Player Matchup

Jing Wei
Jing Wei
CatNerdJordie
Jing Wei
Level 27
God Stats
38W - 30L
1,600 SR
Queue Stats
84W - 62L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
cmooregods
Gilgamesh
Level 42
God Stats
70W - 46L
1,611 SR
Queue Stats
97W - 82L
1,470 Elo+
Party 1
Maui
Maui
liljelli
Maui
Level 117
God Stats
9W - 6L
1,525 SR
Queue Stats
48W - 37L
1,488 Elo+
Party 1
Team Averages
Level 62
1,579 SR
1,483 Elo+

VS

Team Averages
Level 81
1,597 SR
1,608 Elo+
Da Ji
Da Ji
HentaiHeroxd
Da Ji
Level 107
God Stats
3W - 2L
1,568 SR
Queue Stats
32W - 31L
1,610 Elo+
Party 2
Chaac
Chaac
Hezpali
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,610 Elo+
Party 2
The Morrigan
The Morrigan
KhaiMaelstrom
The Morrigan
Level 116
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 18L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CatNerdJordie
Jing Wei
17
11 / 0 / 3
11,414
878
16,740
11,689
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
cmooregods
Gilgamesh
14
2 / 3 / 8
8,849
681
6,248
12,802
10,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
15
2 / 3 / 13
10,208
785
5,496
14,243
16,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,369
644
8,967
14,206
8,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Hezpali
Chaac
14
2 / 5 / 4
8,501
654
10,700
14,346
18,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
KhaiMaelstrom
The Morrigan
14
3 / 4 / 1
8,571
659
10,843
8,396
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CatNerdJordie
Jing Wei
11
0
3
12.5
L
1
6
4
0.5
L
Chaac
Hezpali
Chaac
2
5
4
0.8
L
The Morrigan
KhaiMaelstrom
The Morrigan
3
4
1
0.88
W
Gilgamesh
cmooregods
Gilgamesh
2
3
8
2
W
Maui
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
30,510
38,734
Taken
36,948
31,755
Mitigated
30,270
8,379
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CatNerdJordie
Jing Wei
16,740
12,358
0
2,759
11,689
4,992
2,550
3,525
7,991
0
65,684
L
8,967
1,812
0
0
14,206
8,064
54
1,597
12,609
0
35,311
L
Chaac
Hezpali
Chaac
10,700
1,658
0
2,853
14,346
18,559
209
2,434
11,912
2,469
23,677
L
The Morrigan
KhaiMaelstrom
The Morrigan
10,843
1,918
161
904
8,396
3,647
210
1,539
6,719
31,044
2,058
W
Gilgamesh
cmooregods
Gilgamesh
6,248
1,431
0
2,424
12,802
10,707
610
3,992
8,308
0
26,407
W
Maui
5,496
1,310
0
3,196
14,243
16,056
220
3,546
10,073
21,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
25,441
146
Minions Killed
136
0
Camps Cleared
0
720,094
Distance Traveled
622,467
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,414
878
89
7
0
268,577
2
L
Da Ji
8,369
644
44
3
0
198,864
0
L
Chaac
8,501
654
40
3
0
222,925
0
L
The Morrigan
8,571
659
52
4
0
200,678
0
W
Gilgamesh
8,849
681
23
2
0
237,715
0
W
Maui
10,208
785
34
3
0
213,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role