Player Matchup

Ao Kuang
Ao Kuang
ESPANTOS4O8
Ao Kuang
Level 126
God Stats
4W - 4L
1,485 SR
Queue Stats
93W - 75L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IZMO 213
Cu Chulainn
Level 154
God Stats
1W - 1L
1,715 SR
Queue Stats
170W - 196L
1,547 Elo+
Solo
Thoth
Thoth
RoyalKachanga
Thoth
Level 40
God Stats
1W - 2L
1,733 SR
Queue Stats
35W - 37L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
Si13ntN1nj4
Xing Tian
Level 137
God Stats
2W - 4L
1,803 SR
Queue Stats
154W - 141L
1,570 Elo+
Party 1
Horus
Horus
TheKiller408
Horus
Level 139
God Stats
3W - 6L
1,594 SR
Queue Stats
207W - 198L
1,496 Elo+
Party 1
Team Averages
Level 119
1,666 SR
1,518 Elo+

VS

Team Averages
Level 136
1,552 SR
1,525 Elo+
Persephone
Persephone
Happyfoal426862
Persephone
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 10L
1,648 Elo+
Party 2
Tyr
Tyr
ImG0liath
Tyr
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,272 Elo+
Party 2
Eset
Eset
Vmean
Eset
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,617 Elo+
Party 2
Chang'e
Chang'e
Zecharia
Chang'e
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
816W - 835L
1,500 Elo+
Solo
Freya
Freya
a23lrauser
Freya
Level 147
God Stats
1W - 0L
1,544 SR
Queue Stats
31W - 18L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ESPANTOS4O8
Ao Kuang
17
3 / 4 / 8
9,398
627
10,872
17,264
18,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
IZMO 213
Cu Chulainn
15
1 / 7 / 5
9,079
605
15,205
27,678
23,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
2 / 6 / 5
9,558
637
16,831
14,147
6,763
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Si13ntN1nj4
Xing Tian
18
4 / 3 / 5
10,791
719
10,137
28,186
27,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 7 / 8
9,554
637
9,940
15,485
9,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Happyfoal426862
Persephone
19
4 / 1 / 18
11,647
776
20,910
10,749
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 15
11,193
746
24,891
24,097
27,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
Vmean
Eset
18
1 / 2 / 21
10,792
719
16,477
15,395
6,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Zecharia
Chang'e
17
3 / 4 / 15
10,881
725
10,408
14,406
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
19
12 / 4 / 11
12,364
824
21,871
20,344
8,543
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
12
Kills
27
27
Deaths
13
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ESPANTOS4O8
Ao Kuang
3
4
8
1.75
W
Persephone
Happyfoal426862
Persephone
4
1
18
13
L
Cu Chulainn
IZMO 213
Cu Chulainn
1
7
5
0.5
W
7
2
15
7.25
L
2
6
5
0.75
L
Xing Tian
Si13ntN1nj4
Xing Tian
4
3
5
2.17
L
2
7
8
0.86
W
Eset
Vmean
Eset
1
2
21
5.75
W
Chang'e
Zecharia
Chang'e
3
4
15
2.63
W
Freya
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,985
Damage
94,557
102,760
Taken
84,991
85,507
Mitigated
53,438
34,252
Healing
45,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ESPANTOS4O8
Ao Kuang
10,872
2,521
606
4,806
17,264
18,608
1,012
12,354
4,910
16,748
0
W
Persephone
Happyfoal426862
Persephone
20,910
1,907
1,164
2,664
10,749
4,750
998
4,571
6,125
48,884
0
L
Cu Chulainn
IZMO 213
Cu Chulainn
15,205
2,023
589
5,933
27,678
23,522
0
19,971
7,707
0
38,090
W
24,891
2,301
1,111
6,670
24,097
27,404
27
9,484
14,472
105
30,231
L
16,831
1,595
904
1,839
14,147
6,763
0
8,333
5,814
33,102
0
L
Xing Tian
Si13ntN1nj4
Xing Tian
10,137
913
3,932
9,994
28,186
27,304
312
19,327
8,859
24,400
0
L
9,940
3,863
3,339
2,310
15,485
9,310
608
9,786
5,699
0
15,554
W
Eset
Vmean
Eset
16,477
734
4,523
5,742
15,395
6,675
2,356
7,190
8,051
34,473
0
W
Chang'e
Zecharia
Chang'e
10,408
891
10,905
5,093
14,406
6,066
111
5,996
8,082
25,278
0
W
Freya
21,871
6,493
685
6,594
20,344
8,543
3,912
9,719
10,421
38,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,380
Gold Earned
56,877
120
Minions Killed
166
0
Camps Cleared
0
1,260,767
Distance Traveled
1,434,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,398
627
14
1
0
275,610
0
W
Persephone
11,647
776
65
4
0
272,129
0
L
Cu Chulainn
9,079
605
35
2
0
227,505
0
W
Tyr
11,193
746
13
1
0
330,505
0
L
Thoth
9,558
637
33
2
0
233,600
0
L
Xing Tian
10,791
719
25
2
0
278,700
0
L
Horus
9,554
637
13
1
0
245,352
0
W
Eset
10,792
719
29
2
0
288,080
0
W
Chang'e
10,881
725
33
2
0
282,115
0
W
Freya
12,364
824
26
2
0
261,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role