Player Matchup

Bacchus
Bacchus
CrimsonCrux
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ItchyAreola
Nu Wa
Level 59
God Stats
0W - 5L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
fernelinx
Artemis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 30
1,500 SR
1,500 Elo+

VS

Team Averages
Level 73
1,500 SR
1,502 Elo+
Ares
Ares
BIGDADDY2045
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,500 Elo+
Party 1
Zeus
Zeus
Icywood
Zeus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
Narbash420
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CrimsonCrux
Bacchus
11
1 / 5 / 2
7,080
708
5,114
10,760
13,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 3
7,279
728
9,344
6,476
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
fernelinx
Artemis
11
2 / 4 / 3
7,050
705
6,409
7,553
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
7,297
730
1,255
13,342
8,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zeus
Icywood
Zeus
14
8 / 1 / 4
8,614
861
12,383
7,206
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Narbash420
Artemis
13
3 / 1 / 9
8,163
816
7,598
8,109
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
12
12
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Bacchus
CrimsonCrux
Bacchus
1
5
2
0.4
W
Zeus
Icywood
Zeus
8
1
4
10
L
2
3
3
1.17
W
Artemis
Narbash420
Artemis
3
1
9
7.5
L
Artemis
fernelinx
Artemis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
21,236
24,789
Taken
28,657
19,559
Mitigated
14,246
2,021
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,255
137
0
3,725
13,342
8,190
257
7,302
5,651
8,770
0
L
Bacchus
CrimsonCrux
Bacchus
5,114
331
0
1,033
10,760
13,615
48
6,402
4,358
7,831
0
W
Zeus
Icywood
Zeus
12,383
1,374
332
1,160
7,206
2,818
991
3,008
4,078
42,343
0
L
9,344
1,667
0
250
6,476
2,554
78
2,507
3,969
30,030
0
W
Artemis
Narbash420
Artemis
7,598
2,246
0
3,576
8,109
3,238
1,905
3,387
4,450
0
41,562
L
Artemis
fernelinx
Artemis
6,409
1,390
0
738
7,553
3,390
21
4,729
2,824
0
18,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,409
Gold Earned
24,074
82
Minions Killed
152
0
Camps Cleared
0
453,102
Distance Traveled
511,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,297
730
15
2
0
161,777
0
L
Bacchus
7,080
708
5
1
0
164,301
0
W
Zeus
8,614
861
80
8
0
179,946
0
L
Nu Wa
7,279
728
52
5
0
134,421
0
W
Artemis
8,163
816
57
6
0
169,708
0
L
Artemis
7,050
705
25
3
0
154,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role