Player Matchup

Hou Yi
Hou Yi
Azalea098
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
EsGrizzz
Serqet
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 63L
1,428 Elo+
Party 1
Thoth
Thoth
Fooyuky
Thoth
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 35L
1,644 Elo+
Party 1
He Bo
He Bo
KoomPo
He Bo
Level 68
God Stats
3W - 2L
1,510 SR
Queue Stats
140W - 135L
1,449 Elo+
Party 1
Surtr
Surtr
Shade497
Surtr
Level 69
God Stats
0W - 1L
1,626 SR
Queue Stats
13W - 23L
1,388 Elo+
Party 1
Team Averages
Level 88
1,527 SR
1,482 Elo+

VS

Team Averages
Level 104
1,450 SR
1,503 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Jaymcgee11
Chaac
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,511 Elo+
Solo
Hachiman
Hachiman
Leathe_Hotrodz
Hachiman
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 258L
1,563 Elo+
Solo
Neith
Neith
cachorrochi
Neith
Level 85
God Stats
8W - 7L
1,251 SR
Queue Stats
340W - 333L
1,498 Elo+
Party 2
Vulcan
Vulcan
uncut-Meso9
Vulcan
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 73L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Azalea098
Hou Yi
5
0 / 0 / 0
4,936
617
0
0
0
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
EsGrizzz
Serqet
11
3 / 4 / 6
6,393
799
4,439
7,899
4,543
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
Fooyuky
Thoth
15
6 / 2 / 5
8,047
1,006
12,516
6,850
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
KoomPo
He Bo
13
3 / 4 / 5
7,059
882
8,084
6,767
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Shade497
Surtr
13
3 / 4 / 9
6,946
868
6,673
13,141
14,672
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 4 / 8
7,731
966
5,504
8,998
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
14
2 / 4 / 7
7,712
964
10,135
13,314
14,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
13
2 / 3 / 9
7,661
958
5,203
6,353
2,616
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 4
8,510
1,064
4,318
7,138
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
12
2 / 2 / 5
7,050
881
6,057
4,258
1,614
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
47
15
Kills
14
14
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
4
8
1.5
L
Hou Yi
Azalea098
Hou Yi
0
0
0
0
L
Serqet
EsGrizzz
Serqet
3
4
6
1.5
L
Thoth
Fooyuky
Thoth
6
2
5
4.25
W
Chaac
2
4
7
1.38
L
He Bo
KoomPo
He Bo
3
4
5
1.38
W
Hachiman
2
3
9
2.17
L
Surtr
Shade497
Surtr
3
4
9
1.88
W
6
2
4
4
W
Vulcan
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,712
Damage
31,217
34,657
Taken
40,061
24,415
Mitigated
27,475
11,528
Healing
10,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,504
342
320
1,353
8,998
6,060
0
4,466
4,489
0
8,442
L
Hou Yi
Azalea098
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
EsGrizzz
Serqet
4,439
586
600
776
7,899
4,543
0
1,465
6,434
0
6,577
L
Thoth
Fooyuky
Thoth
12,516
431
1,852
2,145
6,850
2,691
0
1,844
5,006
33,544
0
W
Chaac
10,135
668
388
3,150
13,314
14,274
405
6,254
6,821
3,753
18,324
L
He Bo
KoomPo
He Bo
8,084
186
1,726
1,014
6,767
2,509
84
1,620
5,147
10,027
0
W
Hachiman
5,203
2,673
815
356
6,353
2,616
1,314
4,241
2,112
0
10,968
L
Surtr
Shade497
Surtr
6,673
1,418
624
2,791
13,141
14,672
81
3,187
9,954
183
10,141
W
4,318
1,416
33
2,673
7,138
2,911
1,874
3,023
3,968
0
12,044
W
Vulcan
6,057
1,809
578
720
4,258
1,614
186
2,769
1,489
18,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
38,664
71
Minions Killed
109
0
Camps Cleared
0
645,633
Distance Traveled
748,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,731
966
8
1
0
132,967
0
L
Hou Yi
4,936
617
0
0
0
0
0
L
Serqet
6,393
799
7
1
0
150,934
0
L
Thoth
8,047
1,006
45
6
0
161,239
0
W
Chaac
7,712
964
27
3
0
162,120
0
L
He Bo
7,059
882
9
1
0
166,323
0
W
Hachiman
7,661
958
22
3
0
148,561
0
L
Surtr
6,946
868
10
1
0
167,137
0
W
Neith
8,510
1,064
21
3
0
139,219
0
W
Vulcan
7,050
881
31
4
0
165,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role