Player Matchup

Skadi
Skadi
CallMeInfi
Skadi
Level 33
God Stats
5W - 21L
1,152 SR
Queue Stats
40W - 61L
930 Elo+
Party 1
Loki
Loki
GhostMaNz19
Loki
Level 40
God Stats
82W - 100L
1,200 SR
Queue Stats
82W - 100L
1,127 Elo+
Party 1
Vulcan
Vulcan
JermaineLettuce
Vulcan
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,473 Elo+
Solo
Maui
Maui
JesusSaves666
Maui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,463 Elo+
Party 3
Hel
Hel
ManIStinkBad
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 51L
1,523 Elo+
Party 3
Team Averages
Level 37
1,370 SR
1,303 Elo+

VS

Team Averages
Level 31
1,633 SR
1,772 Elo+
Loki
Loki
JesusMainsSolo
Loki
Level 25
God Stats
8W - 0L
2,013 SR
Queue Stats
39W - 9L
1,834 Elo+
Party 2
Atlas
Atlas
Jwïzz
Atlas
Level 16
God Stats
4W - 0L
1,726 SR
Queue Stats
19W - 3L
1,991 Elo+
Party 2
Sol
Sol
Meleph
Sol
Level 33
God Stats
7W - 4L
1,428 SR
Queue Stats
278W - 300L
1,741 Elo+
Solo
Zhong Kui
Zhong Kui
Mάjεstιc
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,504 Elo+
Party 2
Cupid
Cupid
maizeiii
Cupid
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 15L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
7
0 / 5 / 0
4,421
442
3,040
7,333
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 0
4,972
497
940
5,843
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,614
461
3,726
8,035
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 0
4,654
465
1,360
9,970
6,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 3 / 0
4,744
474
1,497
7,321
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
6,932
693
6,225
5,608
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Jwïzz
Atlas
9
2 / 0 / 6
5,862
586
3,984
5,517
3,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Meleph
Sol
12
3 / 0 / 0
6,925
693
8,697
6,371
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Mάjεstιc
Zhong Kui
11
2 / 1 / 0
6,545
655
6,399
7,498
5,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
maizeiii
Cupid
10
2 / 0 / 5
6,193
619
3,006
3,501
1,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
14
14
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
5
0
0
L
1
1
0
1
L
0
3
0
0
W
5
0
4
7
L
0
2
0
0
W
Atlas
Jwïzz
Atlas
2
0
6
5
L
0
3
0
0
W
Sol
Meleph
Sol
3
0
0
3
W
Zhong Kui
Mάjεstιc
Zhong Kui
2
1
0
2
W
Cupid
maizeiii
Cupid
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,563
Damage
28,311
38,502
Taken
28,495
16,214
Mitigated
14,311
8,390
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,040
1,215
0
831
7,333
1,872
0
1,781
5,552
0
18,532
L
940
77
0
1,098
5,843
1,925
0
2,656
3,134
0
19,331
L
3,726
658
0
625
8,035
2,867
0
5,484
2,551
30,446
0
W
6,225
1,908
0
4,387
5,608
1,976
0
973
4,635
0
53,162
L
1,360
357
0
3,062
9,970
6,250
0
6,156
3,075
21,344
0
W
Atlas
Jwïzz
Atlas
3,984
1,779
0
1,900
5,517
3,540
0
864
4,653
15,620
0
L
1,497
253
915
1,859
7,321
3,300
0
2,211
5,110
11,804
0
W
Sol
Meleph
Sol
8,697
3,660
0
4,275
6,371
2,149
1,286
3,343
3,028
65,269
0
W
Zhong Kui
Mάjεstιc
Zhong Kui
6,399
1,659
0
3,640
7,498
5,583
8
907
6,591
46,233
0
W
Cupid
maizeiii
Cupid
3,006
2,015
927
2,391
3,501
1,063
396
496
3,005
0
33,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
32,457
184
Minions Killed
351
0
Camps Cleared
0
959,482
Distance Traveled
993,964
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,421
442
28
3
0
180,799
0
L
Loki
4,972
497
33
3
0
246,972
0
L
Vulcan
4,614
461
53
5
0
183,451
0
W
Loki
6,932
693
94
9
0
263,455
0
L
Maui
4,654
465
42
4
0
171,269
0
W
Atlas
5,862
586
13
1
0
205,718
0
L
Hel
4,744
474
28
3
0
176,991
0
W
Sol
6,925
693
115
12
0
195,868
3
W
Zhong Kui
6,545
655
75
8
0
157,381
1
W
Cupid
6,193
619
54
5
0
171,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role