Player Matchup

Chaac
Chaac
Painterologist
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,722 Elo+
Party 2
Bacchus
Bacchus
TG_Chappie
Bacchus
Level 76
God Stats
23W - 31L
1,414 SR
Queue Stats
201W - 214L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
Zpatch9729
Jing Wei
Level 59
God Stats
1W - 2L
1,385 SR
Queue Stats
83W - 105L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
wqkks
Tsukuyomi
Level 68
God Stats
5W - 7L
1,532 SR
Queue Stats
65W - 81L
1,385 Elo+
Party 2
Baron Samedi
Baron Samedi
xSHimpy
Baron Samedi
Level 46
God Stats
0W - 4L
1,095 SR
Queue Stats
33W - 24L
1,588 Elo+
Party 1
Team Averages
Level 53
1,385 SR
1,509 Elo+

VS

Team Averages
Level 46
1,426 SR
1,432 Elo+
Scylla
Scylla
Ayla03
Scylla
Level 44
God Stats
13W - 17L
1,513 SR
Queue Stats
103W - 139L
1,416 Elo+
Party 3
Neith
Neith
Gladiator091
Neith
Level 60
God Stats
12W - 12L
1,323 SR
Queue Stats
342W - 286L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ok Chimpin
Morgan Le Fay
Level 54
God Stats
1W - 3L
1,303 SR
Queue Stats
24W - 33L
1,359 Elo+
Solo
Guan Yu
Guan Yu
THEOmar240
Guan Yu
Level 29
God Stats
19W - 12L
1,494 SR
Queue Stats
67W - 68L
1,443 Elo+
Party 3
Awilix
Awilix
shadowmare102
Awilix
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 47L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,384
426
1,557
8,184
3,804
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
TG_Chappie
Bacchus
11
1 / 0 / 1
7,110
474
5,320
9,152
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Zpatch9729
Jing Wei
10
0 / 4 / 1
6,008
401
3,149
9,618
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
wqkks
Tsukuyomi
14
1 / 2 / 1
7,697
513
4,061
9,960
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
xSHimpy
Baron Samedi
13
1 / 3 / 0
7,737
516
7,705
9,828
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayla03
Scylla
13
5 / 0 / 3
8,144
543
6,070
6,015
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 4
6,674
445
4,475
6,991
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Ok Chimpin
Morgan Le Fay
12
2 / 0 / 2
6,896
460
6,061
5,403
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
THEOmar240
Guan Yu
14
1 / 0 / 5
8,190
546
5,866
10,606
13,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 1 / 3
7,852
523
4,090
11,717
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
11
11
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ayla03
Scylla
5
0
3
6.5
W
1
2
4
1.5
W
Morgan Le Fay
Ok Chimpin
Morgan Le Fay
2
0
2
3
L
0
2
1
0.25
L
Bacchus
TG_Chappie
Bacchus
1
0
1
1.5
W
Guan Yu
THEOmar240
Guan Yu
1
0
5
3.5
L
Jing Wei
Zpatch9729
Jing Wei
0
4
1
0.13
W
2
1
3
3.5
L
Tsukuyomi
wqkks
Tsukuyomi
1
2
1
0.75
L
Baron Samedi
xSHimpy
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,792
Damage
26,562
46,742
Taken
40,732
21,913
Mitigated
24,477
15,848
Healing
18,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ayla03
Scylla
6,070
529
0
613
6,015
2,031
67
2,017
3,998
55,526
0
W
4,475
1,530
322
2,859
6,991
2,620
125
2,554
4,437
0
39,982
W
Morgan Le Fay
Ok Chimpin
Morgan Le Fay
6,061
874
176
2,426
5,403
1,930
472
2,554
2,849
37,447
0
L
1,557
124
0
2,480
8,184
3,804
0
1,778
6,406
0
28,547
L
Bacchus
TG_Chappie
Bacchus
5,320
363
192
4,131
9,152
7,281
120
2,838
5,937
26,278
0
W
Guan Yu
THEOmar240
Guan Yu
5,866
727
1,064
6,208
10,606
13,132
0
4,107
6,499
0
52,698
L
Jing Wei
Zpatch9729
Jing Wei
3,149
1,639
0
2,934
9,618
3,206
202
3,033
6,374
0
45,381
W
4,090
1,953
0
5,195
11,717
4,764
78
2,069
9,648
0
54,797
L
Tsukuyomi
wqkks
Tsukuyomi
4,061
1,098
0
2,542
9,960
3,676
0
815
9,105
0
73,228
L
Baron Samedi
xSHimpy
Baron Samedi
7,705
1,032
0
3,569
9,828
3,946
334
3,039
6,789
65,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,936
Gold Earned
37,756
380
Minions Killed
382
0
Camps Cleared
0
1,446,781
Distance Traveled
1,498,385
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,144
543
101
7
0
301,417
0
W
Neith
6,674
445
68
5
0
263,526
0
W
Morgan Le Fay
6,896
460
56
4
0
286,020
3
L
Chaac
6,384
426
41
3
0
265,173
0
L
Bacchus
7,110
474
44
3
0
302,486
2
W
Guan Yu
8,190
546
79
5
0
323,734
0
L
Jing Wei
6,008
401
76
5
0
292,282
0
W
Awilix
7,852
523
78
5
0
323,688
0
L
Tsukuyomi
7,697
513
106
7
0
323,063
4
L
Baron Samedi
7,737
516
113
8
0
263,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role