Player Matchup

Cthulhu
Cthulhu
DS-Nemesis
Cthulhu
Level 124
God Stats
2W - 0L
1,699 SR
Queue Stats
54W - 62L
1,424 Elo+
Solo
Surtr
Surtr
FatFilledBagel
Surtr
Level 139
God Stats
5W - 6L
1,427 SR
Queue Stats
102W - 79L
1,535 Elo+
Solo
Izanami
Izanami
FederalPlum5
Izanami
Level 27
God Stats
9W - 10L
1,494 SR
Queue Stats
19W - 32L
1,413 Elo+
Party 2
Xing Tian
Xing Tian
MrSneeze
Xing Tian
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 68L
1,430 Elo+
Party 2
Tiamat
Tiamat
cars440
Tiamat
Level 126
God Stats
2W - 0L
1,712 SR
Queue Stats
6W - 10L
1,485 Elo+
Solo
Team Averages
Level 113
1,566 SR
1,457 Elo+

VS

Team Averages
Level 77
1,507 SR
1,521 Elo+
Surtr
Surtr
BananaVolatile
Surtr
Level 83
God Stats
0W - 1L
1,758 SR
Queue Stats
20W - 8L
1,720 Elo+
Solo
Athena
Athena
ImNotSonma
Athena
Level 67
God Stats
0W - 2L
1,330 SR
Queue Stats
234W - 240L
1,415 Elo+
Party 1
Nemesis
Nemesis
SomberMemories
Nemesis
Level 45
God Stats
7W - 13L
1,487 SR
Queue Stats
110W - 131L
1,505 Elo+
Party 1
Martichoras
Martichoras
Verum Diablo
Martichoras
Level 84
God Stats
11W - 9L
1,525 SR
Queue Stats
257W - 275L
1,416 Elo+
Party 1
Scylla
Scylla
sparkyy7293
Scylla
Level 105
God Stats
2W - 6L
1,436 SR
Queue Stats
518W - 485L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DS-Nemesis
Cthulhu
12
1 / 0 / 4
6,787
566
6,795
9,646
9,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
6 / 2 / 4
7,549
629
8,124
11,349
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
FederalPlum5
Izanami
12
2 / 0 / 4
6,664
555
11,906
7,926
3,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MrSneeze
Xing Tian
11
3 / 0 / 3
7,035
586
6,366
8,811
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
cars440
Tiamat
11
2 / 3 / 0
6,798
567
3,187
7,331
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,361
530
7,338
13,154
7,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
ImNotSonma
Athena
8
0 / 2 / 0
5,527
461
3,208
12,183
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 5 / 2
6,432
536
4,319
11,064
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Martichoras
Verum Diablo
Martichoras
8
0 / 3 / 0
5,121
427
5,473
9,907
4,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
4 / 1 / 1
8,064
672
6,149
5,725
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
14
Kills
5
5
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cthulhu
DS-Nemesis
Cthulhu
1
0
4
3
W
6
2
4
4
W
Izanami
FederalPlum5
Izanami
2
0
4
4
L
Athena
ImNotSonma
Athena
0
2
0
0
W
Xing Tian
MrSneeze
Xing Tian
3
0
3
4.5
L
1
5
2
0.4
L
Martichoras
Verum Diablo
Martichoras
0
3
0
0
W
Tiamat
cars440
Tiamat
2
3
0
0.67
L
Scylla
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,378
Damage
26,487
45,063
Taken
52,033
29,670
Mitigated
26,024
15,801
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,338
3,216
0
3,898
13,154
7,750
0
5,728
7,423
841
44,590
W
Cthulhu
DS-Nemesis
Cthulhu
6,795
1,360
0
2,614
9,646
9,121
0
156
9,490
46,475
422
W
8,124
3,604
0
2,276
11,349
6,059
267
2,442
8,907
595
53,143
W
Izanami
FederalPlum5
Izanami
11,906
9,808
0
5,744
7,926
3,212
788
1,388
6,538
0
67,144
L
Athena
ImNotSonma
Athena
3,208
1,298
0
1,320
12,183
8,247
0
3,542
8,641
21,992
0
W
Xing Tian
MrSneeze
Xing Tian
6,366
1,069
0
2,883
8,811
7,764
98
1,732
7,079
25,891
0
L
4,319
2,135
0
1,100
11,064
3,959
67
1,882
9,182
0
37,955
L
Martichoras
Verum Diablo
Martichoras
5,473
2,834
0
2,727
9,907
4,093
0
2,389
7,518
0
36,966
W
Tiamat
cars440
Tiamat
3,187
278
0
2,284
7,331
3,514
0
3,817
3,514
39,433
0
L
Scylla
6,149
1,127
0
1,478
5,725
1,975
0
2,634
3,091
63,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
31,505
368
Minions Killed
348
0
Camps Cleared
0
1,221,815
Distance Traveled
1,242,803
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,361
530
76
6
0
235,979
0
W
Cthulhu
6,787
566
74
6
0
240,862
6
W
Surtr
7,549
629
84
7
0
279,670
0
W
Izanami
6,664
555
119
10
0
223,603
1
L
Athena
5,527
461
44
4
0
228,658
0
W
Xing Tian
7,035
586
23
2
0
263,824
2
L
Nemesis
6,432
536
62
5
0
291,249
0
L
Martichoras
5,121
427
50
4
0
240,222
0
W
Tiamat
6,798
567
68
6
0
213,856
0
L
Scylla
8,064
672
116
10
0
246,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role