Player Matchup

Kukulkan
Kukulkan
Platinum V
DrCTllz
Kukulkan
Platinum V
Level 159
God Stats
8W - 3L
1,636 SR
Queue Stats
29W - 21L
1,767 MMR
Party 2
Artemis
Artemis
Gold I
ElPitudo09
Artemis
Gold I
Level 157
God Stats
4W - 1L
1,496 SR
Queue Stats
52W - 39L
1,691 MMR
Party 2
Bacchus
Bacchus
Gold I
wargermanboy
Bacchus
Gold I
Level 171
God Stats
4W - 0L
1,745 SR
Queue Stats
69W - 51L
1,657 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 162
1,626 SR
1,705 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,528 SR
1,664 MMR
Scylla
Scylla
Gold I
Cliinic
Scylla
Gold I
Level 155
God Stats
4W - 4L
1,416 SR
Queue Stats
148W - 157L
1,520 MMR
Party 1
Maui
Maui
Gold III
Mr Dan Gleesack
Maui
Gold III
Level 52
God Stats
7W - 5L
1,595 SR
Queue Stats
14W - 12L
1,580 MMR
Party 1
Ne Zha
Ne Zha
Platinum IV
Scubs
Ne Zha
Platinum IV
Level 103
God Stats
1W - 2L
1,573 SR
Queue Stats
29W - 19L
1,891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrCTllz
Kukulkan
15
4 / 1 / 6
9,613
801
7,799
6,124
2,552
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
ElPitudo09
Artemis
16
7 / 0 / 6
10,132
844
16,790
14,620
6,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
wargermanboy
Bacchus
15
2 / 1 / 11
10,355
863
6,621
13,433
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
AchillesAo KuangThorSurtrFenrir

VS

Bans
ThothAresGaneshaCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cliinic
Scylla
14
2 / 4 / 0
8,641
720
10,558
10,306
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
8,339
695
2,831
12,456
10,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Scubs
Ne Zha
11
0 / 6 / 1
7,210
601
8,973
14,130
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
2
2
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cliinic
Scylla
2
4
0
0.5
W
Kukulkan
DrCTllz
Kukulkan
4
1
6
7
W
Artemis
ElPitudo09
Artemis
7
0
6
10
L
0
3
2
0.33
L
Ne Zha
Scubs
Ne Zha
0
6
1
0.08
W
Bacchus
wargermanboy
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,210
Damage
22,362
34,177
Taken
36,892
26,248
Mitigated
27,542
15,909
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cliinic
Scylla
10,558
864
0
1,324
10,306
4,009
0
3,876
6,386
44,434
0
W
Kukulkan
DrCTllz
Kukulkan
7,799
727
0
295
6,124
2,552
655
1,728
4,190
56,456
0
W
Artemis
ElPitudo09
Artemis
16,790
11,096
0
8,759
14,620
6,856
2,556
6,461
7,677
0
49,275
L
2,831
1,067
1,591
1,766
12,456
10,979
0
5,672
6,769
11,421
0
L
Ne Zha
Scubs
Ne Zha
8,973
770
0
1,961
14,130
12,554
0
4,924
9,190
0
29,302
W
Bacchus
wargermanboy
Bacchus
6,621
1,066
0
6,855
13,433
16,840
349
5,823
7,305
17,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,100
Gold Earned
24,190
176
Minions Killed
132
0
Camps Cleared
0
704,454
Distance Traveled
666,089
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,641
720
85
7
0
213,539
0
W
Kukulkan
9,613
801
98
8
0
241,745
0
W
Artemis
10,132
844
62
5
0
218,323
3
L
Maui
8,339
695
19
2
0
217,166
0
L
Ne Zha
7,210
601
28
2
0
235,384
2
W
Bacchus
10,355
863
16
1
0
244,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role