Player Matchup

Arachne
Arachne
CyanTheDog
Arachne
Level 85
God Stats
3W - 5L
1,665 SR
Queue Stats
135W - 163L
1,478 Elo+
Party 2
Geb
Geb
Rockhard82828282
Geb
Level 27
God Stats
3W - 5L
1,521 SR
Queue Stats
105W - 118L
1,454 Elo+
Party 2
Nu Wa
Nu Wa
RunFastMcNasty15
Nu Wa
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
519W - 539L
1,518 Elo+
Party 2
Surtr
Surtr
ZombieClan_
Surtr
Level 85
God Stats
7W - 7L
1,647 SR
Queue Stats
134W - 150L
1,509 Elo+
Party 2
Chernobog
Chernobog
jakebot
Chernobog
Level 146
God Stats
11W - 7L
1,558 SR
Queue Stats
186W - 166L
1,556 Elo+
Solo
Team Averages
Level 94
1,578 SR
1,503 Elo+

VS

Team Averages
Level 57
1,448 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Argentine22
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 43L
1,567 Elo+
Party 3
Chernobog
Chernobog
DrTreelo
Chernobog
Level 67
God Stats
3W - 3L
1,304 SR
Queue Stats
40W - 45L
1,469 Elo+
Party 1
Thanatos
Thanatos
HarshHerald
Thanatos
Level 29
God Stats
3W - 5L
1,435 SR
Queue Stats
16W - 25L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
schraaader
Kukulkan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CyanTheDog
Arachne
9
1 / 1 / 2
5,205
521
2,720
7,500
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,727
473
2,583
7,856
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
5,404
540
3,889
5,438
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
3 / 3 / 0
6,187
619
6,484
9,127
7,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
jakebot
Chernobog
8
1 / 3 / 1
5,142
514
4,977
9,532
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 1 / 2
5,636
564
5,306
8,972
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 1
5,306
531
2,555
8,330
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
DrTreelo
Chernobog
9
2 / 1 / 4
5,487
549
5,976
5,961
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
HarshHerald
Thanatos
9
3 / 2 / 3
5,648
565
5,159
8,099
3,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
schraaader
Kukulkan
12
3 / 1 / 0
6,806
681
3,870
4,307
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
12
12
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
1
2
4
W
1
0
1
1.5
L
Arachne
CyanTheDog
Arachne
1
1
2
2
W
Chernobog
DrTreelo
Chernobog
2
1
4
4
W
Thanatos
HarshHerald
Thanatos
3
2
3
2.25
L
0
2
0
0
L
0
3
0
0
L
3
3
0
1
L
Chernobog
jakebot
Chernobog
1
3
1
0.5
W
Kukulkan
schraaader
Kukulkan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
22,866
39,453
Taken
35,669
19,542
Mitigated
17,406
11,630
Healing
16,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,306
1,259
0
3,742
8,972
6,350
0
691
8,281
0
34,216
W
2,555
532
1,389
3,016
8,330
3,637
0
2,273
6,057
19,575
0
L
Arachne
CyanTheDog
Arachne
2,720
2,021
0
1,921
7,500
2,365
0
452
7,048
0
23,980
W
Chernobog
DrTreelo
Chernobog
5,976
3,548
0
2,476
5,961
1,959
0
1,202
4,759
0
30,847
W
Thanatos
HarshHerald
Thanatos
5,159
1,781
0
5,782
8,099
3,773
0
1,040
7,059
0
33,897
L
2,583
450
50
2,494
7,856
4,121
0
1,707
6,149
16,894
0
L
3,889
761
0
500
5,438
2,012
0
3,417
2,020
39,138
0
L
6,484
2,525
0
2,934
9,127
7,879
0
0
9,127
862
36,944
L
Chernobog
jakebot
Chernobog
4,977
3,100
0
3,731
9,532
3,165
0
848
8,684
0
34,724
W
Kukulkan
schraaader
Kukulkan
3,870
355
0
250
4,307
1,687
0
1,625
2,682
61,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,665
Gold Earned
28,883
252
Minions Killed
326
0
Camps Cleared
0
975,668
Distance Traveled
988,336
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,636
564
70
7
0
193,355
0
W
Terra
5,306
531
26
3
0
207,653
1
L
Arachne
5,205
521
36
4
0
224,363
0
W
Chernobog
5,487
549
54
5
0
194,126
4
W
Thanatos
5,648
565
58
6
0
199,043
0
L
Geb
4,727
473
16
2
0
202,192
0
L
Nu Wa
5,404
540
68
7
0
177,839
0
L
Surtr
6,187
619
65
7
0
187,940
0
L
Chernobog
5,142
514
67
7
0
183,334
0
W
Kukulkan
6,806
681
118
12
0
194,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role