Player Matchup

Ao Kuang
Ao Kuang
BUZZLIGHTYEAR133
Ao Kuang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,802 Elo+
Party 2
Danzaburou
Danzaburou
DiLeo9963
Danzaburou
Level 102
God Stats
1W - 3L
1,505 SR
Queue Stats
327W - 320L
1,508 Elo+
Solo
Vamana
Vamana
GodFearingSchizo
Vamana
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 2
Bakasura
Bakasura
brokenlegos
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,724 Elo+
Party 2
Ra
Ra
yungmomdoer
Ra
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,622 Elo+
Party 2
Team Averages
Level 76
1,501 SR
1,627 Elo+

VS

Team Averages
Level 110
1,471 SR
1,529 Elo+
Izanami
Izanami
Ashy2Classy
Izanami
Level 124
God Stats
1W - 2L
1,208 SR
Queue Stats
93W - 108L
1,529 Elo+
Party 1
Bastet
Bastet
CondorWill
Bastet
Level 129
God Stats
4W - 0L
1,590 SR
Queue Stats
84W - 79L
1,440 Elo+
Solo
Sylvanus
Sylvanus
GlizzyGladiator7
Sylvanus
Level 127
God Stats
2W - 1L
1,734 SR
Queue Stats
125W - 125L
1,550 Elo+
Party 1
Cabrakan
Cabrakan
GroceryList_1
Cabrakan
Level 105
God Stats
3W - 6L
1,323 SR
Queue Stats
671W - 654L
1,530 Elo+
Solo
Agni
Agni
ToofToofies
Agni
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
273W - 261L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
9,420
725
16,529
19,363
9,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
DiLeo9963
Danzaburou
15
1 / 4 / 6
8,556
658
13,740
14,021
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 6 / 6
9,827
756
12,343
19,233
16,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
brokenlegos
Bakasura
14
1 / 8 / 8
8,677
667
5,720
16,567
8,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 7
10,324
794
10,701
11,463
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashy2Classy
Izanami
18
10 / 5 / 12
11,790
907
22,195
17,188
8,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
CondorWill
Bastet
19
8 / 2 / 11
11,057
851
20,882
14,795
6,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 2 / 14
9,785
753
5,447
22,298
18,409
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
GroceryList_1
Cabrakan
18
5 / 4 / 17
10,738
826
9,225
16,743
24,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 3 / 12
10,311
793
18,017
8,904
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
16
Kills
29
29
Deaths
16
31
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ashy2Classy
Izanami
10
5
12
3.2
L
6
7
4
1.14
W
Bastet
CondorWill
Bastet
8
2
11
6.75
L
Danzaburou
DiLeo9963
Danzaburou
1
4
6
1
W
2
2
14
4.5
L
5
6
6
1.33
W
Cabrakan
GroceryList_1
Cabrakan
5
4
17
3.38
W
4
3
12
3.33
L
Bakasura
brokenlegos
Bakasura
1
8
8
0.63
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,033
Damage
75,766
80,647
Taken
79,928
45,674
Mitigated
62,695
23,402
Healing
39,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ashy2Classy
Izanami
22,195
12,777
746
5,391
17,188
8,115
3,432
5,305
11,652
0
44,627
L
16,529
4,306
130
4,988
19,363
9,464
0
8,016
10,961
23,535
0
W
Bastet
CondorWill
Bastet
20,882
5,224
994
4,703
14,795
6,804
1,785
6,176
8,262
0
27,685
L
Danzaburou
DiLeo9963
Danzaburou
13,740
5,061
727
3,268
14,021
6,480
0
4,040
9,845
0
28,346
W
5,447
1,239
10,038
12,046
22,298
18,409
767
6,216
15,902
11,158
0
L
12,343
5,613
1,785
4,091
19,233
16,811
0
7,847
10,946
528
22,474
W
Cabrakan
GroceryList_1
Cabrakan
9,225
616
1,460
3,350
16,743
24,701
505
7,363
8,929
18,294
0
W
18,017
1,328
752
451
8,904
4,666
1,031
2,698
6,009
41,117
0
L
Bakasura
brokenlegos
Bakasura
5,720
3,864
687
1,665
16,567
8,295
0
6,253
10,188
0
10,035
L
10,701
1,119
2,797
3,264
11,463
4,624
0
5,445
6,018
29,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,804
Gold Earned
53,681
159
Minions Killed
157
0
Camps Cleared
0
1,144,990
Distance Traveled
1,194,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,790
907
67
5
0
216,542
0
L
Ao Kuang
9,420
725
18
1
0
200,861
0
W
Bastet
11,057
851
13
1
0
301,297
0
L
Danzaburou
8,556
658
40
3
0
202,849
0
W
Sylvanus
9,785
753
22
2
0
209,147
0
L
Vamana
9,827
756
16
1
0
251,648
0
W
Cabrakan
10,738
826
13
1
0
234,256
0
W
Agni
10,311
793
42
3
0
233,457
0
L
Bakasura
8,677
667
32
2
0
227,845
0
L
Ra
10,324
794
53
4
0
261,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role