Player Matchup

Baba Yaga
Baba Yaga
Kels_Fargo
Baba Yaga
Level 80
God Stats
21W - 8L
1,299 SR
Queue Stats
560W - 572L
1,429 Elo+
Solo
Bacchus
Bacchus
OG_GasMonkey
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,492 Elo+
Party 2
Neith
Neith
SwabSong22
Neith
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 191L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBigCornDawg
Ah Muzen Cab
Level 31
God Stats
2W - 1L
1,716 SR
Queue Stats
85W - 84L
1,489 Elo+
Party 2
Agni
Agni
Trippo_Sicko
Agni
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,474 Elo+
Party 2
Team Averages
Level 73
1,503 SR
1,467 Elo+

VS

Team Averages
Level 95
1,411 SR
1,521 Elo+
Athena
Athena
ArisMis
Athena
Level 107
God Stats
2W - 3L
1,285 SR
Queue Stats
271W - 260L
1,397 Elo+
Solo
Vamana
Vamana
Jasminep11rox
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 194L
1,569 Elo+
Solo
Sol
Sol
PlantMilk69
Sol
Level 126
God Stats
6W - 7L
1,272 SR
Queue Stats
416W - 371L
1,479 Elo+
Party 1
Sobek
Sobek
SLYODILE
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 105L
1,719 Elo+
Solo
Tsukuyomi
Tsukuyomi
TechnoV1k1ng69
Tsukuyomi
Level 84
God Stats
3W - 10L
1,500 SR
Queue Stats
625W - 605L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Kels_Fargo
Baba Yaga
20
4 / 5 / 25
13,110
624
18,525
22,017
11,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
OG_GasMonkey
Bacchus
19
4 / 4 / 22
12,707
605
16,812
34,880
55,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
20
11 / 4 / 14
14,287
680
19,603
20,494
10,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
TheBigCornDawg
Ah Muzen Cab
20
6 / 2 / 20
15,454
736
33,202
19,046
10,464
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 22
14,429
687
31,632
12,553
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArisMis
Athena
18
1 / 6 / 10
12,530
597
7,180
28,967
41,245
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

20
2 / 6 / 9
13,090
623
17,488
24,578
31,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

20
6 / 6 / 3
13,544
645
27,983
24,178
12,305
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
SLYODILE
Sobek
16
1 / 10 / 3
10,708
510
5,573
24,343
22,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
TechnoV1k1ng69
Tsukuyomi
20
4 / 6 / 8
12,972
618
29,230
28,031
15,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
47
34
Kills
14
16
Deaths
34
103
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Athena
ArisMis
Athena
1
6
10
1
L
2
6
9
1.08
W
Baba Yaga
Kels_Fargo
Baba Yaga
4
5
25
3.3
W
Bacchus
OG_GasMonkey
Bacchus
4
4
22
3.75
L
6
6
3
1.25
L
Sobek
SLYODILE
Sobek
1
10
3
0.25
W
Neith
11
4
14
4.5
L
Tsukuyomi
TechnoV1k1ng69
Tsukuyomi
4
6
8
1.33
W
Ah Muzen Cab
TheBigCornDawg
Ah Muzen Cab
6
2
20
8
W
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,774
Damage
87,454
108,990
Taken
130,097
93,750
Mitigated
123,852
56,262
Healing
42,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ArisMis
Athena
7,180
1,528
2,363
6,481
28,967
41,245
53
13,499
15,468
16,641
0
L
17,488
8,439
4,754
5,085
24,578
31,924
0
12,577
12,001
0
39,703
W
Baba Yaga
Kels_Fargo
Baba Yaga
18,525
2,015
1,739
8,554
22,017
11,545
80
7,343
14,256
31,743
0
W
Bacchus
OG_GasMonkey
Bacchus
16,812
1,739
1,555
16,490
34,880
55,045
196
11,951
21,985
27,722
0
L
27,983
9,525
1,426
10,028
24,178
12,305
1,785
13,874
10,304
58,099
0
L
Sobek
SLYODILE
Sobek
5,573
242
1,080
1,153
24,343
22,766
0
13,180
11,163
8,077
0
W
Neith
19,603
9,397
1,879
7,271
20,494
10,557
2,932
5,387
14,761
0
45,511
L
Tsukuyomi
TechnoV1k1ng69
Tsukuyomi
29,230
6,261
951
8,940
28,031
15,612
101
13,839
14,192
0
55,341
W
Ah Muzen Cab
TheBigCornDawg
Ah Muzen Cab
33,202
11,953
1,946
7,319
19,046
10,464
5,864
10,574
8,206
0
80,591
W
31,632
2,368
4,198
5,311
12,553
6,139
1,142
5,481
7,025
49,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,987
Gold Earned
62,844
227
Minions Killed
207
0
Camps Cleared
0
1,935,178
Distance Traveled
1,833,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,530
597
17
1
0
394,556
0
L
Vamana
13,090
623
46
2
0
377,987
0
W
Baba Yaga
13,110
624
20
1
0
368,499
0
W
Bacchus
12,707
605
12
1
0
393,888
0
L
Sol
13,544
645
84
4
0
351,646
0
L
Sobek
10,708
510
8
0
0
316,289
0
W
Neith
14,287
680
57
3
0
382,617
0
L
Tsukuyomi
12,972
618
52
2
0
392,821
0
W
Ah Muzen Cab
15,454
736
88
4
0
369,104
0
W
Agni
14,429
687
50
2
0
421,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role