Player Matchup

Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
Eucha Senpai
Surtr
Level 124
God Stats
4W - 9L
1,287 SR
Queue Stats
569W - 566L
1,543 Elo+
Party 2
Hercules
Hercules
Quick429
Hercules
Level 215
God Stats
21W - 15L
1,373 SR
Queue Stats
718W - 748L
1,501 Elo+
Solo
Chronos
Chronos
VividFawn470432
Chronos
Level 105
God Stats
4W - 4L
1,187 SR
Queue Stats
558W - 541L
1,508 Elo+
Party 2
Bastet
Bastet
Zhadewolfx
Bastet
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,273 Elo+
Party 3
Team Averages
Level 117
1,369 SR
1,465 Elo+

VS

Team Averages
Level 115
1,550 SR
1,603 Elo+
Anhur
Anhur
Leucy
Anhur
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 105L
1,753 Elo+
Party 1
Freya
Freya
TæveXD
Freya
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 32L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
kobyatchi
Sun Wukong
Level 59
God Stats
1W - 2L
1,751 SR
Queue Stats
27W - 13L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
leaguelegendbetr
Kumbhakarna
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 104L
1,798 Elo+
Party 1
Vulcan
Vulcan
pudding2442
Vulcan
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
408W - 395L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 7 / 6
8,270
636
7,160
13,539
7,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 6 / 6
8,964
690
12,583
37,473
35,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Quick429
Hercules
16
1 / 9 / 7
8,847
681
13,400
34,164
31,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 7 / 8
9,387
722
14,182
16,313
7,465
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Zhadewolfx
Bastet
17
5 / 10 / 3
10,430
802
13,741
20,896
11,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Leucy
Anhur
19
13 / 2 / 19
11,755
904
21,693
9,328
5,681
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Freya
TæveXD
Freya
20
12 / 3 / 21
12,740
980
34,064
22,634
14,234
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
kobyatchi
Sun Wukong
18
7 / 3 / 21
10,779
829
15,613
15,222
21,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
leaguelegendbetr
Kumbhakarna
16
2 / 3 / 25
10,056
774
7,547
19,863
23,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
18
5 / 2 / 23
10,795
830
29,171
9,699
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
148
11
Kills
39
39
Deaths
13
30
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
6
0.57
L
2
6
6
0.83
W
Anhur
Leucy
Anhur
13
2
19
11.25
L
Hercules
Quick429
Hercules
1
9
7
0.5
W
Freya
TæveXD
Freya
12
3
21
7.5
L
2
7
8
0.86
L
Bastet
Zhadewolfx
Bastet
5
10
3
0.65
W
Sun Wukong
kobyatchi
Sun Wukong
7
3
21
5.83
W
Kumbhakarna
leaguelegendbetr
Kumbhakarna
2
3
25
4.83
W
Vulcan
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,066
Damage
108,088
122,385
Taken
76,746
94,128
Mitigated
70,183
40,855
Healing
36,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,160
4,193
551
1,418
13,539
7,849
0
9,407
4,132
0
11,332
L
12,583
2,411
1,410
17,703
37,473
35,547
161
20,808
16,665
2,819
24,055
W
Anhur
Leucy
Anhur
21,693
10,998
3,182
2,327
9,328
5,681
3,459
1,642
7,686
0
39,564
L
Hercules
Quick429
Hercules
13,400
2,274
982
11,644
34,164
31,802
0
17,118
17,046
248
28,214
W
Freya
TæveXD
Freya
34,064
10,959
562
14,157
22,634
14,234
877
3,912
18,722
60,471
0
L
14,182
5,241
1,171
1,800
16,313
7,465
294
10,882
5,431
37,001
0
L
Bastet
Zhadewolfx
Bastet
13,741
3,593
699
3,477
20,896
11,465
301
12,567
8,329
0
25,446
W
Sun Wukong
kobyatchi
Sun Wukong
15,613
1,641
572
1,581
15,222
21,154
344
4,747
10,475
0
33,484
W
Kumbhakarna
leaguelegendbetr
Kumbhakarna
7,547
728
4,409
3,169
19,863
23,496
746
4,239
14,745
13,945
0
W
Vulcan
29,171
13,987
3,596
2,750
9,699
5,618
2,712
1,718
7,981
51,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,898
Gold Earned
56,125
143
Minions Killed
234
0
Camps Cleared
0
1,002,271
Distance Traveled
1,277,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,270
636
17
1
0
212,162
0
L
Surtr
8,964
690
25
2
0
225,037
0
W
Anhur
11,755
904
31
2
0
242,148
0
L
Hercules
8,847
681
25
2
0
183,086
0
W
Freya
12,740
980
71
5
0
248,574
0
L
Chronos
9,387
722
53
4
0
185,233
0
L
Bastet
10,430
802
23
2
0
196,753
0
W
Sun Wukong
10,779
829
40
3
0
270,464
0
W
Kumbhakarna
10,056
774
15
1
0
253,539
0
W
Vulcan
10,795
830
77
6
0
262,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role