Player Matchup

Shiva
Shiva
AshuraKojin
Shiva
Level 157
God Stats
1W - 2L
1,439 SR
Queue Stats
13W - 14L
1,512 Elo+
Party 1
Apollo
Apollo
DarkXPrince13
Apollo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 1
Hades
Hades
KawaiiSpank
Hades
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,297 Elo+
Party 1
Team Averages
Level 124
1,480 SR
1,376 Elo+

VS

Team Averages
Level 90
1,493 SR
1,406 Elo+
Morgan Le Fay
Morgan Le Fay
Lun-Done
Morgan Le Fay
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 138L
1,389 Elo+
Party 2
Fenrir
Fenrir
Zanimetic
Fenrir
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 142L
1,375 Elo+
Party 2
Maui
Maui
reafulde
Maui
Level 119
God Stats
65W - 61L
1,479 SR
Queue Stats
65W - 62L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,627
688
5,892
14,830
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

18
5 / 3 / 5
11,360
811
9,946
15,619
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

16
3 / 0 / 3
10,620
759
7,240
11,074
6,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lun-Done
Morgan Le Fay
17
5 / 3 / 1
10,707
765
28,349
12,040
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Fenrir
Zanimetic
Fenrir
14
2 / 6 / 4
8,870
634
5,915
13,645
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Maui
3
0 / 1 / 0
6,715
480
67
1,212
596
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
7
7
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
4
5
1.13
W
5
3
5
2.5
W
3
0
3
4.5
L
Morgan Le Fay
Lun-Done
Morgan Le Fay
5
3
1
1.83
L
Fenrir
Zanimetic
Fenrir
2
6
4
0.67
L
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
34,331
41,523
Taken
26,897
27,535
Mitigated
13,235
13,613
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,892
976
524
1,896
14,830
14,639
449
8,529
6,301
0
26,790
W
9,946
7,004
211
6,256
15,619
6,487
3,030
10,817
4,802
0
38,670
W
7,240
471
296
4,430
11,074
6,409
0
9,165
1,909
49,965
0
L
Morgan Le Fay
Lun-Done
Morgan Le Fay
28,349
1,288
0
2,849
12,040
5,594
0
4,985
6,836
78,541
0
L
Fenrir
Zanimetic
Fenrir
5,915
949
0
228
13,645
7,045
0
2,072
11,094
0
9,805
L
Maui
67
0
0
0
1,212
596
0
215
961
917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
26,292
176
Minions Killed
126
0
Camps Cleared
0
725,134
Distance Traveled
487,542
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,627
688
45
3
0
230,377
0
W
Apollo
11,360
811
57
4
0
228,736
0
W
Hades
10,620
759
74
5
0
266,021
1
L
Morgan Le Fay
10,707
765
107
8
0
250,538
0
L
Fenrir
8,870
634
16
1
0
214,514
0
L
Maui
6,715
480
3
0
0
22,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role