Player Matchup

Nu Wa
Nu Wa
JarOfSackCheese
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,715 Elo+
Party 2
Bastet
Bastet
NIrbyWeTrust
Bastet
Level 139
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 6L
1,878 Elo+
Party 2
Gilgamesh
Gilgamesh
PaulsDad
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,874 Elo+
Party 2
Team Averages
Level 56
1,571 SR
1,822 Elo+

VS

Team Averages
Level 35
1,500 SR
1,140 Elo+
Jormungandr
Jormungandr
BIGDADDY2045
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,145 Elo+
Party 1
Lancelot
Lancelot
Fireywood
Lancelot
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 1
Poseidon
Poseidon
Icywood
Poseidon
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
8,341
834
8,026
4,511
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
14
7 / 2 / 7
9,036
904
7,271
6,563
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
PaulsDad
Gilgamesh
13
6 / 2 / 6
8,669
867
13,887
14,023
11,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGDADDY2045
Jormungandr
13
3 / 2 / 3
7,513
751
3,948
11,567
10,902
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lancelot
Fireywood
Lancelot
11
2 / 7 / 3
7,584
758
4,853
13,554
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Icywood
Poseidon
12
1 / 6 / 3
7,316
732
9,037
9,121
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
6
6
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIGDADDY2045
Jormungandr
3
2
3
2.25
L
Lancelot
Fireywood
Lancelot
2
7
3
0.5
L
Poseidon
Icywood
Poseidon
1
6
3
0.42
W
2
2
11
3.75
W
Bastet
7
2
7
5.25
W
Gilgamesh
PaulsDad
Gilgamesh
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,184
Damage
17,838
25,097
Taken
34,242
16,273
Mitigated
20,622
5,686
Healing
1,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIGDADDY2045
Jormungandr
3,948
1,130
0
500
11,567
10,902
0
2,834
8,414
28,182
0
L
Lancelot
Fireywood
Lancelot
4,853
928
0
508
13,554
6,957
0
3,734
9,602
0
11,788
L
Poseidon
Icywood
Poseidon
9,037
1,659
354
429
9,121
2,763
0
1,654
7,213
28,335
0
W
8,026
2,255
0
557
4,511
1,607
1,631
1,924
2,587
37,492
0
W
Bastet
7,271
2,567
0
1,292
6,563
2,799
482
2,753
3,810
0
28,093
W
Gilgamesh
PaulsDad
Gilgamesh
13,887
3,522
0
3,837
14,023
11,867
485
8,347
5,676
152
26,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
22,413
131
Minions Killed
95
0
Camps Cleared
0
587,969
Distance Traveled
543,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,513
751
32
3
0
175,967
0
L
Lancelot
7,584
758
13
1
0
207,932
0
L
Poseidon
7,316
732
50
5
0
159,420
0
W
Nu Wa
8,341
834
69
7
0
191,629
0
W
Bastet
9,036
904
43
4
0
188,155
0
W
Gilgamesh
8,669
867
19
2
0
208,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role