Player Matchup

Arachne
Arachne
Bronze III
Bigg Munchhh
Arachne
Bronze III
Level 62
God Stats
54W - 40L
1,792 SR
Queue Stats
312W - 301L
1,508 MMR
Solo
Discordia
Discordia
Gold III
MyBestYourWorst
Discordia
Gold III
Level 169
God Stats
4W - 5L
1,296 SR
Queue Stats
670W - 673L
1,528 MMR
Solo
Shiva
Shiva
Silver II
Trickster23
Shiva
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,500 MMR
Solo
Neith
Neith
Bronze III
llIJoselII
Neith
Bronze III
Level 85
God Stats
0W - 1L
1,447 SR
Queue Stats
7W - 15L
1,554 MMR
Party 1
Athena
Athena
Bronze III
yaboychrismizzz
Athena
Bronze III
Level 89
God Stats
1W - 4L
1,715 SR
Queue Stats
4W - 9L
1,446 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,550 SR
1,507 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,612 SR
1,507 MMR
Jormungandr
Jormungandr
Bronze III
LastShadow123456
Jormungandr
Bronze III
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,508 MMR
Party 2
Khepri
Khepri
Gold IV
TheAvenger73
Khepri
Gold IV
Level 158
God Stats
6W - 4L
1,849 SR
Queue Stats
184W - 162L
1,512 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Tooff3-
Ratatoskr
Gold IV
Level 129
God Stats
12W - 14L
1,462 SR
Queue Stats
402W - 421L
1,494 MMR
Solo
Danzaburou
Danzaburou
Bronze III
harryson1324
Danzaburou
Bronze III
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
42W - 46L
1,508 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
xXlKinTharOlXx
Morgan Le Fay
Platinum IV
Level 179
God Stats
15W - 4L
1,749 SR
Queue Stats
241W - 236L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bigg Munchhh
Arachne
17
1 / 4 / 1
10,033
478
6,562
21,189
12,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
MyBestYourWorst
Discordia
18
2 / 4 / 0
10,872
518
10,414
10,895
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 4 / 0
8,417
401
4,977
20,234
21,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
0 / 2 / 1
9,430
449
5,850
13,106
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
7,423
353
1,952
16,620
15,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
FreyaMauiAo KuangMercury

VS

Bans
MulanSurtrFenrirIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LastShadow123456
Jormungandr
19
3 / 0 / 8
13,063
622
19,964
16,294
20,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Khepri
17
1 / 1 / 10
11,338
540
5,173
17,690
22,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Tooff3-
Ratatoskr
18
5 / 0 / 6
11,615
553
10,299
13,199
7,890
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
harryson1324
Danzaburou
18
2 / 1 / 4
12,024
573
9,679
13,332
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
xXlKinTharOlXx
Morgan Le Fay
19
8 / 1 / 2
12,679
604
10,806
7,296
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
19
19
Deaths
3
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bigg Munchhh
Arachne
1
4
1
0.38
W
Jormungandr
LastShadow123456
Jormungandr
3
0
8
7
L
Discordia
MyBestYourWorst
Discordia
2
4
0
0.5
W
Khepri
1
1
10
6
W
Ratatoskr
Tooff3-
Ratatoskr
5
0
6
8
L
0
4
0
0
W
Danzaburou
harryson1324
Danzaburou
2
1
4
4
L
Neith
0
2
1
0.25
W
Morgan Le Fay
xXlKinTharOlXx
Morgan Le Fay
8
1
2
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,755
Damage
55,921
82,044
Taken
67,811
59,216
Mitigated
62,095
21,543
Healing
25,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bigg Munchhh
Arachne
6,562
4,193
0
7,922
21,189
12,415
2,332
7,427
12,776
0
93,825
W
Jormungandr
LastShadow123456
Jormungandr
19,964
4,304
0
6,088
16,294
20,323
0
2,177
13,782
108,729
0
L
Discordia
MyBestYourWorst
Discordia
10,414
417
0
684
10,895
4,237
0
5,974
4,626
113,777
0
W
Khepri
5,173
595
3,374
5,870
17,690
22,228
892
4,685
12,878
40,696
554
W
Ratatoskr
Tooff3-
Ratatoskr
10,299
3,391
0
1,703
13,199
7,890
2,620
2,706
10,392
0
94,376
L
4,977
1,151
0
4,773
20,234
21,269
0
9,269
9,691
0
57,407
W
Danzaburou
harryson1324
Danzaburou
9,679
5,301
0
5,275
13,332
7,403
2,864
2,262
10,911
0
109,874
L
Neith
5,850
3,306
0
6,468
13,106
5,568
624
3,129
9,807
0
83,102
W
Morgan Le Fay
xXlKinTharOlXx
Morgan Le Fay
10,806
1,726
252
3,059
7,296
4,251
2,767
1,722
5,507
115,091
104
L
1,952
607
0
1,696
16,620
15,727
0
6,937
9,305
12,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,175
Gold Earned
60,719
581
Minions Killed
712
0
Camps Cleared
0
1,917,533
Distance Traveled
2,056,953
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,033
478
126
6
0
461,840
0
W
Jormungandr
13,063
622
176
8
0
396,159
0
L
Discordia
10,872
518
203
10
0
358,319
0
W
Khepri
11,338
540
37
2
0
407,096
6
W
Ratatoskr
11,615
553
129
6
0
465,331
4
L
Shiva
8,417
401
90
4
0
366,816
0
W
Danzaburou
12,024
573
174
8
0
390,875
0
L
Neith
9,430
449
150
7
0
320,047
2
W
Morgan Le Fay
12,679
604
196
9
0
397,492
6
L
Athena
7,423
353
12
1
0
410,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role