Player Matchup

Charybdis
Charybdis
BeansOnDaGrill7
Charybdis
Level 141
God Stats
18W - 17L
1,075 SR
Queue Stats
470W - 481L
1,504 Elo+
Solo
Amaterasu
Amaterasu
BxRBurstfire
Amaterasu
Level 172
God Stats
3W - 5L
1,500 SR
Queue Stats
198W - 203L
1,209 Elo+
Party 3
Cu Chulainn
Cu Chulainn
HelenKiller4658
Cu Chulainn
Level 186
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 290L
1,383 Elo+
Party 3
Hou Yi
Hou Yi
Joshua the Blue
Hou Yi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,209 Elo+
Party 3
Bacchus
Bacchus
MizPreserves
Bacchus
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 118L
1,209 Elo+
Party 3
Team Averages
Level 154
1,415 SR
1,303 Elo+

VS

Team Averages
Level 109
1,526 SR
1,552 Elo+
Nox
Nox
Phugill
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,587 Elo+
Party 2
Rama
Rama
RaptorJesus1969
Rama
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 72L
1,504 Elo+
Party 1
Vamana
Vamana
Teh Chromozone
Vamana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,609 Elo+
Party 2
Vulcan
Vulcan
VelociPastor98
Vulcan
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
281W - 161L
1,615 Elo+
Party 1
Arachne
Arachne
fFarrow
Arachne
Level 60
God Stats
4W - 1L
1,631 SR
Queue Stats
142W - 136L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeansOnDaGrill7
Charybdis
18
3 / 0 / 7
8,928
744
12,483
5,697
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
BxRBurstfire
Amaterasu
15
1 / 7 / 7
8,037
670
3,908
19,741
21,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
HelenKiller4658
Cu Chulainn
13
2 / 8 / 5
8,243
687
9,915
16,864
18,752
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 3 / 6
8,237
686
13,892
10,071
5,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MizPreserves
Bacchus
16
3 / 8 / 4
9,553
796
8,738
16,102
15,780
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
4 / 3 / 17
9,476
790
10,160
10,474
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 3 / 12
10,471
873
14,735
10,694
5,249
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
2 / 2 / 20
9,101
758
8,801
13,129
15,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 4 / 12
10,370
864
17,623
11,785
6,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
fFarrow
Arachne
17
3 / 3 / 16
9,605
800
8,834
17,364
15,579
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
11
Kills
26
26
Deaths
15
29
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BeansOnDaGrill7
Charybdis
3
0
7
6.5
L
Amaterasu
BxRBurstfire
Amaterasu
1
7
7
0.64
L
Cu Chulainn
HelenKiller4658
Cu Chulainn
2
8
5
0.56
L
2
3
6
1.67
L
Bacchus
MizPreserves
Bacchus
3
8
4
0.63
W
Nox
4
3
17
4.17
W
9
3
12
5
W
2
2
20
6
W
8
4
12
3.5
W
Arachne
fFarrow
Arachne
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,936
Damage
60,153
68,475
Taken
63,446
64,720
Mitigated
47,978
16,002
Healing
25,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BeansOnDaGrill7
Charybdis
12,483
5,142
1,259
3,896
5,697
2,979
1,000
3,893
1,760
0
32,711
L
Amaterasu
BxRBurstfire
Amaterasu
3,908
1,592
219
4,403
19,741
21,933
142
4,433
14,914
110
11,894
L
Cu Chulainn
HelenKiller4658
Cu Chulainn
9,915
1,070
0
458
16,864
18,752
8
7,560
9,048
245
19,157
L
13,892
5,549
1,022
2,803
10,071
5,276
539
6,730
3,252
0
28,651
L
Bacchus
MizPreserves
Bacchus
8,738
481
418
1,524
16,102
15,780
0
5,916
9,894
14,144
0
W
Nox
10,160
1,294
3,465
2,672
10,474
5,460
971
1,834
8,640
20,296
0
W
14,735
10,617
1,879
2,696
10,694
5,249
4,255
1,349
9,345
0
34,656
W
8,801
2,171
2,006
3,312
13,129
15,471
363
1,679
11,450
815
12,677
W
17,623
5,788
2,441
2,409
11,785
6,219
1,971
1,743
10,042
36,785
0
W
Arachne
fFarrow
Arachne
8,834
6,459
854
3,337
17,364
15,579
709
2,488
14,876
0
11,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
49,023
148
Minions Killed
145
0
Camps Cleared
0
946,353
Distance Traveled
1,098,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,928
744
55
5
0
230,982
0
L
Amaterasu
8,037
670
25
2
0
187,275
0
L
Cu Chulainn
8,243
687
14
1
0
150,111
0
L
Hou Yi
8,237
686
33
3
0
189,965
0
L
Bacchus
9,553
796
21
2
0
188,020
0
W
Nox
9,476
790
24
2
0
212,414
0
W
Rama
10,471
873
41
3
0
199,491
0
W
Vamana
9,101
758
17
1
0
263,380
0
W
Vulcan
10,370
864
52
4
0
205,237
0
W
Arachne
9,605
800
11
1
0
217,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role