu
Amaterasu
zachnitmar
Amaterasu
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 89L
1,561 Elo+
Solo
Team Averages
Level 131
1,409 SR
1,540 Elo+

VS

Team Averages
Level 143
1,548 SR
1,531 Elo+
Achilles
Achilles
AlliedReborn
Achilles
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,560 Elo+
Party 2
Cupid
Cupid
Eisbhan
Cupid
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
204W - 210L
1,423 Elo+
Solo
Neith
Neith
King GongaBlack
Neith
Level 159
God Stats
6W - 6L
1,740 SR
Queue Stats
1,293W - 1,317L
1,486 Elo+
Solo
Kukulkan
Kukulkan
RadMrFlawless
Kukulkan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,633 Elo+
Party 2
Discordia
Discordia
xxYgreactionxx
Discordia
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
V2 Sticky
Danzaburou
15
6 / 2 / 4
8,965
996
6,697
9,671
4,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 8
7,885
876
2,663
9,720
10,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
5 / 1 / 9
8,696
966
11,683
7,116
3,202
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

14
2 / 1 / 11
8,405
934
5,257
6,731
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
zachnitmar
Amaterasu
15
1 / 1 / 8
8,263
918
3,188
15,097
12,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlliedReborn
Achilles
12
2 / 2 / 1
6,974
775
6,269
8,335
11,545
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
Eisbhan
Cupid
13
0 / 4 / 4
6,427
714
4,893
9,393
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 2
6,987
776
6,271
6,287
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
RadMrFlawless
Kukulkan
1
0 / 2 / 0
2,356
262
0
1,224
220
Discordia
xxYgreactionxx
Discordia
13
1 / 4 / 2
7,184
798
10,922
6,220
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
15
Kills
3
6
Deaths
15
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlliedReborn
Achilles
2
2
1
1.25
L
Cupid
Eisbhan
Cupid
0
4
4
0.5
L
0
3
2
0.33
L
Kukulkan
RadMrFlawless
Kukulkan
0
2
0
0
W
Danzaburou
V2 Sticky
Danzaburou
6
2
4
4
W
1
1
8
5
W
5
1
9
9.5
W
2
1
11
7.5
L
Discordia
xxYgreactionxx
Discordia
1
4
2
0.5
W
Amaterasu
zachnitmar
Amaterasu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
28,355
48,335
Taken
31,459
33,637
Mitigated
27,087
22,446
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlliedReborn
Achilles
6,269
970
0
256
8,335
11,545
0
1,266
6,887
0
8,817
L
Cupid
Eisbhan
Cupid
4,893
1,485
1,526
1,676
9,393
8,522
0
2,116
7,084
0
10,180
L
6,271
1,005
390
194
6,287
3,799
0
1,132
5,117
0
16,857
L
Kukulkan
RadMrFlawless
Kukulkan
0
0
0
0
1,224
220
0
0
1,224
0
0
W
Danzaburou
V2 Sticky
Danzaburou
6,697
3,082
0
3,546
9,671
4,380
1,454
2,042
7,500
0
21,990
W
2,663
306
3,366
3,774
9,720
10,415
1,060
1,291
8,381
1,035
6,379
W
11,683
5,190
1,868
1,370
7,116
3,202
2,826
1,607
5,468
0
29,414
W
5,257
414
0
500
6,731
3,165
2,498
2,144
4,451
13,709
0
L
Discordia
xxYgreactionxx
Discordia
10,922
76
0
528
6,220
3,001
0
1,465
4,708
26,258
0
W
Amaterasu
zachnitmar
Amaterasu
3,188
598
1,319
6,703
15,097
12,475
1,504
3,838
10,963
0
12,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
29,928
111
Minions Killed
70
0
Camps Cleared
0
924,086
Distance Traveled
574,004
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,974
775
8
1
0
151,789
0
L
Cupid
6,427
714
11
1
0
150,159
0
L
Neith
6,987
776
34
4
0
150,970
0
L
Kukulkan
2,356
262
0
0
0
0
0
W
Danzaburou
8,965
996
26
3
0
181,841
0
W
Shiva
7,885
876
9
1
0
191,323
0
W
Medusa
8,696
966
22
2
0
191,593
0
W
Nox
8,405
934
36
4
0
172,215
0
L
Discordia
7,184
798
17
2
0
121,086
2
W
Amaterasu
8,263
918
18
2
0
187,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role