Player Matchup

Thor
Thor
Gold IV
Ereshkígal
Thor
Gold IV
Level 192
God Stats
5W - 3L
1,593 SR
Queue Stats
70W - 65L
1,501 MMR
Party 2
Set
Set
Silver II
Jreizzy
Set
Silver II
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
26W - 34L
1,507 MMR
Solo
Cernunnos
Cernunnos
Silver II
OneRun
Cernunnos
Silver II
Level 158
God Stats
3W - 4L
1,539 SR
Queue Stats
48W - 39L
1,523 MMR
Party 2
Kukulkan
Kukulkan
Gold V
TwentyTHunder3
Kukulkan
Gold V
Level 127
God Stats
7W - 2L
1,835 SR
Queue Stats
90W - 72L
1,511 MMR
Solo
Geb
Geb
Bronze III
tellurwifisaidhi
Geb
Bronze III
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,501 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,593 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,545 SR
1,505 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
CloudWalker 220
Xbalanque
Gold IV
Level 139
God Stats
134W - 112L
1,575 SR
Queue Stats
367W - 366L
1,514 MMR
Solo
Osiris
Osiris
Gold V
CroppaFeel
Osiris
Gold V
Level 141
God Stats
2W - 1L
1,449 SR
Queue Stats
34W - 40L
1,554 MMR
Party 1
Arachne
Arachne
Gold V
StevenSpyder
Arachne
Gold V
Level 200
God Stats
2W - 2L
1,736 SR
Queue Stats
74W - 66L
1,447 MMR
Party 1
Merlin
Merlin
Platinum IV
botone245
Merlin
Platinum IV
Level 147
God Stats
12W - 22L
1,462 SR
Queue Stats
230W - 227L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,602
720
847
2,964
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Set
6
1 / 2 / 1
3,641
728
1,997
3,789
1,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
OneRun
Cernunnos
6
0 / 0 / 0
3,398
680
538
2,985
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
7
0 / 1 / 0
3,574
715
405
1,501
370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

1
0 / 0 / 0
2,427
485
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
MauiSurtrFreyaHercules

VS

Bans
SusanoAo KuangFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 0 / 0
3,731
746
1,229
2,006
1,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
CloudWalker 220
Xbalanque
5
0 / 0 / 0
3,199
640
197
2,652
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
CroppaFeel
Osiris
6
1 / 1 / 0
3,938
788
2,097
4,714
3,246
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
StevenSpyder
Arachne
6
2 / 1 / 0
3,660
732
1,023
3,165
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
botone245
Merlin
6
0 / 0 / 1
3,584
717
261
1,126
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
W
Xbalanque
CloudWalker 220
Xbalanque
0
0
0
0
W
Osiris
CroppaFeel
Osiris
1
1
0
1
L
1
0
0
1
L
Set
1
2
1
0.75
L
Cernunnos
OneRun
Cernunnos
0
0
0
0
W
Arachne
StevenSpyder
Arachne
2
1
0
2
L
Kukulkan
0
1
0
0
W
Merlin
botone245
Merlin
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,787
Damage
4,807
11,239
Taken
13,663
4,001
Mitigated
6,462
3,965
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
1,229
685
0
1,355
2,006
1,010
0
0
2,006
17,868
3,613
W
Xbalanque
CloudWalker 220
Xbalanque
197
127
0
1,503
2,652
657
0
0
2,652
0
12,540
W
Osiris
CroppaFeel
Osiris
2,097
1,040
0
1,823
4,714
3,246
0
0
4,714
0
16,702
L
847
309
0
500
2,964
908
0
90
2,874
0
17,630
L
Set
1,997
1,165
0
1,017
3,789
1,780
0
0
3,789
0
16,990
L
Cernunnos
OneRun
Cernunnos
538
257
0
2,118
2,985
943
0
1,125
1,860
0
17,358
W
Arachne
StevenSpyder
Arachne
1,023
744
0
1,495
3,165
1,271
0
108
3,057
0
15,805
L
Kukulkan
405
0
0
330
1,501
370
0
171
1,330
21,619
0
W
Merlin
botone245
Merlin
261
43
0
492
1,126
278
0
297
829
20,189
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,642
Gold Earned
18,112
140
Minions Killed
181
0
Camps Cleared
0
443,354
Distance Traveled
518,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
3,731
746
45
9
0
93,161
0
W
Xbalanque
3,199
640
26
5
0
103,808
0
W
Osiris
3,938
788
35
7
0
104,169
0
L
Thor
3,602
720
39
8
0
125,501
0
L
Set
3,641
728
24
5
0
103,484
0
L
Cernunnos
3,398
680
34
7
0
101,544
0
W
Arachne
3,660
732
32
6
0
124,368
0
L
Kukulkan
3,574
715
43
9
0
107,797
0
W
Merlin
3,584
717
43
9
0
93,196
1
L
Geb
2,427
485
0
0
0
5,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role