Player Matchup

Apollo
Apollo
BosS xSHAMROCKx
Apollo
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 53L
1,537 Elo+
Party 2
Ares
Ares
Hennessea
Ares
Level 24
God Stats
15W - 7L
1,734 SR
Queue Stats
15W - 7L
1,662 Elo+
Party 2
Hel
Hel
iiTz GoodLife
Hel
Level 112
God Stats
4W - 4L
1,530 SR
Queue Stats
42W - 47L
1,531 Elo+
Party 2
Team Averages
Level 87
1,588 SR
1,576 Elo+

VS

Team Averages
Level 52
1,598 SR
1,280 Elo+
Chaac
Chaac
Danger Sorpion
Chaac
Level 26
God Stats
2W - 2L
1,804 SR
Queue Stats
91W - 115L
1,279 Elo+
Party 1
Ullr
Ullr
Fisservikz
Ullr
Level 44
God Stats
1W - 4L
1,411 SR
Queue Stats
146W - 160L
1,351 Elo+
Party 1
Nu Wa
Nu Wa
Michael123456
Nu Wa
Level 85
God Stats
2W - 2L
1,580 SR
Queue Stats
6W - 10L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 11
8,800
800
8,459
10,500
4,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
2 / 1 / 14
9,006
819
7,634
15,060
17,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 1 / 7
9,970
906
18,298
11,637
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,027
639
9,035
15,033
13,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 3
6,992
636
8,400
13,214
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 1
7,334
667
8,732
11,504
4,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
17
Kills
4
4
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
1
7
3
0.36
L
1
6
3
0.42
W
Ares
2
1
14
9
L
2
4
1
0.63
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,391
Damage
26,167
37,197
Taken
39,751
27,868
Mitigated
22,982
20,689
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,459
4,974
0
1,136
10,500
4,803
1,872
2,793
7,293
0
35,482
L
9,035
1,493
0
2,721
15,033
13,108
0
9,571
5,462
1,362
21,778
L
8,400
4,307
0
0
13,214
5,228
0
7,716
5,498
0
19,264
W
Ares
7,634
580
0
1,848
15,060
17,258
185
3,947
10,710
13,118
0
L
8,732
2,929
596
2,539
11,504
4,646
372
8,733
2,771
29,570
0
W
18,298
378
8,888
8,817
11,637
5,807
558
2,949
8,451
54,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,776
Gold Earned
21,353
154
Minions Killed
95
0
Camps Cleared
0
632,275
Distance Traveled
476,493
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,800
800
67
6
0
186,367
0
L
Chaac
7,027
639
24
2
0
178,268
0
L
Ullr
6,992
636
30
3
0
166,424
2
W
Ares
9,006
819
13
1
0
216,357
0
L
Nu Wa
7,334
667
41
4
0
131,801
0
W
Hel
9,970
906
74
7
0
229,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role