Player Matchup

Poseidon
Poseidon
BaDbOiLoGy69
Poseidon
Level 156
God Stats
40W - 29L
1,508 SR
Queue Stats
311W - 292L
1,535 Elo+
Solo
Eset
Eset
CampioPuro
Eset
Level 106
God Stats
12W - 6L
1,764 SR
Queue Stats
227W - 221L
1,551 Elo+
Solo
Cerberus
Cerberus
Jpez_E
Cerberus
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
629W - 583L
1,522 Elo+
Solo
Martichoras
Martichoras
Tanner338
Martichoras
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,706 Elo+
Party 3
Tyr
Tyr
Yomamaguchi
Tyr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,626 Elo+
Party 3
Team Averages
Level 138
1,555 SR
1,588 Elo+

VS

Team Averages
Level 81
1,556 SR
1,501 Elo+
Sun Wukong
Sun Wukong
Cyy
Sun Wukong
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,400 Elo+
Party 2
Atlas
Atlas
FattBoiiGamiing
Atlas
Level 28
God Stats
8W - 3L
1,727 SR
Queue Stats
39W - 45L
1,562 Elo+
Party 1
Merlin
Merlin
GGCColin
Merlin
Level 7
God Stats
1W - 1L
1,479 SR
Queue Stats
18W - 23L
1,400 Elo+
Party 2
Thor
Thor
IceIceBuzz
Thor
Level 158
God Stats
21W - 16L
1,560 SR
Queue Stats
303W - 254L
1,585 Elo+
Party 1
Ishtar
Ishtar
Thizzi091
Ishtar
Level 136
God Stats
2W - 1L
1,515 SR
Queue Stats
204W - 166L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BaDbOiLoGy69
Poseidon
14
5 / 1 / 2
8,644
617
6,003
7,818
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 3 / 3
7,673
548
7,684
9,522
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Jpez_E
Cerberus
10
1 / 0 / 3
6,959
497
5,063
12,502
8,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Tanner338
Martichoras
14
2 / 2 / 0
7,984
570
6,600
10,320
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 3
7,488
535
8,869
11,473
10,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cyy
Sun Wukong
11
1 / 2 / 2
6,592
471
6,990
11,314
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 5
6,492
464
4,217
9,583
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
GGCColin
Merlin
11
0 / 4 / 1
6,058
433
3,948
9,048
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 2 / 3
7,363
526
10,648
11,928
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Thizzi091
Ishtar
13
1 / 2 / 1
6,889
492
7,373
11,625
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
11
Kills
8
8
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BaDbOiLoGy69
Poseidon
5
1
2
6
W
2
3
3
1.17
L
Sun Wukong
Cyy
Sun Wukong
1
2
2
1
L
1
1
5
3.5
L
Merlin
GGCColin
Merlin
0
4
1
0.13
L
5
2
3
3.25
W
Cerberus
Jpez_E
Cerberus
1
0
3
2.5
W
Martichoras
Tanner338
Martichoras
2
2
0
1
L
Ishtar
Thizzi091
Ishtar
1
2
1
0.75
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,219
Damage
33,176
51,635
Taken
53,498
29,059
Mitigated
30,688
17,164
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BaDbOiLoGy69
Poseidon
6,003
950
0
491
7,818
2,523
1,190
995
6,823
78,045
0
W
7,684
151
148
1,256
9,522
3,612
328
3,204
6,318
58,064
0
L
Sun Wukong
Cyy
Sun Wukong
6,990
2,144
191
2,849
11,314
7,591
0
2,579
8,735
0
35,530
L
4,217
1,096
0
2,710
9,583
9,540
0
4,307
5,276
21,194
0
L
Merlin
GGCColin
Merlin
3,948
746
36
718
9,048
3,402
0
6,623
2,425
41,824
0
L
10,648
1,957
0
4,310
11,928
4,855
0
4,700
7,228
0
49,648
W
Cerberus
Jpez_E
Cerberus
5,063
243
1,740
4,270
12,502
8,039
0
2,962
9,540
25,647
0
W
Martichoras
Tanner338
Martichoras
6,600
3,459
0
5,253
10,320
4,547
0
663
9,657
0
59,778
L
Ishtar
Thizzi091
Ishtar
7,373
5,464
0
5,976
11,625
5,300
0
541
11,084
0
56,718
W
8,869
1,675
0
4,006
11,473
10,338
197
341
11,132
0
52,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
33,394
433
Minions Killed
305
0
Camps Cleared
0
1,402,453
Distance Traveled
1,389,109
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,644
617
128
9
0
287,635
5
W
Eset
7,673
548
85
6
0
279,410
0
L
Sun Wukong
6,592
471
57
4
0
298,494
2
L
Atlas
6,492
464
18
1
0
298,589
3
L
Merlin
6,058
433
59
4
0
247,907
0
L
Thor
7,363
526
72
5
0
298,569
4
W
Cerberus
6,959
497
35
3
0
299,645
6
W
Martichoras
7,984
570
104
7
0
240,695
0
L
Ishtar
6,889
492
99
7
0
245,550
2
W
Tyr
7,488
535
81
6
0
295,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role