Player Matchup

Cerberus
Cerberus
CptJackSparrowC
Cerberus
Level 146
God Stats
4W - 5L
1,179 SR
Queue Stats
323W - 316L
1,534 Elo+
Party 3
Chronos
Chronos
Navybeerman2011
Chronos
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 50L
1,395 Elo+
Party 1
Medusa
Medusa
SteampunkSkadi
Medusa
Level 155
God Stats
3W - 1L
1,401 SR
Queue Stats
51W - 80L
1,337 Elo+
Party 1
Freya
Freya
battledroidr55
Freya
Level 140
God Stats
3W - 7L
1,263 SR
Queue Stats
320W - 302L
1,535 Elo+
Party 3
Sylvanus
Sylvanus
lucafer12
Sylvanus
Level 195
God Stats
3W - 2L
1,544 SR
Queue Stats
121W - 141L
1,372 Elo+
Party 1
Team Averages
Level 150
1,377 SR
1,435 Elo+

VS

Team Averages
Level 85
1,531 SR
1,528 Elo+
Terra
Terra
AshedLock
Terra
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 208L
1,422 Elo+
Party 4
Jormungandr
Jormungandr
Joecripple69
Jormungandr
Level 47
God Stats
3W - 4L
1,653 SR
Queue Stats
205W - 200L
1,545 Elo+
Party 2
Izanami
Izanami
Pbizkit
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 4
Susano
Susano
Sn1zZ
Susano
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
552W - 530L
1,634 Elo+
Solo
Atlas
Atlas
falloutkatz
Atlas
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 218L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 1 / 25
9,152
915
10,997
21,056
17,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 2 / 18
9,661
966
12,006
9,700
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 2 / 17
9,254
925
14,399
7,442
3,471
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
14 / 1 / 13
10,399
1,040
15,594
12,040
6,461
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
lucafer12
Sylvanus
13
3 / 4 / 19
8,460
846
8,473
17,891
15,988
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AshedLock
Terra
12
1 / 5 / 4
6,901
690
4,886
13,307
17,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
Joecripple69
Jormungandr
14
1 / 5 / 4
7,357
736
11,848
14,980
14,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Pbizkit
Izanami
14
2 / 8 / 4
7,917
792
11,123
13,675
5,317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Sn1zZ
Susano
13
2 / 7 / 2
7,351
735
9,603
13,776
5,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 6 / 4
7,826
783
12,596
14,268
10,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
27
31
Kills
9
10
Deaths
31
92
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
AshedLock
Terra
1
5
4
0.6
W
Cerberus
2
1
25
14.5
L
Jormungandr
Joecripple69
Jormungandr
1
5
4
0.6
W
7
2
18
8
L
Izanami
Pbizkit
Izanami
2
8
4
0.5
L
Susano
Sn1zZ
Susano
2
7
2
0.43
W
5
2
17
6.75
W
14
1
13
20.5
L
3
6
4
0.83
W
Sylvanus
lucafer12
Sylvanus
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,469
Damage
50,056
68,129
Taken
70,006
47,365
Mitigated
54,671
38,982
Healing
12,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AshedLock
Terra
4,886
957
1,595
1,062
13,307
17,936
52
8,292
5,015
6,853
0
W
Cerberus
10,997
730
853
11,649
21,056
17,105
475
7,296
13,760
23,360
0
L
Jormungandr
Joecripple69
Jormungandr
11,848
2,869
1,206
2,891
14,980
14,853
126
8,248
6,732
24,151
0
W
12,006
4,357
1,470
2,088
9,700
4,340
2,194
5,752
3,948
26,461
0
L
Izanami
Pbizkit
Izanami
11,123
8,213
0
1,414
13,675
5,317
176
9,474
4,201
0
21,632
L
Susano
Sn1zZ
Susano
9,603
1,283
762
2,469
13,776
5,817
0
10,153
3,623
0
17,184
W
14,399
6,878
271
2,018
7,442
3,471
2,928
4,513
2,929
0
26,242
W
15,594
5,001
331
6,600
12,040
6,461
1,892
4,978
7,062
24,443
0
L
12,596
4,561
219
1,196
14,268
10,748
0
10,903
3,365
19,847
0
W
Sylvanus
lucafer12
Sylvanus
8,473
941
6,825
6,877
17,891
15,988
236
6,791
10,387
10,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
37,352
119
Minions Killed
93
0
Camps Cleared
0
989,186
Distance Traveled
844,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,901
690
6
1
0
169,905
0
W
Cerberus
9,152
915
34
3
0
205,041
0
L
Jormungandr
7,357
736
26
3
0
195,816
0
W
Chronos
9,661
966
30
3
0
193,330
0
L
Izanami
7,917
792
34
3
0
137,149
0
L
Susano
7,351
735
18
2
0
167,632
0
W
Medusa
9,254
925
27
3
0
194,372
0
W
Freya
10,399
1,040
25
3
0
203,776
0
L
Atlas
7,826
783
9
1
0
174,158
0
W
Sylvanus
8,460
846
3
0
0
192,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role