Player Matchup

Anhur
Anhur
KarnYagami
Anhur
Level 83
God Stats
3W - 0L
1,781 SR
Queue Stats
50W - 47L
1,450 Elo+
Party 1
Geb
Geb
MORTAL AMAYA
Geb
Level 49
God Stats
2W - 2L
1,275 SR
Queue Stats
13W - 22L
1,292 Elo+
Party 2
Merlin
Merlin
RaveLight13945
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 2
King Arthur
King Arthur
Raven_Tale
King Arthur
Level 93
God Stats
3W - 3L
1,264 SR
Queue Stats
113W - 97L
1,463 Elo+
Party 1
Serqet
Serqet
l_Kash_I
Serqet
Level 87
God Stats
6W - 1L
1,641 SR
Queue Stats
67W - 48L
1,506 Elo+
Party 1
Team Averages
Level 68
1,492 SR
1,434 Elo+

VS

Team Averages
Level 85
1,501 SR
1,466 Elo+
Nu Wa
Nu Wa
Boxing_Nun
Nu Wa
Level 62
God Stats
5W - 5L
1,434 SR
Queue Stats
162W - 138L
1,529 Elo+
Party 3
Thor
Thor
Crookedmind55
Thor
Level 103
God Stats
27W - 25L
1,547 SR
Queue Stats
254W - 270L
1,454 Elo+
Party 3
Odin
Odin
Didgeridoo_oink
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 118L
1,477 Elo+
Party 3
Surtr
Surtr
High3Tight
Surtr
Level 133
God Stats
0W - 2L
1,525 SR
Queue Stats
372W - 360L
1,528 Elo+
Solo
Martichoras
Martichoras
eagleclaw0508
Martichoras
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 85L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 2 / 2
6,443
537
5,040
7,218
2,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 4
5,914
493
3,036
9,581
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 3 / 2
7,126
594
5,337
6,463
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Raven_Tale
King Arthur
12
3 / 0 / 0
7,266
606
6,028
8,253
8,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
l_Kash_I
Serqet
13
7 / 1 / 4
7,995
666
8,025
7,841
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 2 / 4
6,612
551
6,230
8,428
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 4 / 2
6,835
570
5,317
10,149
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 0
5,725
477
3,051
10,483
7,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
9
2 / 3 / 1
6,221
518
5,255
11,685
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
eagleclaw0508
Martichoras
9
1 / 3 / 0
5,712
476
5,376
8,841
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
14
Kills
7
7
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
2
4
1
L
4
4
2
1.25
L
0
2
0
0
L
Surtr
2
3
1
0.83
W
Anhur
2
2
2
1.5
W
0
1
4
2
W
2
3
2
1
W
King Arthur
Raven_Tale
King Arthur
3
0
0
3
L
Martichoras
eagleclaw0508
Martichoras
1
3
0
0.33
W
Serqet
l_Kash_I
Serqet
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
25,229
39,356
Taken
49,586
21,420
Mitigated
25,713
8,485
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,230
1,564
0
2,280
8,428
2,672
0
2,743
5,685
44,598
0
L
5,317
950
0
850
10,149
3,831
413
2,038
7,826
0
38,440
L
3,051
438
0
2,058
10,483
7,456
0
255
9,892
0
33,637
L
Surtr
5,255
1,660
126
5,350
11,685
8,967
0
3,313
8,372
343
23,222
W
Anhur
5,040
3,331
0
2,270
7,218
2,198
265
344
6,804
0
37,290
W
3,036
568
341
3,416
9,581
5,554
100
2,044
7,355
17,457
0
W
5,337
638
0
1,330
6,463
2,118
329
1,692
4,529
56,703
0
W
King Arthur
Raven_Tale
King Arthur
6,028
871
0
500
8,253
8,540
116
488
7,661
699
41,903
L
Martichoras
eagleclaw0508
Martichoras
5,376
2,209
65
2,568
8,841
2,787
378
333
8,322
0
31,589
W
Serqet
l_Kash_I
Serqet
8,025
2,359
0
628
7,841
3,010
408
1,113
6,602
0
49,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
31,105
318
Minions Killed
288
0
Camps Cleared
0
1,160,609
Distance Traveled
1,136,434
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,612
551
88
7
0
206,756
0
L
Thor
6,835
570
65
5
0
239,452
0
L
Odin
5,725
477
51
4
0
234,315
0
L
Surtr
6,221
518
33
3
0
228,280
2
W
Anhur
6,443
537
57
5
0
214,106
0
W
Geb
5,914
493
20
2
0
222,661
5
W
Merlin
7,126
594
105
9
0
204,546
2
W
King Arthur
7,266
606
58
5
0
209,067
0
L
Martichoras
5,712
476
51
4
0
227,631
0
W
Serqet
7,995
666
78
7
0
310,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role