Player Matchup

Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gōddēss
Tsukuyomi
Level 156
God Stats
5W - 1L
1,816 SR
Queue Stats
170W - 163L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
KaiserKaiju
Nu Wa
Level 128
God Stats
20W - 18L
1,618 SR
Queue Stats
775W - 702L
1,508 Elo+
Party 1
Fenrir
Fenrir
SilverWeekEnd
Fenrir
Level 134
God Stats
3W - 0L
1,864 SR
Queue Stats
17W - 23L
1,479 Elo+
Party 3
Xing Tian
Xing Tian
TheDachsundDog
Xing Tian
Level 84
God Stats
1W - 1L
1,280 SR
Queue Stats
119W - 74L
1,572 Elo+
Party 1
Team Averages
Level 131
1,616 SR
1,518 Elo+

VS

Team Averages
Level 156
1,589 SR
1,515 Elo+
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GaritaZero
Artio
Level 114
God Stats
4W - 4L
1,708 SR
Queue Stats
130W - 119L
1,515 Elo+
Party 2
Arachne
Arachne
Zhadow090
Arachne
Level 161
God Stats
10W - 8L
1,739 SR
Queue Stats
586W - 504L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 0 / 0
3,294
659
4,228
2,125
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Gōddēss
Tsukuyomi
7
2 / 0 / 1
4,091
818
2,471
3,326
975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

7
1 / 0 / 0
4,135
827
2,222
1,517
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 2 / 1
3,804
761
3,267
5,259
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
TheDachsundDog
Xing Tian
5
0 / 0 / 1
3,512
702
1,119
4,228
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 1 / 0
3,368
674
1,039
5,105
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
 
Chronos
5
0 / 0 / 0
3,125
625
3,124
3,775
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
 
Yu Huang
4
0 / 1 / 0
2,948
590
539
1,482
332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
6
0 / 2 / 1
3,647
729
1,687
5,363
3,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
Zhadow090
Arachne
6
1 / 0 / 0
3,414
683
776
5,287
1,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
2
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Horus
 
Horus
0
1
0
0
L
Chronos
 
Chronos
0
0
0
0
L
Yu Huang
 
Yu Huang
0
1
0
0
L
Artio
0
2
1
0.25
W
Tsukuyomi
Gōddēss
Tsukuyomi
2
0
1
2.5
W
1
0
0
1
W
1
2
1
0.75
W
Xing Tian
TheDachsundDog
Xing Tian
0
0
1
0.5
L
Arachne
Zhadow090
Arachne
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,307
Damage
7,165
16,455
Taken
21,012
5,907
Mitigated
9,213
5,750
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,228
2,532
0
801
2,125
581
0
836
1,289
22,768
0
L
Horus
 
Horus
1,039
573
434
2,676
5,105
2,418
0
2,693
2,408
0
5,507
L
Chronos
 
Chronos
3,124
947
0
1,709
3,775
1,168
0
2,669
1,102
17,979
0
L
Yu Huang
 
Yu Huang
539
38
0
269
1,482
332
0
399
1,079
8,341
0
L
Artio
1,687
33
0
2,442
5,363
3,809
0
102
5,257
13,936
0
W
Tsukuyomi
Gōddēss
Tsukuyomi
2,471
726
0
1,012
3,326
975
0
342
2,984
0
20,357
W
2,222
602
0
387
1,517
383
156
353
1,164
21,501
0
W
3,267
1,370
0
1,675
5,259
1,533
0
1,331
3,572
0
15,660
W
Xing Tian
TheDachsundDog
Xing Tian
1,119
277
0
1,875
4,228
2,435
0
2,132
2,096
8,182
0
L
Arachne
Zhadow090
Arachne
776
519
0
1,662
5,287
1,486
0
1,522
3,597
0
14,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,836
Gold Earned
16,502
150
Minions Killed
110
0
Camps Cleared
0
548,965
Distance Traveled
494,375
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,294
659
35
7
0
103,586
0
L
Horus
3,368
674
8
2
0
98,848
0
L
Chronos
3,125
625
34
7
0
108,477
0
L
Yu Huang
2,948
590
15
3
0
51,021
0
L
Artio
3,647
729
26
5
0
109,428
1
W
Tsukuyomi
4,091
818
33
7
0
127,046
0
W
Nu Wa
4,135
827
45
9
0
101,237
2
W
Fenrir
3,804
761
30
6
0
109,751
0
W
Xing Tian
3,512
702
7
1
0
107,345
2
L
Arachne
3,414
683
27
5
0
126,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role