Player Matchup

Sobek
Sobek
Cmoney_2017
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 174L
1,647 Elo+
Solo
Ullr
Ullr
LoadingChase2
Ullr
Level 62
God Stats
0W - 3L
1,204 SR
Queue Stats
136W - 116L
1,514 Elo+
Party 2
Horus
Horus
Spartans Dagger
Horus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 119L
1,539 Elo+
Solo
Bastet
Bastet
TheDude8679
Bastet
Level 85
God Stats
1W - 3L
1,285 SR
Queue Stats
78W - 63L
1,540 Elo+
Party 2
Ah Puch
Ah Puch
xTH3BEARJ3Wx
Ah Puch
Level 45
God Stats
1W - 2L
1,715 SR
Queue Stats
54W - 43L
1,477 Elo+
Party 2
Team Averages
Level 80
1,441 SR
1,543 Elo+

VS

Team Averages
Level 126
1,500 SR
1,422 Elo+
Ra
Ra
AcidTrippz
Ra
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 15L
1,481 Elo+
Party 1
Hera
Hera
Kiwi Nishikino
Hera
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,380 Elo+
Party 1
Camazotz
Camazotz
Myst413
Camazotz
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 58L
1,398 Elo+
Solo
Surtr
Surtr
Vaccum Hose
Surtr
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 31L
1,369 Elo+
Party 1
Rama
Rama
W00PLAH
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,725
716
2,561
8,554
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 1 / 5
6,654
832
8,220
8,179
4,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 2 / 6
6,250
781
2,889
12,513
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
12
2 / 1 / 5
6,296
787
6,803
9,546
4,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
xTH3BEARJ3Wx
Ah Puch
13
2 / 1 / 5
6,533
817
10,207
6,628
3,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,500
938
6,409
3,334
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 4
7,122
890
12,570
6,279
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Myst413
Camazotz
10
2 / 2 / 5
6,813
852
5,156
7,104
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 5
8,058
1,007
4,261
14,290
11,255
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
W00PLAH
Rama
14
1 / 1 / 7
7,396
925
9,694
6,467
2,686
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
7
Kills
9
9
Deaths
8
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
0
4
3
0.38
W
2
2
4
2
L
2
1
5
4.5
W
Camazotz
Myst413
Camazotz
2
2
5
2.25
L
1
2
6
2
L
Bastet
2
1
5
4.5
W
3
2
5
2.75
W
Rama
W00PLAH
Rama
1
1
7
4.5
L
Ah Puch
xTH3BEARJ3Wx
Ah Puch
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,680
Damage
38,090
45,420
Taken
37,474
31,604
Mitigated
20,518
25,148
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,409
990
4,355
1,127
3,334
1,367
1,548
1,068
2,221
19,136
0
L
2,561
31
0
1,005
8,554
8,369
0
3,611
4,943
3,758
0
W
12,570
2,141
299
787
6,279
2,513
348
1,960
4,274
23,378
0
L
8,220
5,195
770
2,715
8,179
4,079
73
3,786
4,393
0
19,241
W
Camazotz
Myst413
Camazotz
5,156
1,143
674
3,043
7,104
2,697
0
2,644
4,419
0
7,740
L
2,889
1,358
7,384
6,867
12,513
11,381
28
5,148
7,365
0
6,917
L
Bastet
6,803
1,925
1,482
2,555
9,546
4,553
0
4,228
5,318
0
12,511
W
4,261
1,111
427
5,143
14,290
11,255
0
4,468
9,426
139
6,566
W
Rama
W00PLAH
Rama
9,694
6,938
637
3,114
6,467
2,686
1,762
2,628
3,750
0
17,887
L
Ah Puch
xTH3BEARJ3Wx
Ah Puch
10,207
526
1,064
1,306
6,628
3,222
0
2,319
4,309
25,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
36,889
81
Minions Killed
110
0
Camps Cleared
0
756,269
Distance Traveled
728,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,500
938
33
4
0
153,374
0
L
Sobek
5,725
716
5
1
0
116,342
0
W
Hera
7,122
890
35
4
0
145,636
0
L
Ullr
6,654
832
29
4
0
139,977
0
W
Camazotz
6,813
852
8
1
0
133,935
0
L
Horus
6,250
781
9
1
0
167,277
0
L
Bastet
6,296
787
17
2
0
182,841
0
W
Surtr
8,058
1,007
4
1
0
155,581
0
W
Rama
7,396
925
30
4
0
139,653
0
L
Ah Puch
6,533
817
21
3
0
149,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role