Player Matchup

Xing Tian
Xing Tian
Dukeskill
Xing Tian
Level 62
God Stats
15W - 9L
1,625 SR
Queue Stats
41W - 40L
1,459 Elo+
Solo
Yu Huang
Yu Huang
FeistMeister69
Yu Huang
Level 102
God Stats
3W - 0L
1,704 SR
Queue Stats
122W - 113L
1,393 Elo+
Party 1
Rama
Rama
MrDrHeff
Rama
Level 33
God Stats
10W - 7L
1,748 SR
Queue Stats
41W - 33L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
cscarborough
Ne Zha
Level 126
God Stats
8W - 6L
1,353 SR
Queue Stats
272W - 230L
1,393 Elo+
Party 1
Odin
Odin
leaderz276
Odin
Level 57
God Stats
5W - 6L
1,559 SR
Queue Stats
70W - 75L
1,430 Elo+
Party 1
Team Averages
Level 76
1,598 SR
1,428 Elo+

VS

Team Averages
Level 110
1,578 SR
1,403 Elo+
Bacchus
Bacchus
Azzaroni
Bacchus
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,413 Elo+
Party 2
Chang'e
Chang'e
Blackops1208
Chang'e
Level 107
God Stats
17W - 10L
1,641 SR
Queue Stats
94W - 91L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
Braxdoodie
Jing Wei
Level 122
God Stats
11W - 23L
1,475 SR
Queue Stats
780W - 767L
1,428 Elo+
Party 3
Shiva
Shiva
TheDevilsProblem
Shiva
Level 88
God Stats
1W - 2L
1,482 SR
Queue Stats
171W - 181L
1,356 Elo+
Party 3
Thanatos
Thanatos
krby00
Thanatos
Level 109
God Stats
10W - 6L
1,790 SR
Queue Stats
115W - 108L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dukeskill
Xing Tian
8
0 / 1 / 2
5,077
508
3,264
10,226
6,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
9
1 / 2 / 0
5,286
529
3,727
4,065
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 1 / 0
4,464
446
2,266
4,838
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
10
1 / 1 / 0
5,339
534
2,914
6,749
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 0
6,049
605
3,120
5,675
4,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Azzaroni
Bacchus
9
3 / 0 / 1
5,704
570
4,011
6,515
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
Blackops1208
Chang'e
9
0 / 1 / 1
4,694
469
3,289
5,246
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Braxdoodie
Jing Wei
9
0 / 0 / 1
4,962
496
3,244
3,676
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
3,930
393
1,705
4,874
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
krby00
Thanatos
10
2 / 1 / 1
5,595
560
4,326
8,155
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Azzaroni
Bacchus
3
0
1
3.5
L
Chang'e
Blackops1208
Chang'e
0
1
1
0.5
L
Jing Wei
Braxdoodie
Jing Wei
0
0
1
0.5
W
Xing Tian
Dukeskill
Xing Tian
0
1
2
1
W
Yu Huang
1
2
0
0.5
W
Rama
0
1
0
0
L
0
2
0
0
W
Ne Zha
1
1
0
1
L
Thanatos
krby00
Thanatos
2
1
1
2.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,291
Damage
16,575
31,553
Taken
28,466
16,458
Mitigated
13,519
6,734
Healing
16,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Azzaroni
Bacchus
4,011
333
0
2,096
6,515
5,083
0
2,259
4,256
14,023
0
L
Chang'e
Blackops1208
Chang'e
3,289
134
986
2,233
5,246
1,918
0
3,500
1,746
30,157
0
L
Jing Wei
Braxdoodie
Jing Wei
3,244
2,242
0
2,298
3,676
1,141
0
674
3,002
0
39,661
W
Xing Tian
Dukeskill
Xing Tian
3,264
248
0
2,024
10,226
6,899
24
2,986
7,240
12,872
0
W
Yu Huang
3,727
532
0
442
4,065
1,586
144
2,436
1,629
40,713
0
W
Rama
2,266
2,152
0
1,831
4,838
1,441
0
1,206
3,632
0
26,690
L
1,705
314
0
1,013
4,874
1,803
0
108
4,766
0
10,733
W
Ne Zha
2,914
972
0
1,437
6,749
2,051
0
672
6,077
0
35,649
L
Thanatos
krby00
Thanatos
4,326
1,200
0
7,673
8,155
3,574
0
835
7,320
0
40,208
W
3,120
550
0
1,000
5,675
4,481
143
0
5,675
1,005
32,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
24,885
248
Minions Killed
218
0
Camps Cleared
0
956,395
Distance Traveled
879,272
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,704
570
18
2
0
176,620
0
L
Chang'e
4,694
469
51
5
0
188,093
4
L
Jing Wei
4,962
496
63
6
0
177,115
0
W
Xing Tian
5,077
508
11
1
0
195,730
0
W
Yu Huang
5,286
529
79
8
0
165,881
2
W
Rama
4,464
446
47
5
0
170,648
0
L
Shiva
3,930
393
10
1
0
121,039
0
W
Ne Zha
5,339
534
54
5
0
234,138
3
L
Thanatos
5,595
560
76
8
0
216,405
1
W
Odin
6,049
605
57
6
0
189,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role