Player Matchup

Cu Chulainn
Cu Chulainn
Elite agent84
Cu Chulainn
Level 29
God Stats
2W - 2L
1,604 SR
Queue Stats
61W - 47L
1,584 Elo+
Party 2
Ishtar
Ishtar
JJ-BYRD
Ishtar
Level 121
God Stats
0W - 1L
1,518 SR
Queue Stats
1W - 4L
1,724 Elo+
Solo
He Bo
He Bo
StormCaller222
He Bo
Level 47
God Stats
0W - 3L
1,202 SR
Queue Stats
35W - 33L
1,585 Elo+
Party 2
Shiva
Shiva
Troller7801
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,586 Elo+
Party 2
Bakasura
Bakasura
blackbird555
Bakasura
Level 48
God Stats
2W - 2L
1,841 SR
Queue Stats
36W - 30L
1,586 Elo+
Party 2
Team Averages
Level 53
1,533 SR
1,613 Elo+

VS

Team Averages
Level 106
1,624 SR
1,500 Elo+
Martichoras
Martichoras
 
Martichoras
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
BOWTRON69
Jormungandr
Level 126
God Stats
21W - 13L
1,888 SR
Queue Stats
170W - 161L
1,518 Elo+
Party 1
Mercury
Mercury
Remmi-1
Mercury
Level 132
God Stats
17W - 8L
1,732 SR
Queue Stats
406W - 359L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
Sezendra
Cthulhu
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 84L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ziir0TapZ
Morgan Le Fay
Level 42
God Stats
9W - 10L
1,500 SR
Queue Stats
98W - 103L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Elite agent84
Cu Chulainn
9
1 / 3 / 1
5,490
458
6,660
12,245
9,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
JJ-BYRD
Ishtar
10
1 / 3 / 0
5,952
496
4,505
10,756
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 7 / 1
5,998
500
4,482
10,214
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 2
5,093
424
4,081
7,218
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
blackbird555
Bakasura
11
1 / 6 / 3
6,397
533
8,308
13,129
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
5 / 0 / 1
7,689
641
6,835
6,857
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
BOWTRON69
Jormungandr
12
3 / 0 / 8
7,149
596
8,376
9,492
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Remmi-1
Mercury
13
7 / 1 / 7
8,087
674
4,856
9,846
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sezendra
Cthulhu
13
3 / 1 / 4
7,208
601
8,092
9,790
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Ziir0TapZ
Morgan Le Fay
12
2 / 3 / 10
7,552
629
6,710
6,627
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
5
Kills
20
20
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
0
1
5.5
W
Jormungandr
BOWTRON69
Jormungandr
3
0
8
7
L
Cu Chulainn
Elite agent84
Cu Chulainn
1
3
1
0.5
L
Ishtar
JJ-BYRD
Ishtar
1
3
0
0.33
W
Mercury
Remmi-1
Mercury
7
1
7
10.5
W
Cthulhu
Sezendra
Cthulhu
3
1
4
5
L
2
7
1
0.36
L
0
1
2
1
W
Morgan Le Fay
Ziir0TapZ
Morgan Le Fay
2
3
10
2.33
L
Bakasura
blackbird555
Bakasura
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,036
Damage
34,869
53,562
Taken
42,612
26,512
Mitigated
23,590
10,363
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
6,835
3,106
0
4,341
6,857
3,242
643
0
6,752
0
54,845
W
Jormungandr
BOWTRON69
Jormungandr
8,376
2,206
1,506
3,152
9,492
5,958
0
1,303
7,930
37,243
0
L
Cu Chulainn
Elite agent84
Cu Chulainn
6,660
1,342
0
1,598
12,245
9,160
0
7,433
3,952
2,816
25,525
L
Ishtar
JJ-BYRD
Ishtar
4,505
2,831
0
4,607
10,756
3,785
0
1,572
9,184
0
41,658
W
Mercury
Remmi-1
Mercury
4,856
3,097
0
990
9,846
3,379
0
1,330
8,191
0
45,331
W
Cthulhu
Sezendra
Cthulhu
8,092
1,012
0
2,942
9,790
8,396
0
1,247
8,262
42,828
389
L
4,482
484
187
1,559
10,214
3,551
0
6,205
3,967
30,114
0
L
4,081
236
126
846
7,218
4,293
0
3,260
3,958
0
21,149
W
Morgan Le Fay
Ziir0TapZ
Morgan Le Fay
6,710
600
0
682
6,627
2,615
504
1,898
4,144
45,793
0
L
Bakasura
blackbird555
Bakasura
8,308
5,058
0
1,440
13,129
5,723
0
3,323
9,712
0
43,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
37,685
253
Minions Killed
359
0
Camps Cleared
0
1,218,675
Distance Traveled
1,287,382
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,689
641
96
8
0
229,265
2
W
Jormungandr
7,149
596
42
4
0
261,097
1
L
Cu Chulainn
5,490
458
28
2
0
231,353
0
L
Ishtar
5,952
496
59
5
0
212,918
0
W
Mercury
8,087
674
73
6
0
306,783
2
W
Cthulhu
7,208
601
71
6
0
246,352
0
L
He Bo
5,998
500
60
5
0
238,083
0
L
Shiva
5,093
424
32
3
0
257,636
0
W
Morgan Le Fay
7,552
629
77
6
0
243,885
0
L
Bakasura
6,397
533
74
6
0
278,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role