Player Matchup

Cthulhu
Cthulhu
AirWrik
Cthulhu
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Buubles
Kukulkan
Level 103
God Stats
2W - 1L
1,802 SR
Queue Stats
4W - 9L
1,377 Elo+
Party 2
Thanatos
Thanatos
WampJr
Thanatos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,377 Elo+
Party 2
Team Averages
Level 70
1,601 SR
1,418 Elo+

VS

Team Averages
Level 35
1,437 SR
1,444 Elo+
Bastet
Bastet
Nannok
Bastet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
Redchaos123
Tiamat
Level 40
God Stats
0W - 2L
1,369 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Surtr
Surtr
RomanBiscuits
Surtr
Level 49
God Stats
41W - 55L
1,443 SR
Queue Stats
103W - 134L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirWrik
Cthulhu
14
1 / 4 / 10
8,715
726
3,572
9,721
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Buubles
Kukulkan
16
5 / 1 / 5
9,949
829
12,786
7,052
3,326
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
WampJr
Thanatos
15
7 / 3 / 6
10,342
862
13,017
12,188
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nannok
Bastet
13
5 / 3 / 1
8,469
706
7,453
10,556
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
0 / 5 / 8
8,136
678
7,472
10,736
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 4
8,308
692
5,094
14,806
13,655
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
13
Kills
7
8
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AirWrik
Cthulhu
1
4
10
1.5
W
Kukulkan
Buubles
Kukulkan
5
1
5
7.5
L
Bastet
Nannok
Bastet
5
3
1
1.83
L
Tiamat
0
5
8
0.8
L
2
5
4
0.8
W
Thanatos
WampJr
Thanatos
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,375
Damage
20,019
28,961
Taken
36,098
19,179
Mitigated
21,739
10,776
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AirWrik
Cthulhu
3,572
393
0
658
9,721
9,233
260
3,020
6,701
7,296
0
W
Kukulkan
Buubles
Kukulkan
12,786
1,250
0
457
7,052
3,326
1,438
1,387
5,665
65,966
0
L
Bastet
Nannok
Bastet
7,453
2,652
0
954
10,556
3,198
0
2,659
7,426
0
17,474
L
Tiamat
7,472
1,740
0
1,144
10,736
4,886
64
5,325
4,883
26,858
0
L
5,094
1,034
0
1,856
14,806
13,655
9
7,302
6,616
224
18,132
W
Thanatos
WampJr
Thanatos
13,017
5,080
0
9,661
12,188
6,620
1,233
3,189
8,999
0
42,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
24,913
195
Minions Killed
95
0
Camps Cleared
0
646,070
Distance Traveled
598,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,715
726
13
1
0
184,272
0
W
Kukulkan
9,949
829
131
11
0
230,921
0
L
Bastet
8,469
706
31
3
0
201,988
0
L
Tiamat
8,136
678
43
4
0
197,083
0
L
Surtr
8,308
692
21
2
0
199,145
0
W
Thanatos
10,342
862
51
4
0
230,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role