Player Matchup

Hades
Hades
 
Hades
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CcPopocatzin
Fenrir
Level 101
God Stats
18W - 7L
1,736 SR
Queue Stats
153W - 159L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
Erthyue
Sun Wukong
Level 141
God Stats
8W - 3L
1,605 SR
Queue Stats
297W - 384L
1,446 Elo+
Party 1
Artemis
Artemis
Luisskyp3
Artemis
Level 147
God Stats
9W - 10L
1,045 SR
Queue Stats
200W - 278L
1,430 Elo+
Party 1
Ares
Ares
PARALLEL_BULLET3
Ares
Level 157
God Stats
83W - 75L
1,538 SR
Queue Stats
628W - 653L
1,448 Elo+
Solo
Team Averages
Level 140
1,485 SR
1,457 Elo+

VS

Team Averages
Level 95
1,523 SR
1,379 Elo+
Fafnir
Fafnir
D Daddy M
Fafnir
Level 120
God Stats
3W - 6L
1,375 SR
Queue Stats
28W - 28L
1,350 Elo+
Party 2
Surtr
Surtr
Ghoul3133
Surtr
Level 27
God Stats
0W - 3L
1,487 SR
Queue Stats
2W - 9L
1,294 Elo+
Party 2
Thanatos
Thanatos
SlimLahey151
Thanatos
Level 118
God Stats
18W - 17L
1,428 SR
Queue Stats
88W - 99L
1,319 Elo+
Party 2
Martichoras
Martichoras
itsghosted98
Martichoras
Level 78
God Stats
2W - 1L
1,746 SR
Queue Stats
54W - 45L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
mMDGm
Baron Samedi
Level 131
God Stats
66W - 47L
1,579 SR
Queue Stats
243W - 240L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
8 / 3 / 1
9,368
586
10,566
12,906
6,881
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
10 / 2 / 6
10,099
631
10,840
10,636
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Erthyue
Sun Wukong
14
6 / 3 / 4
9,121
570
12,188
17,319
15,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Luisskyp3
Artemis
14
3 / 2 / 5
8,282
518
10,208
11,021
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
2 / 4 / 7
8,216
514
6,661
12,917
11,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
D Daddy M
Fafnir
13
3 / 3 / 5
8,137
509
7,241
20,259
20,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
Ghoul3133
Surtr
11
3 / 10 / 0
7,523
470
7,956
16,906
8,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
SlimLahey151
Thanatos
13
3 / 6 / 1
8,365
523
5,561
18,294
7,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
itsghosted98
Martichoras
13
3 / 5 / 4
7,869
492
12,047
15,849
6,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
mMDGm
Baron Samedi
11
2 / 5 / 1
7,237
452
4,737
9,518
6,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
29
Kills
14
14
Deaths
29
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
3
1
2.83
W
Fenrir
10
2
6
6.5
L
Fafnir
D Daddy M
Fafnir
3
3
5
1.83
W
Sun Wukong
Erthyue
Sun Wukong
6
3
4
2.67
L
Surtr
Ghoul3133
Surtr
3
10
0
0.3
W
Artemis
Luisskyp3
Artemis
3
2
5
2.75
W
2
4
7
1.38
L
Thanatos
SlimLahey151
Thanatos
3
6
1
0.58
L
Martichoras
itsghosted98
Martichoras
3
5
4
1
L
Baron Samedi
mMDGm
Baron Samedi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,463
Damage
37,542
64,799
Taken
80,826
42,336
Mitigated
48,651
19,205
Healing
28,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,566
945
754
3,719
12,906
6,881
1,139
3,878
8,933
61,466
0
W
Fenrir
10,840
3,011
0
1,013
10,636
4,657
488
1,692
8,857
0
64,560
L
Fafnir
D Daddy M
Fafnir
7,241
2,344
226
5,941
20,259
20,316
0
5,255
15,004
27,950
0
W
Sun Wukong
Erthyue
Sun Wukong
12,188
2,451
50
6,626
17,319
15,329
175
353
16,919
1,306
61,871
L
Surtr
Ghoul3133
Surtr
7,956
4,651
0
2,114
16,906
8,418
0
130
16,776
280
44,443
W
Artemis
Luisskyp3
Artemis
10,208
5,602
0
2,491
11,021
4,314
858
2,418
8,359
0
60,520
W
6,661
610
2,054
2,498
12,917
11,155
157
2,899
9,582
23,435
0
L
Thanatos
SlimLahey151
Thanatos
5,561
1,888
0
13,205
18,294
7,614
330
2,176
16,118
0
60,509
L
Martichoras
itsghosted98
Martichoras
12,047
4,044
0
4,633
15,849
6,289
578
3,941
11,908
0
58,117
L
Baron Samedi
mMDGm
Baron Samedi
4,737
331
0
2,209
9,518
6,014
422
6,221
3,297
45,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,086
Gold Earned
39,131
385
Minions Killed
324
0
Camps Cleared
0
1,575,405
Distance Traveled
1,329,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,368
586
91
6
0
318,035
0
W
Fenrir
10,099
631
88
6
0
375,368
0
L
Fafnir
8,137
509
36
2
0
281,021
0
W
Sun Wukong
9,121
570
86
5
0
303,846
0
L
Surtr
7,523
470
58
4
0
276,188
0
W
Artemis
8,282
518
98
6
0
267,778
0
W
Ares
8,216
514
22
1
0
310,378
0
L
Thanatos
8,365
523
86
5
0
300,389
0
L
Martichoras
7,869
492
86
5
0
265,471
0
L
Baron Samedi
7,237
452
58
4
0
206,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role