Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BigHomieSlabDab
Vamana
Level 69
God Stats
4W - 5L
1,755 SR
Queue Stats
431W - 459L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Dark Technetium
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,474 Elo+
Party 1
Terra
Terra
Philipondia
Terra
Level 108
God Stats
3W - 2L
1,706 SR
Queue Stats
258W - 254L
1,505 Elo+
Solo
Team Averages
Level 118
1,592 SR
1,490 Elo+

VS

Team Averages
Level 79
1,498 SR
1,376 Elo+
Guan Yu
Guan Yu
CPT HADAWAY
Guan Yu
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 89L
1,392 Elo+
Party 2
Bastet
Bastet
Reds1020
Bastet
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
187W - 161L
1,485 Elo+
Party 2
Loki
Loki
ShedTears213
Loki
Level 64
God Stats
2W - 2L
1,285 SR
Queue Stats
114W - 101L
1,440 Elo+
Party 2
Maui
Maui
shadow delusion
Maui
Level 128
God Stats
2W - 0L
1,706 SR
Queue Stats
116W - 115L
1,487 Elo+
Solo
Chaac
Chaac
tiburonstation
Chaac
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
1 / 4 / 2
7,861
715
18,367
8,828
3,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
 
Arachne
12
2 / 5 / 3
6,993
636
6,953
12,110
5,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 4 / 5
7,276
661
9,341
12,294
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 6 / 2
7,573
688
10,497
16,868
25,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 4
7,088
644
2,290
13,118
5,829
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CPT HADAWAY
Guan Yu
15
4 / 1 / 18
8,571
779
10,036
14,705
14,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Reds1020
Bastet
16
6 / 1 / 14
9,028
821
18,874
13,159
7,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
6 / 4 / 14
8,993
818
10,798
10,067
4,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 0 / 19
8,656
787
4,552
8,518
9,035
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
4 / 2 / 15
9,074
825
11,288
15,721
16,646
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
103
6
Kills
23
23
Deaths
8
16
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
2
0.5
L
Arachne
 
Arachne
2
5
3
0.7
L
0
4
5
0.63
W
Guan Yu
CPT HADAWAY
Guan Yu
4
1
18
13
L
2
6
2
0.5
L
1
4
4
0.75
W
Bastet
Reds1020
Bastet
6
1
14
13
W
6
4
14
3.25
W
3
0
19
12.5
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,448
Damage
55,548
63,218
Taken
62,170
51,699
Mitigated
51,989
14,943
Healing
33,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
18,367
4,916
361
960
8,828
3,811
0
838
7,856
36,160
0
L
Arachne
 
Arachne
6,953
5,074
797
3,198
12,110
5,742
140
987
10,994
0
11,382
L
9,341
4,352
488
2,004
12,294
10,327
0
970
10,946
0
18,581
W
Guan Yu
CPT HADAWAY
Guan Yu
10,036
1,633
5,207
6,051
14,705
14,607
163
8,199
5,611
3,434
11,389
L
10,497
3,588
417
1,370
16,868
25,990
59
3,091
13,255
17,481
0
L
2,290
437
2,333
3,015
13,118
5,829
0
418
12,380
5,784
0
W
Bastet
Reds1020
Bastet
18,874
5,988
2,606
5,728
13,159
7,009
808
7,911
4,752
0
32,290
W
10,798
2,245
1,304
1,608
10,067
4,692
144
4,143
5,702
0
26,900
W
4,552
1,510
2,657
1,181
8,518
9,035
504
5,349
2,988
15,886
0
W
11,288
2,164
2,252
5,363
15,721
16,646
265
4,393
10,715
0
30,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,791
Gold Earned
44,322
114
Minions Killed
174
0
Camps Cleared
0
1,002,120
Distance Traveled
1,115,930
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,861
715
46
4
0
217,196
0
L
Arachne
6,993
636
18
2
0
211,537
0
L
Vamana
7,276
661
25
2
0
208,604
0
W
Guan Yu
8,571
779
22
2
0
244,530
0
L
Kuzenbo
7,573
688
16
1
0
182,855
0
L
Terra
7,088
644
9
1
0
181,928
0
W
Bastet
9,028
821
36
3
0
241,331
0
W
Loki
8,993
818
27
2
0
224,048
0
W
Maui
8,656
787
34
3
0
212,934
0
W
Chaac
9,074
825
55
5
0
193,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role