Player Matchup

Kali
Kali
Barrett50-kal
Kali
Level 48
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 27L
1,289 Elo+
Party 1
Hercules
Hercules
HasMatt-
Hercules
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,348 Elo+
Party 1
Surtr
Surtr
SinNombreReal
Surtr
Level 115
God Stats
28W - 39L
1,470 SR
Queue Stats
697W - 655L
1,470 Elo+
Solo
Thanatos
Thanatos
Taprats
Thanatos
Level 60
God Stats
1W - 3L
1,088 SR
Queue Stats
12W - 26L
1,270 Elo+
Party 1
Ganesha
Ganesha
rainbowdashX23
Ganesha
Level 58
God Stats
3W - 3L
1,379 SR
Queue Stats
13W - 27L
1,292 Elo+
Party 1
Team Averages
Level 65
1,425 SR
1,334 Elo+

VS

Team Averages
Level 58
1,405 SR
1,405 Elo+
Jormungandr
Jormungandr
Coles_Reckoning
Jormungandr
Level 35
God Stats
0W - 1L
1,285 SR
Queue Stats
24W - 18L
1,515 Elo+
Solo
Nu Wa
Nu Wa
Kefrogurt
Nu Wa
Level 67
God Stats
53W - 45L
1,584 SR
Queue Stats
188W - 208L
1,426 Elo+
Solo
King Arthur
King Arthur
Manatwalmart
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,220 Elo+
Solo
He Bo
He Bo
Nxautxnate
He Bo
Level 89
God Stats
3W - 3L
1,158 SR
Queue Stats
243W - 255L
1,377 Elo+
Solo
Discordia
Discordia
XxfoxitupapixX
Discordia
Level 62
God Stats
11W - 11L
1,500 SR
Queue Stats
163W - 163L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,574
446
5,600
11,576
4,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
HasMatt-
Hercules
12
1 / 1 / 2
7,947
467
1,437
10,532
6,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 1 / 0
10,709
630
9,875
16,125
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
Taprats
Thanatos
13
4 / 1 / 1
8,280
487
6,202
10,003
4,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 1 / 3
8,077
475
5,585
10,258
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coles_Reckoning
Jormungandr
12
1 / 2 / 2
7,543
444
5,281
12,436
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Kefrogurt
Nu Wa
13
1 / 2 / 1
7,673
451
6,568
4,696
1,099
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Manatwalmart
King Arthur
12
1 / 4 / 0
7,240
426
9,922
16,506
12,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
12
0 / 1 / 3
7,554
444
6,205
8,840
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
XxfoxitupapixX
Discordia
14
1 / 2 / 0
7,465
439
6,465
7,017
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
4
4
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Jormungandr
Coles_Reckoning
Jormungandr
1
2
2
1
W
Hercules
HasMatt-
Hercules
1
1
2
2
L
Nu Wa
Kefrogurt
Nu Wa
1
2
1
0.75
L
King Arthur
Manatwalmart
King Arthur
1
4
0
0.25
L
He Bo
0
1
3
1.5
W
3
1
0
3
W
Thanatos
Taprats
Thanatos
4
1
1
4.5
L
Discordia
XxfoxitupapixX
Discordia
1
2
0
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
34,441
58,494
Taken
49,495
34,292
Mitigated
29,931
30,728
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,600
3,035
165
6,628
11,576
4,847
551
3,745
7,831
0
37,234
L
Jormungandr
Coles_Reckoning
Jormungandr
5,281
1,423
0
2,815
12,436
11,611
0
617
11,819
38,487
0
W
Hercules
HasMatt-
Hercules
1,437
777
0
3,670
10,532
6,721
444
6,030
4,502
0
33,272
L
Nu Wa
Kefrogurt
Nu Wa
6,568
2,249
0
1,113
4,696
1,099
194
0
4,696
49,534
0
L
King Arthur
Manatwalmart
King Arthur
9,922
2,230
0
948
16,506
12,397
0
4,528
11,978
0
49,150
L
He Bo
6,205
667
0
4,741
8,840
2,596
0
563
8,277
52,493
0
W
9,875
4,375
0
10,341
16,125
8,680
734
9,863
6,042
1,052
98,627
W
Thanatos
Taprats
Thanatos
6,202
3,085
0
8,072
10,003
4,080
0
2,662
7,341
0
48,328
L
Discordia
XxfoxitupapixX
Discordia
6,465
80
0
910
7,017
2,228
0
64
6,953
54,955
0
W
5,585
935
0
1,852
10,258
9,964
276
1,999
8,259
31,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
37,475
382
Minions Killed
351
0
Camps Cleared
0
1,605,433
Distance Traveled
1,470,272
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,574
446
87
5
0
353,917
0
L
Jormungandr
7,543
444
41
2
0
280,918
0
W
Hercules
7,947
467
46
3
0
272,486
0
L
Nu Wa
7,673
451
68
4
0
305,031
0
L
King Arthur
7,240
426
68
4
0
306,802
0
L
He Bo
7,554
444
84
5
0
296,590
2
W
Surtr
10,709
630
172
10
0
330,560
0
W
Thanatos
8,280
487
71
4
0
354,614
0
L
Discordia
7,465
439
90
5
0
280,931
0
W
Ganesha
8,077
475
6
0
0
293,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role