Player Matchup

Kali
Kali
 
Kali
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
BRUOLIMPIC21
Merlin
Level 67
God Stats
5W - 5L
1,757 SR
Queue Stats
70W - 64L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
DekaDense
Danzaburou
Level 62
God Stats
4W - 11L
1,367 SR
Queue Stats
8W - 19L
1,167 Elo+
Solo
Bacchus
Bacchus
Melon9000
Bacchus
Level 22
God Stats
51W - 56L
1,367 SR
Queue Stats
582W - 530L
1,346 Elo+
Party 3
Sun Wukong
Sun Wukong
acostanico12
Sun Wukong
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,169 Elo+
Party 2
Team Averages
Level 55
1,498 SR
1,340 Elo+

VS

Team Averages
Level 80
1,487 SR
1,476 Elo+
Martichoras
Martichoras
Alkhadeem
Martichoras
Level 124
God Stats
6W - 8L
1,326 SR
Queue Stats
558W - 546L
1,480 Elo+
Party 1
Bacchus
Bacchus
BlueSkye1024
Bacchus
Level 108
God Stats
11W - 8L
1,702 SR
Queue Stats
493W - 494L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
altomagno
Ne Zha
Level 39
God Stats
16W - 15L
1,185 SR
Queue Stats
183W - 179L
1,519 Elo+
Solo
The Morrigan
The Morrigan
luchossj
The Morrigan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
pandabear8915
Cu Chulainn
Level 67
God Stats
19W - 20L
1,723 SR
Queue Stats
62W - 73L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
2 / 1 / 0
5,794
527
3,633
8,728
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
11
0 / 1 / 1
6,194
563
3,661
4,261
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DekaDense
Danzaburou
7
0 / 7 / 1
4,791
436
2,938
9,173
3,287
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Melon9000
Bacchus
8
1 / 2 / 0
5,287
481
3,471
8,264
7,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
acostanico12
Sun Wukong
10
0 / 2 / 1
5,319
484
3,836
8,261
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Alkhadeem
Martichoras
12
7 / 0 / 1
7,236
658
8,659
5,188
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
BlueSkye1024
Bacchus
9
2 / 1 / 4
6,120
556
4,327
7,579
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
altomagno
Ne Zha
9
1 / 0 / 3
5,497
500
4,923
8,022
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
luchossj
The Morrigan
10
1 / 1 / 1
6,170
561
1,738
6,112
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
pandabear8915
Cu Chulainn
10
2 / 1 / 0
6,251
568
5,185
8,809
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
0
2
W
Martichoras
Alkhadeem
Martichoras
7
0
1
7.5
L
Merlin
0
1
1
0.5
W
Bacchus
BlueSkye1024
Bacchus
2
1
4
4
L
Danzaburou
DekaDense
Danzaburou
0
7
1
0.07
L
Bacchus
Melon9000
Bacchus
1
2
0
0.5
L
Sun Wukong
acostanico12
Sun Wukong
0
2
1
0.25
W
Ne Zha
altomagno
Ne Zha
1
0
3
2.5
W
The Morrigan
luchossj
The Morrigan
1
1
1
1.5
W
Cu Chulainn
pandabear8915
Cu Chulainn
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
24,832
38,687
Taken
35,710
20,006
Mitigated
20,226
8,085
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,633
2,013
0
1,672
8,728
3,041
0
1,060
7,632
0
33,489
W
Martichoras
Alkhadeem
Martichoras
8,659
4,276
0
4,100
5,188
2,088
752
1,018
4,170
0
55,017
L
Merlin
3,661
452
0
100
4,261
1,453
0
1,263
2,998
57,156
0
W
Bacchus
BlueSkye1024
Bacchus
4,327
344
485
2,831
7,579
6,499
0
3,257
4,322
17,233
0
L
Danzaburou
DekaDense
Danzaburou
2,938
592
0
1,242
9,173
3,287
0
1,535
7,638
0
24,880
L
Bacchus
Melon9000
Bacchus
3,471
314
295
2,419
8,264
7,396
0
2,207
6,057
15,249
0
L
Sun Wukong
acostanico12
Sun Wukong
3,836
494
0
2,357
8,261
4,829
0
0
7,550
0
26,641
W
Ne Zha
altomagno
Ne Zha
4,923
1,226
0
1,044
8,022
2,515
0
1,160
6,862
0
34,879
W
The Morrigan
luchossj
The Morrigan
1,738
582
0
175
6,112
2,114
0
1,697
4,415
39,548
594
W
Cu Chulainn
pandabear8915
Cu Chulainn
5,185
658
0
1,902
8,809
7,010
0
0
7,962
0
40,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
31,274
265
Minions Killed
302
0
Camps Cleared
0
1,054,723
Distance Traveled
1,002,940
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,794
527
53
5
0
237,055
0
W
Martichoras
7,236
658
102
9
0
177,802
2
L
Merlin
6,194
563
119
11
0
205,565
5
W
Bacchus
6,120
556
21
2
0
204,813
5
L
Danzaburou
4,791
436
28
3
0
183,264
0
L
Bacchus
5,287
481
20
2
0
211,527
2
L
Sun Wukong
5,319
484
45
4
0
217,312
0
W
Ne Zha
5,497
500
45
4
0
263,872
2
W
The Morrigan
6,170
561
81
7
0
185,942
1
W
Cu Chulainn
6,251
568
53
5
0
170,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role