Player Matchup

Cliodhna
Cliodhna
CrimsonOmega15
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 178L
1,197 Elo+
Solo
Thoth
Thoth
DudeItzKevin
Thoth
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 92L
1,517 Elo+
Party 1
Merlin
Merlin
ICarryTheGlobe
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,565 Elo+
Party 1
Medusa
Medusa
poderosoelfo3
Medusa
Level 99
God Stats
2W - 3L
1,684 SR
Queue Stats
178W - 278L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
tharnrah
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,358 Elo+
Solo
Team Averages
Level 72
1,537 SR
1,421 Elo+

VS

Team Averages
Level 104
1,624 SR
1,505 Elo+
Arachne
Arachne
HodgyyBeats
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,457 Elo+
Solo
Fenrir
Fenrir
J sqd
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,265 Elo+
Party 2
Xbalanque
Xbalanque
K1LLERSK1LL420
Xbalanque
Level 91
God Stats
17W - 11L
1,929 SR
Queue Stats
646W - 657L
1,549 Elo+
Solo
Ymir
Ymir
i Slam Beers
Ymir
Level 103
God Stats
8W - 3L
1,692 SR
Queue Stats
111W - 109L
1,508 Elo+
Solo
Sol
Sol
jigglebear69
Sol
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 85L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
7
0 / 2 / 4
6,972
498
1,725
3,346
1,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 4 / 8
11,150
796
29,394
15,068
7,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 7 / 14
10,484
749
30,122
15,758
7,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 9
9,768
698
11,202
12,547
6,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
tharnrah
Erlang Shen
18
3 / 4 / 9
10,462
747
9,864
20,826
21,759
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HodgyyBeats
Arachne
18
3 / 4 / 9
10,802
772
10,178
20,329
12,325
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
J sqd
Fenrir
17
3 / 7 / 11
11,131
795
8,642
21,106
16,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
K1LLERSK1LL420
Xbalanque
18
2 / 4 / 10
10,739
767
10,667
13,657
6,548
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

18
4 / 5 / 7
11,253
804
8,936
34,824
37,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
7 / 4 / 6
11,591
828
21,409
17,903
7,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
62
24
Kills
19
20
Deaths
24
44
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
0
2
4
1
L
10
4
8
3.5
W
Arachne
HodgyyBeats
Arachne
3
4
9
1.88
L
6
7
14
1.86
W
Fenrir
J sqd
Fenrir
3
7
11
1.21
W
Xbalanque
K1LLERSK1LL420
Xbalanque
2
4
10
1.75
W
4
5
7
1.5
W
7
4
6
2.5
L
5
3
9
3.17
L
Erlang Shen
tharnrah
Erlang Shen
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,307
Damage
59,832
67,545
Taken
107,819
43,864
Mitigated
80,383
23,880
Healing
38,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
1,725
424
0
184
3,346
1,149
0
1,432
1,868
0
3,371
L
29,394
936
904
4,161
15,068
7,213
0
5,598
9,289
50,299
0
W
Arachne
HodgyyBeats
Arachne
10,178
7,687
1,676
4,712
20,329
12,325
2,721
10,221
10,108
0
19,541
L
30,122
1,054
0
3,359
15,758
7,613
0
7,944
7,637
51,256
0
W
Fenrir
J sqd
Fenrir
8,642
1,588
2,042
3,278
21,106
16,555
1,061
12,877
8,229
0
16,056
W
Xbalanque
K1LLERSK1LL420
Xbalanque
10,667
5,723
2,715
1,781
13,657
6,548
2,847
7,983
5,674
0
29,199
W
8,936
642
4,229
10,861
34,824
37,295
0
15,899
18,925
20,855
0
W
21,409
7,863
663
6,993
17,903
7,660
1,598
12,536
5,367
46,675
0
L
11,202
4,531
1,357
4,813
12,547
6,130
0
3,837
8,466
0
23,069
L
Erlang Shen
tharnrah
Erlang Shen
9,864
5,556
3,628
5,474
20,826
21,759
248
11,534
9,117
0
17,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
55,516
159
Minions Killed
150
0
Camps Cleared
0
1,007,808
Distance Traveled
1,232,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,972
498
6
0
0
98,807
0
L
Thoth
11,150
796
40
3
0
261,630
0
W
Arachne
10,802
772
18
1
0
255,691
0
L
Merlin
10,484
749
67
5
0
217,146
0
W
Fenrir
11,131
795
16
1
0
263,121
0
W
Xbalanque
10,739
767
48
3
0
245,701
0
W
Ymir
11,253
804
18
1
0
225,682
0
W
Sol
11,591
828
50
4
0
242,732
0
L
Medusa
9,768
698
32
2
0
190,987
0
L
Erlang Shen
10,462
747
14
1
0
239,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role