Player Matchup

Amaterasu
Amaterasu
CooooomLord
Amaterasu
Level 81
God Stats
4W - 0L
1,708 SR
Queue Stats
112W - 99L
1,427 Elo+
Party 1
Ares
Ares
DRMIAMII
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,311 Elo+
Solo
Cupid
Cupid
ExtraSmurfy
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,390 Elo+
Solo
Ravana
Ravana
LordOtsut
Ravana
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 112L
1,468 Elo+
Party 1
Thoth
Thoth
lilstranton
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,224 Elo+
Party 1
Team Averages
Level 37
1,542 SR
1,364 Elo+

VS

Team Averages
Level 36
1,500 SR
1,376 Elo+
Vamana
Vamana
Barbalain
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,804 Elo+
Solo
Persephone
Persephone
Gh05tf4c3
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 2
Gilgamesh
Gilgamesh
Zafz
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,080 Elo+
Solo
Xbalanque
Xbalanque
idunkchickens
Xbalanque
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 2
Shiva
Shiva
tealwicho
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CooooomLord
Amaterasu
16
5 / 2 / 27
9,367
937
9,258
16,795
15,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
2 / 3 / 25
9,420
942
7,732
13,935
19,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 2 / 21
10,624
1,062
21,634
12,753
8,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
LordOtsut
Ravana
15
5 / 3 / 17
8,615
862
5,767
12,771
11,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
13 / 3 / 17
10,236
1,024
22,227
11,718
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Barbalain
Vamana
13
0 / 8 / 6
6,781
678
5,512
15,791
14,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Gh05tf4c3
Persephone
15
2 / 4 / 9
8,460
846
9,221
9,465
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zafz
Gilgamesh
14
3 / 7 / 6
7,768
777
13,472
16,220
13,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
idunkchickens
Xbalanque
16
7 / 7 / 2
9,337
934
17,510
14,550
6,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
tealwicho
Shiva
10
1 / 9 / 5
6,610
661
5,916
14,256
5,688
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
36
Kills
13
13
Deaths
35
107
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Barbalain
Vamana
0
8
6
0.38
W
Amaterasu
CooooomLord
Amaterasu
5
2
27
9.25
W
Ares
2
3
25
4.83
W
11
2
21
10.75
L
Persephone
Gh05tf4c3
Persephone
2
4
9
1.63
W
Ravana
LordOtsut
Ravana
5
3
17
4.5
L
Gilgamesh
Zafz
Gilgamesh
3
7
6
0.86
L
Xbalanque
idunkchickens
Xbalanque
7
7
2
1.14
W
13
3
17
7.17
L
Shiva
tealwicho
Shiva
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,618
Damage
51,631
67,972
Taken
70,282
62,128
Mitigated
43,351
27,208
Healing
8,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Barbalain
Vamana
5,512
1,762
100
1,278
15,791
14,267
0
5,599
9,928
0
7,007
W
Amaterasu
CooooomLord
Amaterasu
9,258
3,909
1,205
7,318
16,795
15,838
1,985
1,779
14,851
0
14,247
W
Ares
7,732
977
378
2,364
13,935
19,666
470
3,228
10,373
12,026
0
W
21,634
15,034
2,861
5,934
12,753
8,663
1,873
1,516
11,113
0
40,549
L
Persephone
Gh05tf4c3
Persephone
9,221
917
264
790
9,465
3,536
0
3,575
5,795
17,287
0
W
Ravana
LordOtsut
Ravana
5,767
1,260
1,074
1,962
12,771
11,227
521
2,831
9,852
0
11,272
L
Gilgamesh
Zafz
Gilgamesh
13,472
1,418
0
1,111
16,220
13,607
0
8,695
7,290
1,473
19,029
L
Xbalanque
idunkchickens
Xbalanque
17,510
7,809
253
2,841
14,550
6,253
0
6,405
8,054
0
33,031
W
22,227
4,508
1,663
2,449
11,718
6,734
2,925
912
10,674
33,861
0
L
Shiva
tealwicho
Shiva
5,916
1,517
84
1,446
14,256
5,688
0
5,683
8,394
0
8,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,262
Gold Earned
38,956
112
Minions Killed
75
0
Camps Cleared
0
1,006,830
Distance Traveled
870,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,781
678
5
1
0
191,140
0
W
Amaterasu
9,367
937
17
2
0
217,530
0
W
Ares
9,420
942
8
1
0
208,529
0
W
Cupid
10,624
1,062
47
5
0
202,907
0
L
Persephone
8,460
846
24
2
0
186,523
0
W
Ravana
8,615
862
12
1
0
193,087
0
L
Gilgamesh
7,768
777
5
1
0
174,809
0
L
Xbalanque
9,337
934
35
4
0
154,314
0
W
Thoth
10,236
1,024
28
3
0
184,777
0
L
Shiva
6,610
661
6
1
0
163,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role