Player Matchup

Ra
Ra
Gold V
MrRandyWatson5C
Ra
Gold V
Level 216
God Stats
13W - 16L
1,684 SR
Queue Stats
517W - 512L
1,421 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
MuhCee
Cernunnos
Bronze III
Level 155
God Stats
1W - 0L
1,473 SR
Queue Stats
109W - 113L
1,405 MMR
Solo
Jormungandr
Jormungandr
Gold IV
XTerrellTaylorX
Jormungandr
Gold IV
Level 159
God Stats
26W - 18L
1,584 SR
Queue Stats
574W - 566L
1,445 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 177
1,580 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,566 SR
1,444 MMR
Ymir
Ymir
Silver I
JumpyKC
Ymir
Silver I
Level 89
God Stats
4W - 3L
1,659 SR
Queue Stats
5W - 8L
1,336 MMR
Party 2
Kukulkan
Kukulkan
Gold V
KarlMarx2024
Kukulkan
Gold V
Level 157
God Stats
6W - 5L
1,143 SR
Queue Stats
276W - 301L
1,394 MMR
Solo
Hou Yi
Hou Yi
Silver I
Revlock
Hou Yi
Silver I
Level 69
God Stats
4W - 1L
1,895 SR
Queue Stats
7W - 6L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 5
9,485
790
7,163
5,876
2,549
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MuhCee
Cernunnos
15
4 / 1 / 4
9,718
810
13,060
11,048
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
XTerrellTaylorX
Jormungandr
15
3 / 1 / 5
9,970
831
14,043
14,996
15,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasAh Muzen CabBaron SamediSurtrBaba Yaga

VS

Bans
PersephoneBacchusDanzaburouKumbhakarnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JumpyKC
Ymir
12
0 / 4 / 1
8,126
677
3,895
17,770
18,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
KarlMarx2024
Kukulkan
15
1 / 0 / 1
9,026
752
5,678
7,861
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Revlock
Hou Yi
13
1 / 4 / 1
8,548
712
9,849
14,345
6,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
JumpyKC
Ymir
0
4
1
0.13
L
Kukulkan
KarlMarx2024
Kukulkan
1
0
1
1.5
W
1
0
5
3.5
W
Cernunnos
MuhCee
Cernunnos
4
1
4
6
L
Hou Yi
Revlock
Hou Yi
1
4
1
0.38
W
Jormungandr
XTerrellTaylorX
Jormungandr
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,266
Damage
19,422
31,920
Taken
39,976
23,092
Mitigated
28,378
14,623
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
JumpyKC
Ymir
3,895
429
1,978
2,179
17,770
18,431
0
9,601
8,169
14,885
0
L
Kukulkan
KarlMarx2024
Kukulkan
5,678
318
0
125
7,861
3,680
0
4,539
3,322
49,461
0
W
7,163
420
1,283
3,189
5,876
2,549
1,000
1,856
4,012
50,151
0
W
Cernunnos
MuhCee
Cernunnos
13,060
6,078
0
5,321
11,048
5,295
2,333
2,783
8,240
0
53,963
L
Hou Yi
Revlock
Hou Yi
9,849
5,359
0
1,096
14,345
6,267
0
5,997
8,348
0
37,334
W
Jormungandr
XTerrellTaylorX
Jormungandr
14,043
1,755
0
4,830
14,996
15,248
508
4,908
10,021
30,556
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,173
Gold Earned
25,700
181
Minions Killed
156
0
Camps Cleared
0
721,528
Distance Traveled
675,315
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,126
677
21
2
0
201,967
3
L
Kukulkan
9,026
752
83
7
0
257,337
2
W
Ra
9,485
790
86
7
0
264,266
0
W
Cernunnos
9,718
810
62
5
0
220,574
0
L
Hou Yi
8,548
712
52
4
0
216,011
0
W
Jormungandr
9,970
831
33
3
0
236,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role