Player Matchup

Cernunnos
Cernunnos
Grayhub
Cernunnos
Level 87
God Stats
5W - 1L
1,612 SR
Queue Stats
37W - 66L
1,406 Elo+
Party 2
Horus
Horus
JumboJMAN7979
Horus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,563 Elo+
Party 2
Janus
Janus
Skkiess
Janus
Level 117
God Stats
11W - 11L
1,533 SR
Queue Stats
92W - 157L
1,387 Elo+
Party 2
Ao Kuang
Ao Kuang
Sydthesquid123
Ao Kuang
Level 108
God Stats
5W - 5L
1,742 SR
Queue Stats
34W - 68L
1,438 Elo+
Party 2
Yemoja
Yemoja
UNCbaseball57
Yemoja
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 38L
1,531 Elo+
Party 2
Team Averages
Level 96
1,577 SR
1,465 Elo+

VS

Team Averages
Level 127
1,495 SR
1,485 Elo+
Martichoras
Martichoras
Goolfool
Martichoras
Level 157
God Stats
6W - 10L
1,477 SR
Queue Stats
107W - 106L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
Morlas
Kuzenbo
Level 135
God Stats
30W - 21L
1,283 SR
Queue Stats
307W - 262L
1,544 Elo+
Solo
Chronos
Chronos
XRaginxbananaX
Chronos
Level 109
God Stats
2W - 2L
1,550 SR
Queue Stats
69W - 79L
1,478 Elo+
Party 1
Bakasura
Bakasura
YourMainisTrash
Bakasura
Level 109
God Stats
19W - 12L
1,566 SR
Queue Stats
65W - 75L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
xRAGINxAS1ANx
Jormungandr
Level 126
God Stats
69W - 54L
1,599 SR
Queue Stats
87W - 98L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Grayhub
Cernunnos
11
0 / 2 / 1
5,979
460
7,365
10,690
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
5,946
457
1,675
9,423
7,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
Skkiess
Janus
13
1 / 0 / 3
7,478
575
9,879
5,776
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
13
5 / 1 / 2
7,328
564
6,542
9,058
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
6,361
489
3,291
9,509
6,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Goolfool
Martichoras
12
1 / 1 / 1
6,981
537
8,101
9,013
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
Morlas
Kuzenbo
10
1 / 1 / 1
6,327
487
4,954
9,643
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 1 / 0
6,730
518
3,231
7,506
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
11
1 / 4 / 1
6,540
503
5,078
11,586
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
xRAGINxAS1ANx
Jormungandr
14
2 / 0 / 0
8,426
648
5,904
6,939
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
5
5
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Goolfool
Martichoras
1
1
1
1.5
W
Cernunnos
Grayhub
Cernunnos
0
2
1
0.25
W
0
2
0
0
L
Kuzenbo
Morlas
Kuzenbo
1
1
1
1.5
W
Janus
Skkiess
Janus
1
0
3
2.5
W
Ao Kuang
5
1
2
6
W
1
0
2
2
L
0
1
0
0
L
Bakasura
1
4
1
0.38
L
Jormungandr
xRAGINxAS1ANx
Jormungandr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
27,268
44,456
Taken
44,687
23,327
Mitigated
28,190
17,664
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Goolfool
Martichoras
8,101
3,219
0
4,264
9,013
4,195
0
1,291
7,674
0
64,894
W
Cernunnos
Grayhub
Cernunnos
7,365
4,039
0
5,051
10,690
4,008
0
1,762
8,808
0
48,654
W
1,675
929
97
2,665
9,423
7,173
0
4,819
4,366
0
38,360
L
Kuzenbo
Morlas
Kuzenbo
4,954
2,317
349
1,931
9,643
10,992
14
5,380
4,099
18,358
0
W
Janus
Skkiess
Janus
9,879
1,011
0
927
5,776
2,379
228
3,076
2,480
75,000
0
W
Ao Kuang
6,542
2,098
0
2,960
9,058
3,526
0
1,107
7,413
45,126
0
W
3,291
659
2,726
3,238
9,509
6,241
0
3,325
6,184
19,564
0
L
3,231
666
0
1,910
7,506
3,515
0
5,367
1,871
51,508
0
L
Bakasura
5,078
3,146
0
1,933
11,586
4,917
0
5,352
5,978
0
41,159
L
Jormungandr
xRAGINxAS1ANx
Jormungandr
5,904
2,575
0
1,188
6,939
4,571
256
1,478
5,353
70,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
35,004
387
Minions Killed
427
0
Camps Cleared
0
1,271,139
Distance Traveled
1,308,351
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,981
537
96
7
0
223,306
0
W
Cernunnos
5,979
460
78
6
0
223,076
1
W
Horus
5,946
457
67
5
0
253,922
1
L
Kuzenbo
6,327
487
28
2
0
276,407
4
W
Janus
7,478
575
138
11
0
261,870
0
W
Ao Kuang
7,328
564
79
6
0
294,888
0
W
Yemoja
6,361
489
25
2
0
237,383
0
L
Chronos
6,730
518
99
8
0
271,845
3
L
Bakasura
6,540
503
75
6
0
308,858
0
L
Jormungandr
8,426
648
129
10
0
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role