Player Matchup

Kukulkan
Kukulkan
OutlierSDS
Kukulkan
Level 155
God Stats
2W - 2L
1,259 SR
Queue Stats
63W - 70L
1,506 Elo+
Solo
Anhur
Anhur
Wolferwoof
Anhur
Level 64
God Stats
5W - 6L
1,454 SR
Queue Stats
18W - 13L
1,525 Elo+
Party 1
Cerberus
Cerberus
komoriixchan
Cerberus
Level 47
God Stats
14W - 11L
1,586 SR
Queue Stats
54W - 69L
1,391 Elo+
Party 1
Team Averages
Level 89
1,433 SR
1,474 Elo+

VS

Team Averages
Level 40
1,500 SR
1,401 Elo+
Scylla
Scylla
Boomerang48
Scylla
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,475 Elo+
Party 2
Pele
Pele
TannerplaysYplp
Pele
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 107L
1,226 Elo+
Solo
Cthulhu
Cthulhu
XxK1NGxX
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OutlierSDS
Kukulkan
12
2 / 1 / 4
7,314
731
8,628
4,175
1,655
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
14
7 / 2 / 2
8,591
859
10,936
9,821
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
komoriixchan
Cerberus
12
1 / 1 / 5
7,782
778
3,418
9,725
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 2 / 1
6,872
687
3,111
6,736
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 0
6,562
656
4,477
10,083
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
XxK1NGxX
Cthulhu
11
0 / 4 / 2
6,315
632
5,303
10,422
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
2
4
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
2
1
0.75
W
Kukulkan
OutlierSDS
Kukulkan
2
1
4
4
L
1
4
0
0.25
W
Anhur
7
2
2
4
L
Cthulhu
XxK1NGxX
Cthulhu
0
4
2
0.25
W
Cerberus
komoriixchan
Cerberus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
12,891
23,721
Taken
27,241
13,792
Mitigated
13,671
7,063
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,111
90
0
320
6,736
2,103
0
2,734
3,917
17,857
0
W
Kukulkan
OutlierSDS
Kukulkan
8,628
1,002
103
275
4,175
1,655
968
2,400
1,578
29,145
0
L
4,477
673
90
1,329
10,083
3,314
0
3,920
6,120
0
29,470
W
Anhur
10,936
5,327
0
3,522
9,821
4,124
1,320
2,112
7,508
0
36,195
L
Cthulhu
XxK1NGxX
Cthulhu
5,303
292
70
783
10,422
8,254
0
5,180
5,109
13,017
0
W
Cerberus
komoriixchan
Cerberus
3,418
450
0
3,163
9,725
8,013
450
3,152
6,203
17,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,687
Gold Earned
19,749
131
Minions Killed
113
0
Camps Cleared
0
526,852
Distance Traveled
563,759
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,872
687
46
5
0
189,705
0
W
Kukulkan
7,314
731
39
4
0
169,683
0
L
Pele
6,562
656
50
5
0
189,240
0
W
Anhur
8,591
859
73
7
0
186,718
5
L
Cthulhu
6,315
632
17
2
0
184,814
2
W
Cerberus
7,782
778
19
2
0
170,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role